module Base
{
	item PistolCase1Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }

	item PistolCase2Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }

	item PistolCase3Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }

	item PistolCase4Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }

	item PistolCase5Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }

    item RevolverCase1Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }

	item RevolverCase2Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }

	item RevolverCase3Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	5,
        Weight	=	0.5,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	Gun Case,
        Icon	=	PistolCase,
        RunSpeedModifier = 0.99,
        MetalValue = 15,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
        WorldStaticModel = GunCase_Ground,
    }
    
    item RifleCase1Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	GuitarCase02,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright,
        WorldStaticModel = GuitarCase_Ground,
    }

	item RifleCase2Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	GuitarCase02,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright,
        WorldStaticModel = GuitarCase_Ground,
    }

	item RifleCase3Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	GuitarCase02,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright,
        WorldStaticModel = GuitarCase_Ground,
    }

    item RifleCase4Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	GuitarCase02,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright,
        WorldStaticModel = GuitarCase_Ground,
    }

    item RifleCase5Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	GuitarCase02,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright,
        WorldStaticModel = GuitarCase_Ground,
    }

    item RifleCase6Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	GuitarCase02,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright,
        WorldStaticModel = GuitarCase_Ground,
    }

    item ShotgunCase1Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	GuitarCase02,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright,
        WorldStaticModel = GuitarCase_Ground,
    }

	item ShotgunCase2Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	GuitarCase02,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright,
        WorldStaticModel = GuitarCase_Ground,
    }

	item ShotgunCase3Guns93
    {
        DisplayCategory = Container,
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	Gun Case,
        Icon	=	GuitarCase02,
        RunSpeedModifier = 0.97,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright,
        WorldStaticModel = GuitarCase_Ground,
    }
    
}