IGUI_PTBR = {
	IGUI_FirearmRadial_FoldStock = "Dobrar Coronha",
	IGUI_FirearmRadial_UnfoldStock = "Desdobrar Coronha",
	IGUI_FirearmRadial_UseBayonet = "Usar Como Baioneta",
	IGUI_FirearmRadial_UseFirearm = "Usar Como Arma de Fogo",
	IGUI_FirearmRadial_PreUnfold = "Desdobrar ",
	IGUI_FirearmRadial_PreFold = "Dobrar ",
	IGUI_FirearmRadial_PreFix = "Consertar ",
	IGUI_FirearmRadial_PreRemove = "Remover ",
	IGUI_FirearmRadial_PostBayonet = " Baioneta",
	IGUI_FirearmRadial_SwitchTo = "Trocar Para ",
	IGUI_ContextMenu_FirearmOptions = "Opes da Arma de Fogo",
	IGUI_ContextMenu_FoldStock = "Dobrar Coronha",
	IGUI_ContextMenu_UnfoldStock = "Desdobrar Coronha",
	IGUI_ContextMenu_UseBayonet = "Usar Como Baioneta",
	IGUI_ContextMenu_UseFirearm = "Usar Como Arma de Fogo",
	IGUI_ContextMenu_UnfoldBayonet = "Desdobrar Baioneta",
	IGUI_ContextMenu_FoldBayonet = "Dobrar Baioneta",
	IGUI_ContextMenu_SwitchTo = "Trocar Para ",
	IGUI_PlayerText_BayoBroken = "A Baioneta Est Quebrada!",
	IGUI_ContextMenu_CleanGun = "Limpar e Lubrificar com Kit de Limpeza",
	IGUI_ContextMenu_CleanSilencer = "Limpar com Kit de Limpeza",
	IGUI_ContextMenu_FoulingBloodlvl = "-Nvel de Sujeira/Sangue: ",
	IGUI_ContextMenu_BayoCon = "-Condio da Baioneta: ",
	IGUI_ContextMenu_SilencerCondition = "-Condio do Silenciador: ",
	IGUI_ContextMenu_SilencerFouling = "-Sujeira do Silenciador: ",
	IGUI_ContextMenu_ConditionTool = "-Condio: ",
	IGUI_ContextMenu_FoulingTool = "-Sujeira: ",
	IGUI_ContextMenu_MaintenanceDets = "Detalhes de Manuteno",
	IGUI_ContextMenu_AttachmentCon = "Condio dos Acessrios",
}