module Base
{
	model 93fordF350FrontBumper0
	{
		mesh = vehicles/Vehicles_93fordF350_Body|f350_bumper_front0,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

    model 93fordF350FrontBumperB
	{
		mesh = vehicles/Vehicles_93fordF350_Body|f350_bullbar_frontB,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

    model 93fordF350FrontBumperC
	{
		mesh = vehicles/Vehicles_93fordF350_Body|f350_bullbar_frontC,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

    model 93fordF350FrontBullbarD
	{
		mesh = vehicles/Vehicles_93fordF350_Body|fx50_bullbar_frontD,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

    model 93fordF350FrontBullbarDint
	{
		mesh = vehicles/Vehicles_93fordF350_Body|fx50_bullbar_frontD_int,
		texture = vehicles/Vehicles_93fordF350spec_Interior,
		shader = vehiclewheel,
		scale = 0.1,
	}

	model 93fordF350FrontBullbarA
	{
		mesh = vehicles/Vehicles_93fordF350_Body|f350_bullbar_frontA,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 93fordF350RearBumper0
	{
		mesh = vehicles/Vehicles_93fordF350_Body|f350_bumper_rear0,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

    model 93fordF350utilityRearBumper1
	{
		mesh = vehicles/Vehicles_93fordF350_Body|f350_utility_bumper_rear,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	template vehicle F3502BumperRear
	{
		part F3502BumperRear
        	{

			model RearBumper0
				{
                		file = 93fordF350RearBumper0,
				}

				area = TruckBed,
				category = bodywork,
				specificItem = false,
				itemType = Base.93fordF350BumperRear0,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = F3502.InstallComplete.BumperRear,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = F3502.UninstallComplete.BumperRear,
            		}

            		lua
            		{
					create = F3502.Create.BumperRear,
					init = F3502.Init.BumperRear,
					}
		}
	}

    template vehicle F3502utilityBumperRear
	{
		part F3502BumperRear
        	{

			model RearBumper1
				{
                		file = 93fordF350utilityRearBumper1,
				}

				area = TruckBed,
				category = bodywork,
				specificItem = false,
				itemType = Base.93fordF350utilityBumperRear1;Base.utilityBoxBumperRear2,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = Vehicles.InstallComplete.Default,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = Vehicles.UninstallComplete.Default,
            		}

            		lua
            		{
					create = Vehicles.Create.Default,
					}
		}
	}

	template vehicle F3502Bumpers
	{
		part F3502BumperFront
        	{

			model FrontBumper0
				{
                		file = 93fordF350FrontBumper0,
				}

            model FrontBumperB
				{
                		file = 93fordF350FrontBumperB,
				}

            model FrontBumperC
				{
                		file = 93fordF350FrontBumperC,
				}

			model FrontBullbarA
				{
                		file = 93fordF350FrontBullbarA,
				}

            model FrontBullbarD
				{
                		file = 93fordF350FrontBullbarD,
				}

            model FrontBullbarDi
				{
                		file = 93fordF350FrontBullbarDint,
				}

				area = Engine,
				category = bodywork,
				specificItem = false,
				itemType = Base.93fordF350BumperFront0;Base.93fordF350BumperFrontB;Base.93fordF350BumperFrontC;Base.93fordF350BullbarFrontA;Base.93fordF350BullbarFrontD,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = F3502.InstallComplete.BumperFront,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = F3502.UninstallComplete.BumperFront,
            		}

            		lua
            		{
					create = F3502.Create.BumperFront,
					init = F3502.Init.BumperFront,
					}
		}

		template! = F3502BumperRear,

	}

	template vehicle F3502Bullbars
	{
		part F3502BumperFront
        	{

			model FrontBullbarA
				{
                		file = 93fordF350FrontBullbarA,
				}

            model FrontBumperB
				{
                		file = 93fordF350FrontBumperB,
				}

            model FrontBumperC
				{
                		file = 93fordF350FrontBumperC,
				}

			model FrontBumper0
				{
                		file = 93fordF350FrontBumper0,
				}

            model FrontBullbarD
				{
                		file = 93fordF350FrontBullbarD,
				}

            model FrontBullbarDi
				{
                		file = 93fordF350FrontBullbarDint,
				}

				area = Engine,
				category = bodywork,
				specificItem = false,
				itemType = Base.93fordF350BullbarFrontA;Base.93fordF350BumperFrontB;Base.93fordF350BumperFrontC;Base.93fordF350BumperFront0;Base.93fordF350BullbarFrontD,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = F3502.InstallComplete.BullbarFront,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = F3502.UninstallComplete.BullbarFront,
            		}

            		lua
            		{
					create = F3502.Create.BullbarFront,
					init = F3502.Init.BullbarFront,
					}
			}

			template! = F3502BumperRear,
		}

    template vehicle F2502Bumpers
	{
        template! = F3502Bumpers,

		part F3502BumperRear
        {

			model RearBumper0
				{
                		file = 93fordF350RearBumper0,
                        offset = 0.0000 0.0000 0.8600,
				}
        }
    }

    template vehicle F1502Bumpers
	{
        template! = F3502Bumpers,

		part F3502BumperRear
        {

			model RearBumper0
				{
                		file = 93fordF350RearBumper0,
                        offset = 0.0000 0.0000 1.2800,
				}
        }
    }

    template vehicle F3502BullbarsS
	{
		part F3502BumperFront
        	{

			model FrontBullbarA
				{
                		file = 93fordF350FrontBullbarA,
				}

            model FrontBumperB
				{
                		file = 93fordF350FrontBumperB,
				}

            model FrontBumperC
				{
                		file = 93fordF350FrontBumperC,
				}

			model FrontBumper0
				{
                		file = 93fordF350FrontBumper0,
				}

            model FrontBullbarD
				{
                		file = 93fordF350FrontBullbarD,
				}

            model FrontBullbarDi
				{
                		file = 93fordF350FrontBullbarDint,
				}

				area = Engine,
				category = bodywork,
				specificItem = false,
				itemType = Base.93fordF350BullbarFrontA;Base.93fordF350BumperFrontB;Base.93fordF350BumperFrontC;Base.93fordF350BumperFront0;Base.93fordF350BullbarFrontD,
				mechanicRequireKey = false,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = F3502.InstallComplete.BullbarFrontS,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = F3502.UninstallComplete.BullbarFrontS,
            		}

            		lua
            		{
					create = F3502.Create.BullbarFrontS,
					init = F3502.Init.BullbarFrontS,
					}
			}

			template! = F3502BumperRear,
		}

    template vehicle F1502BumpersS
	{
        template! = F3502BullbarsS,

		part F3502BumperRear
        {

			model RearBumper0
				{
                		file = 93fordF350RearBumper0,
                        offset = 0.0000 0.0000 1.2800,
				}
        }
    }
}