module Base
{
	model BMBagOfAsphaltMixture
	{
		mesh = WorldItems/BMBagOfAsphaltMixture,
		texture = WorldItems/BMBagOfAsphalt,
		scale = 0.006,
	}
	model RoastingPanWithGlassShards {
        mesh = WorldItems/BMRoastingPan,
        texture = WorldItems/BMPanWithGlassShards,
        scale = 0.3,
    }
	model RoastingPanWithGlassPane {
        mesh = WorldItems/BMRoastingPan,
        texture = WorldItems/BMPanWithGlassPane,
        scale = 0.3,
    }
	model GlassPane {
        mesh = WorldItems/BMGlassPane,
        texture = WorldItems/BMGlassPane,
        scale = 0.6,
    }
	model MagazineGlass {
        mesh = WorldItems/BMMagazine,
        texture = WorldItems/BMMagazineGlass,
        scale = 0.4,

        attachment world
		{
			offset = 0.0000 0.0000 -0.6050,
			rotate = 0.0000 0.0000 0.0000,
		}
    }
	model MagazineCar {
        mesh = WorldItems/BMMagazine,
        texture = WorldItems/BMMagazineCar,
        scale = 0.4,
        
        attachment world
		{
			offset = 0.0000 0.0000 -0.6050,
			rotate = 0.0000 0.0000 0.0000,
		}
    }
	model PlankWall
	{
		mesh = WorldItems/BMPlankWall,
		texture = Weapons/2handed/Plank,
		scale = 0.01,

		attachment world
		{
			offset = 0.0000 0.0000 0.0000,
			rotate = 0.0000 0.0000 0.0000,
		}
	}
	model PlankFloor
	{
		mesh = WorldItems/BMPlankFloor,
		texture = Weapons/2handed/Plank,
		scale = 0.01,

		attachment world
		{
			offset = 0.0000 0.0000 0.0000,
			rotate = 0.0000 0.0000 0.0000,
		}
	}
}
