module Base
{
    /****************************** ITEM_AMMOS ******************************/

    item 3006Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.030,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	.30-06 Round,
        Icon	=	RifleRoundLong,
        MetalValue = 1,
        WorldStaticModel = RifleRoundLongWorld,
    }

    item 3006Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.5,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of .30-06 Rounds,
        Icon	=	BoxRifleAmmo,
        MetalValue = 40,
        WorldStaticModel = BoxRifleAmmo,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 792Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.030,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	7.92x57 Mauser Round,
        Icon	=	RifleRoundLong,
        MetalValue = 1,
        WorldStaticModel = RifleRoundLongWorld,
    }

    item 792Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.5,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of 7.92x57 Mauser Rounds,
        Icon	=	RifleSurplusBox,
        MetalValue = 40,
        WorldStaticModel = RifleSurplusBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 30CarBullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.022,
        Type	=	Normal,
        DisplayName	=	.30 Carbine Round,
        Icon	=	RevolverRounds,
        MetalValue = 1,
        WorldStaticModel = RevolverRoundsWorld,
    }

    item 30CarBox
    {
        DisplayCategory = Ammo,
        Weight	=	0.36,
        Type	=	Normal,
        DisplayName	=	Box .30 Carbine Rounds,
        Icon	=	RifleSurplus2Box,
        MetalValue = 30,
        WorldStaticModel = RifleSurplus2Box,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 76239Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.022,
        Type	=	Normal,
        DisplayName	=	7.62x39 Round,
        Icon	=	76239Rounds,
        MetalValue = 1,
        WorldStaticModel = 76239RoundsWorld,
    }

    item 76239Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.36,
        Type	=	Normal,
        DisplayName	=	Box 7.62x39 Rounds,
        Icon	=	RifleSurplusBox,
        MetalValue = 40,
        WorldStaticModel = RifleSurplusBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 3030Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.029,
        Type	=	Normal,
        DisplayName	=	.30-30 Round,
        Icon	=	RifleRoundShort,
        MetalValue = 1,
        WorldStaticModel = RifleRoundShortWorld,
    }

    item 3030Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.48,
        Type	=	Normal,
        DisplayName	=	Box .30-30 Rounds,
        Icon	=	BoxRifleAmmo,
        MetalValue = 40,
        WorldStaticModel = BoxRifleAmmo,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 22Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.004,
        Type	=	Normal,
        DisplayName	=	.22 LR Round,
        Icon	=	22Rounds,
        MetalValue = 1,
        WorldStaticModel = 22RoundsWorld,
    }

    item 22Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.34,
        Type	=	Normal,
        DisplayName	=	Box of .22 LR Rounds,
        Icon	=	RifleBulkBox,
        MetalValue = 30,
        WorldStaticModel = RifleBulkBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 25Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.004,
        Type	=	Normal,
        DisplayName	=	.25 Auto Round,
        Icon	=	22Rounds,
        MetalValue = 1,
        WorldStaticModel = 22RoundsWorld,
    }

    item 25Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.34,
        Type	=	Normal,
        DisplayName	=	Box of .25 Auto Rounds,
        Icon	=	RifleBulkBox,
        MetalValue = 30,
        WorldStaticModel = RifleBulkBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 380Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.013,
        Type	=	Normal,
        DisplayName	=	.380 Auto Round,
        Icon	=	PistolRounds,
        MetalValue = 1,
        WorldStaticModel = PistolRoundsWorld,
    }

    item 380Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.55,
        Type	=	Normal,
        DisplayName	=	Box of .380 Auto Rounds,
        Icon	=	HandgunBox,
        MetalValue = 30,
        WorldStaticModel = HandgunBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 45LCBullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.028,
        Type	=	Normal,
        DisplayName	=	.45 Colt Round,
        Icon	=	RevolverRounds,
        MetalValue = 1,
        WorldStaticModel = RevolverRoundsWorld,
    }

    item 45LCBox
    {
        DisplayCategory = Ammo,
        Weight	=	1.15,
        Type	=	Normal,
        DisplayName	=	Box of .45 Colt Rounds,
        Icon	=	HandgunBox,
        MetalValue = 30,
        WorldStaticModel = HandgunBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 357Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.023,
        Type	=	Normal,
        DisplayName	=	.357 Magnum Round,
        Icon	=	RevolverRounds,
        MetalValue = 1,
        WorldStaticModel = RevolverRoundsWorld,
    }

    item 357Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.98,
        Type	=	Normal,
        DisplayName	=	Box of .357 Magnum Rounds,
        Icon	=	MagnumBox,
        MetalValue = 30,
        WorldStaticModel = MagnumBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 10mmBullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.023,
        Type	=	Normal,
        DisplayName	=	10mm Round,
        Icon	=	PistolRounds,
        MetalValue = 1,
        WorldStaticModel = PistolRoundsWorld,
    }

    item 10mmBox
    {
        DisplayCategory = Ammo,
        Weight	=	0.98,
        Type	=	Normal,
        DisplayName	=	Box of 10mm Rounds,
        Icon	=	HandgunBox,
        MetalValue = 30,
        WorldStaticModel = HandgunBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	item ShotgunShells
	{
	    DisplayCategory = Ammo,
		Count	=	5,
		Weight	=	0.056,
		AlwaysWelcomeGift	=	TRUE,
		Type	=	Normal,
		DisplayName	=	Buckshot Shell,
		Icon	=	ShotgunShells,
		MetalValue = 1,
		WorldStaticModel = ShotgunShellsWorld,
	}

    item ShotgunShellsBox
    {
        DisplayCategory = Ammo,
        Weight	=	1.16,
        Type	=	Normal,
        DisplayName	=	Box of Buckshot Shells,
        Icon	=	BuckshotBox,
        MetalValue = 24,
        WorldStaticModel = BuckshotBox,
        PlaceOneSound = BoxOfShellsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	item Slugs
	{
	    DisplayCategory = Ammo,
		Count	=	5,
		Weight	=	0.056,
		AlwaysWelcomeGift	=	TRUE,
		Type	=	Normal,
		DisplayName	=	Shotgun Slug,
		Icon	=	ShotgunSlugs,
		MetalValue = 1,
		WorldStaticModel = SlugShellsWorld,
	}

    item SlugBox
    {
        DisplayCategory = Ammo,
        Weight	=	1.16,
        Type	=	Normal,
        DisplayName	=	Box of Shotgun Slugs,
        Icon	=	SlugBox,
        MetalValue = 24,
        WorldStaticModel = SlugBox,
        PlaceOneSound = BoxOfShellsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item Bullets9mm
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.014,
        Type	=	Normal,
        DisplayName	=	9mm Rounds,
        Icon	=	PistolRounds,
        MetalValue = 1,
        WorldStaticModel = PistolRoundsWorld,
    }

    item Bullets9mmBox
    {
        Weight	=	0.6,
        Type	=	Normal,
        DisplayName	=	Box of 9mm Rounds,
        DisplayCategory = Ammo,
        Icon	=	HandgunBox,
        MetalValue = 30,
        WorldStaticModel = HandgunBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 40Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.019,
        Type	=	Normal,
        DisplayName	=	.40 S&W Rounds,
        Icon	=	PistolRounds,
        MetalValue = 1,
        WorldStaticModel = PistolRoundsWorld,
    }

    item 40Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.81,
        Type	=	Normal,
        DisplayName	=	Box of .40 S&W Rounds,
        Icon	=	HandgunBox,
        MetalValue = 30,
        WorldStaticModel = HandgunBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item Bullets45
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.028,
        Type	=	Normal,
        DisplayName	=	.45 Auto Rounds,
        Icon	=	PistolRounds,
        MetalValue = 1,
        WorldStaticModel = PistolRoundsWorld,
    }

    item Bullets45Box
    {
        DisplayCategory = Ammo,
        Weight	=	1.15,
        Type	=	Normal,
        DisplayName	=	Box of .45 Auto Rounds,
        Icon	=	HandgunBox,
        MetalValue = 30,
        WorldStaticModel = HandgunBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item Bullets44
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.028,
        Type	=	Normal,
        DisplayName	=	.44 Magnum Round,
        Icon	=	RevolverRounds,
        MetalValue = 1,
        WorldStaticModel = RevolverRoundsWorld,
    }

    item Bullets44Box
    {
        DisplayCategory = Ammo,
        Weight	=	1.15,
        Type	=	Normal,
        DisplayName	=	Box of .44 Magnum Rounds,
        Icon	=	MagnumBox,
        MetalValue = 30,
        WorldStaticModel = MagnumBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item Bullets38
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.014,
        Type	=	Normal,
        DisplayName	=	.38 Special Round,
        Icon	=	RevolverRounds,
        MetalValue = 1,
        WorldStaticModel = RevolverRoundsWorld,
    }

    item Bullets38Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.6,
        Type	=	Normal,
        DisplayName	=	Box of .38 Special Rounds,
        Icon	=	HandgunBox,
        MetalValue = 30,
        WorldStaticModel = HandgunBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

	item 223Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.015,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	.223 Rem Ammo,
        Icon	=	556Rounds,
        MetalValue = 1,
        WorldStaticModel = 556RoundsWorld,
    }

    item 223Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.24,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of .223 Rem Rounds,
        Icon	=	BoxRifleAmmo,
        MetalValue = 40,
        WorldStaticModel = BoxRifleAmmo,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 308Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.029,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	.308 Win Round,
        Icon	=	RifleRoundShort,
        MetalValue = 1,
        WorldStaticModel = RifleRoundShortWorld,
    }

    item 308Box
    {
        DisplayCategory = Ammo,
        Weight	=	0.48,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of .308 Rounds,
        Icon	=	BoxRifleAmmo,
        MetalValue = 40,
        WorldStaticModel = BoxRifleAmmo,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 556Belt
    {
        DisplayCategory = Ammo,
        Count	=	20,
        Weight	=	0.016,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Belted 5.56 Rounds,
        Icon	=	Belt556,
        MetalValue = 1,
        WorldStaticModel = Belt556World,
    }

    item 556BeltLink
    {
        DisplayCategory = Ammo,
        Count	=	1,
        Weight	=	0.001,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	5.56 Belt Link,
        Icon	=	BeltLink,
        MetalValue = 1,
        WorldStaticModel = BeltLink,
    }

    item 556LinkBox
    {
        DisplayCategory = Ammo,
        CanStack         = TRUE,
        Weight	=	0.15,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of 5.56 Belt Links,
        Icon	=	LinkBox,
        MetalValue = 50,
        WorldStaticModel = LinkBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 308Belt
    {
        DisplayCategory = Ammo,
        Count	=	20,
        Weight	=	0.03,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Belted .308 Rounds,
        Icon	=	Belt556,
        MetalValue = 1,
        WorldStaticModel = Belt556World,
    }

    item 308BeltLink
    {
        DisplayCategory = Ammo,
        Count	=	1,
        Weight	=	0.001,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	.308 Belt Link,
        Icon	=	BeltLink,
        MetalValue = 1,
        WorldStaticModel = BeltLink,
    }

    item 308LinkBox
    {
        DisplayCategory = Ammo,
        CanStack         = TRUE,
        Weight	=	0.15,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of .308 Belt Links,
        Icon	=	LinkBox,
        MetalValue = 50,
        WorldStaticModel = LinkBox,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }

    item 556Bullets
    {
        DisplayCategory = Ammo,
        Count	=	5,
        Weight	=	0.015,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	5.56 Round,
        Icon	=	556Rounds,
        MetalValue = 1,
        WorldStaticModel = 556RoundsWorld,
    }

    item 556Box
    {
        DisplayCategory = Ammo,
        CanStack         = TRUE,
        Weight	=	0.24,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Box of 5.56 Rounds,
        Icon	=	RifleSurplus2Box,
        MetalValue = 40,
        WorldStaticModel = RifleSurplus2Box,
        PlaceOneSound = BoxOfRoundsPlaceOne,
        PlaceMultipleSound = BoxOfRoundsPlaceAll,
    }
}