VERSION = 1,
option Guns93.Guns9322LRAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9322LRAmmoDistro,
}
option Guns93.Guns9325ACPAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9325ACPAmmoDistro,
}
option Guns93.Guns93380ACPAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93380ACPAmmoDistro,
}
option Guns93.Guns9338SPCAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9338SPCAmmoDistro,
}
option Guns93.Guns939mmAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns939mmAmmoDistro,
}
option Guns93.Guns9340SWAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9340SWAmmoDistro,
}
option Guns93.Guns9345ACPAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9345ACPAmmoDistro,
}
option Guns93.Guns9345ColtAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9345ColtAmmoDistro,
}
option Guns93.Guns9310mmAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9310mmAmmoDistro,
}
option Guns93.Guns93357MAGAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93357MAGAmmoDistro,
}
option Guns93.Guns9344MAGAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9344MAGAmmoDistro,
}
option Guns93.Guns93223556AmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93223556AmmoDistro,
}
option Guns93.Guns9330CARAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9330CARAmmoDistro,
}
option Guns93.Guns93308AmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93308AmmoDistro,
}
option Guns93.Guns933006AmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns933006AmmoDistro,
}
option Guns93.Guns933030AmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns933030AmmoDistro,
}
option Guns93.Guns93762x39AmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93762x39AmmoDistro,
}
option Guns93.Guns93MauserAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93MauserAmmoDistro,
}
option Guns93.Guns93ShotgunAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93ShotgunAmmoDistro,
}
option Guns93.Guns93SlugsAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93SlugsAmmoDistro,
}
option Guns93.Guns93AmmoSwitching {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93AmmoSwitching,
}
option Guns93.Guns93StockFold {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93StockFold,
}
option Guns93.Guns93AutoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93AutoDistro,
}
option Guns93.Guns93DIYAutoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93DIYAutoDistro,
}
option Guns93.Guns93RailsDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93RailsDistro,
}
option Guns93.Guns93BayoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93BayoDistro,
}
option Guns93.Guns93SilencerDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93SilencerDistro,
}
option Guns93.Guns93BarrelThreading {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93BarrelThreading,
}
option Guns93.Guns93DIYSilencerDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93DIYSilencerDistro,
}
option Guns93.Guns93ZedBayonet {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93ZedBayonet,
}
option Guns93.Guns93ZedGuns {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93ZedGuns,
}
option Guns93.Guns9322LRRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns9322LRRarity,
}
option Guns93.Guns9325ACPRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns9325ACPRarity,
}
option Guns93.Guns93380ACPRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93380ACPRarity,
}
option Guns93.Guns9338SPCRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns9338SPCRarity,
}
option Guns93.Guns939mmRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns939mmRarity,
}
option Guns93.Guns9340SWRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns9340SWRarity,
}
option Guns93.Guns9345ACPRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns9345ACPRarity,
}
option Guns93.Guns9345ColtRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns9345ColtRarity,
}
option Guns93.Guns9310mmRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns9310mmRarity,
}
option Guns93.Guns93357MAGRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93357MAGRarity,
}
option Guns93.Guns9344MAGRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns9344MAGRarity,
}
option Guns93.Guns93223556Rarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93223556Rarity,
}
option Guns93.Guns9330CARRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns9330CARRarity,
}
option Guns93.Guns93308Rarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93308Rarity,
}
option Guns93.Guns933006Rarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns933006Rarity,
}
option Guns93.Guns933030Rarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns933030Rarity,
}
option Guns93.Guns93762x39Rarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93762x39Rarity,
}
option Guns93.Guns93MauserRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93MauserRarity,
}
option Guns93.Guns93ShotShellRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93ShotShellRarity,
}
option Guns93.Guns93PistolRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93PistolRarity,
}
option Guns93.Guns93RevolverRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93RevolverRarity,
}
option Guns93.Guns93RifleRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93RifleRarity,
}
option Guns93.Guns93ShotgunRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93ShotgunRarity,
}
option Guns93.Guns93MagazineRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93MagazineRarity,
}
option Guns93.Guns93UpgradeRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93UpgradeRarity,
}
option Guns93.Guns93SilencerRarity {
	type = double, 
	min = 0.0, 
	max = 10,
	default = 1.0,
	page = Guns93R,
	translation = Guns93SilencerRarity,
}
option Guns93.Guns93SoundAdjust {
	type = double, 
	min = 0.0, 
	max = 2,
	default = 1.0,
	page = Guns93R,
	translation = Guns93SoundAdjust,
}
option Guns93.Guns93SilencerEff {
	type = double, 
	min = 0.0, 
	max = 1.25,
	default = 1.0,
	page = Guns93R,
	translation = Guns93SilencerEff,
}
option Guns93.Guns93RecoilAdjust {
	type = double, 
	min = 0.0, 
	max = 2.0,
	default = 1.0,
	page = Guns93R,
	translation = Guns93RecoilAdjust,
}
option Guns93.Guns93HandgunRecoilMin {
	type = double, 
	min = 0.0, 
	max = 30.0,
	default = 15.0,
	page = Guns93R,
	translation = Guns93HandgunRecoilMin,
}
option Guns93.Guns93LongGunRecoilMin {
	type = double, 
	min = 0.0, 
	max = 30.0,
	default = 0.0,
	page = Guns93R,
	translation = Guns93LongGunRecoilMin,
}