module Base
{
    item RecoilPadAlt
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Recoil Pad,
        Icon = RifleRecoilPad,
        Weight = 0.1,
        WeightModifier = 0.1,
        RecoilDelayModifier = -3.0,
        mod_RecoilDelayMod = -3.0,
        MountOn = BoltAction; LeaverAction; SemiHunting; BeachLoad; PumpShotgun; AutoShotgun,
        PartType = Stock,
        Tooltip = Tooltip_RecoilPad,
        Tags = UseDriver,
        WorldStaticModel = Rifle_RecoilPad_Ground,
    }

    item RecoilPad
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Recoil Pad,
        Icon = RifleRecoilPad,
        Weight = 0.1,
        WeightModifier = 0.1,
        RecoilDelayModifier = -3.0,
        mod_RecoilDelayMod = -3.0,
        MountOn = BoltAction; LeaverAction; SemiHunting; BeachLoad; PumpShotgun; AutoShotgun,
        PartType = RecoilPad,
        Tooltip = Tooltip_RecoilPad,
        Tags = UseDriver,
        WorldStaticModel = Rifle_RecoilPad_Ground,
    }

    item 1911Comp
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = 1911 Brake,
        Icon = 1911Comp,
        Weight = 0.07,
        WeightModifier = 0.07,
        SoundRadiusModifier = 40,
        RecoilDelayModifier = -5.0,
        mod_RecoilDelayMod = -5.0,
        JamGunChanceModifier = 1,
        MountOn = 1911Pistols,
        PartType = Canon,
        Tooltip = Tooltip_Comp,
        Tags = Wrench,
        WorldStaticModel = 1911CompWorld,
    }

    item ShotgunBrake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Shotgun Muzzle Brake,
        Icon = ShotgunBrake,
        Weight = 0.2,
        WeightModifier = 0.2,
        SoundRadiusModifier = 40,
        RecoilDelayModifier = -5.0,
        mod_RecoilDelayMod = -5.0,
        MountOn = Threaded12,
        PartType = Canon,
        Tooltip = Tooltip_Comp,
        isMuzzleBrake = TRUE,
        Tags = Wrench,
        WorldStaticModel = ShotgunBrakeWorld,
    }

    item RifleBrake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Rifle Muzzle Brake,
        Icon = RifleBrake,
        Weight = 0.2,
        WeightModifier = 0.2,
        SoundRadiusModifier = 40,
        RecoilDelayModifier = -5.0,
        mod_RecoilDelayMod = -5.0,
        MountOn =   Threaded30; ThreadedMauser,
        PartType = Canon,
        Tooltip = Tooltip_Comp,
        isMuzzleBrake = TRUE,
        Tags = Wrench,
        WorldStaticModel = RifleBrakeWorld,
    }

    item CarbineBrake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Pistol Caliber Brake,
        Icon = CarbineBrake,
        Weight = 0.1,
        WeightModifier = 0.1,
        SoundRadiusModifier = 40,
        RecoilDelayModifier = -5.0,
        mod_RecoilDelayMod = -5.0,
        MountOn = Threaded22; Threaded9mm; Threaded40; Threaded45,
        PartType = Canon,
        Tooltip = Tooltip_Comp,
        isMuzzleBrake = TRUE,
        Tags = Wrench,
        WorldStaticModel = CarbineBrakeWorld,
    }

    item ShellCarrier
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Shotgun Shell Carrier,
        Icon = ShellCarrier,
        Weight = 0.12,
	    ReloadTimeModifier = -3,
        MountOn = AutoShotgun; PumpShotgun,
        PartType = Stock,
        Tooltip = Tooltip_AmmoCarrier,
        Tags = UseDriver,
        WorldStaticModel = ShellCarrierWorld,
    }

    item NylonAmmoCarrier
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Nylon Ammo Carrier,
        Icon = NylonAmmoCarrier,
        Weight = 0.05,
	    ReloadTimeModifier = -3,
        MountOn = InternalMag,
        PartType = RecoilPad,
        Tooltip = Tooltip_AmmoCarrier,
        WorldStaticModel = NylonAmmoCarrierWorld,
        Tags = NoScrewdriver,
    }

    item ODAmmoCarrier
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = OD Green Ammo Carrier,
        Icon = ODAmmoCarrier,
        Weight = 0.05,
	    ReloadTimeModifier = -3,
        MountOn = InternalMag,
        PartType = RecoilPad,
        Tooltip = Tooltip_AmmoCarrier,
        WorldStaticModel = ODAmmoCarrierWorld,
        Tags = NoScrewdriver,
    }

    item LeatherAmmoCarrier
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Leather Ammo Carrier,
        Icon = LeatherAmmoCarrier,
        Weight = 0.1,
	    ReloadTimeModifier = -3,
        MountOn = InternalMag,
        PartType = RecoilPad,
        Tooltip = Tooltip_AmmoCarrier,
        WorldStaticModel = LeatherAmmoCarrierWorld,
        Tags = NoScrewdriver,
    }

    item IronSightPeep
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Rifle Aperture Sights,
        Icon = PeepSight,
        Weight = 0.02,
        WeightModifier = 0.02,
        MaxRangeModifier = 3,
        AimingTimeModifier = -4,
	    CriticalChanceModifierModifier = 5,
        MountOn = BoltAction; LeverAction; SemiHunting,
        PartType = Scope,
        Tooltip = Tooltip_SightPeep,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = SightBoxGhost,
    }

    item IronSightGhost
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Shotgun Ghost Ring Sights,
        Icon = GhostRing,
        Weight = 0.02,
        WeightModifier = 0.02,
        MaxRangeModifier = 3,
        AimingTimeModifier = 3,
	    CriticalChanceModifierModifier = 5,
        MountOn = PumpShotgun; AutoShotgun,
        PartType = Scope,
        Tooltip = Tooltip_IronSight,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = SightBoxGhost,
    }

    item IronSightGhost_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Shotgun Ghost Ring Sights,
        Icon = GhostRing,
        Weight = 0.02,
        WeightModifier = 0.02,
        MaxRangeModifier = 0,
        AimingTimeModifier = 0,
	    CriticalChanceModifierModifier = 0,
        MountOn = PumpShotgun; AutoShotgun,
        PartType = Scope,
        Tooltip = Tooltip_IronSight,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = SightBoxGhost,
    }

    item IronSightNotch
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Shotgun Notch and Post Sights,
        Icon = PistolTarget,
        Weight = 0.02,
        WeightModifier = 0.02,
        MaxRangeModifier = -2,
        AimingTimeModifier = 5,
	    CriticalChanceModifierModifier = 3,
        MountOn = PumpShotgun; AutoShotgun,
        PartType = Scope,
        Tooltip = Tooltip_SightPeep,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = SightBoxTarget,
    }

    item IronSightNotch_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Shotgun Notch and Post Sights,
        Icon = PistolTarget,
        Weight = 0.02,
        WeightModifier = 0.02,
        MaxRangeModifier = 0,
        AimingTimeModifier = 0,
	    CriticalChanceModifierModifier = 0,
        MountOn = PumpShotgun; AutoShotgun,
        PartType = Scope,
        Tooltip = Tooltip_SightPeep,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = SightBoxTarget,
    }

    item IronPistolTarget
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Pistol Target Sights,
        Icon = PistolTarget,
        Weight = 0.01,
        WeightModifier = 0.01,
        AimingTimeModifier = -5,
        MaxRangeModifier = 3,
        CriticalChanceModifierModifier = 5,
        MountOn = PistolSights,
        PartType = Scope,
        Tooltip = Tooltip_SightPeep,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = SightBoxTarget,
    }

    item IronPistolCombat
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Pistol Combat Sights,
        Icon = PistolCombat,
        Weight = 0.01,
        WeightModifier = 0.01,
        AimingTimeModifier = 5,
        MaxRangeModifier = -3,
        HitChanceModifier = 5,
        MountOn = PistolSights,
        PartType = Scope,
        Tooltip = Tooltip_SightNotch,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = SightBoxCombat,
    }

    item IronRevolverTarget
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Revolver Target Sights,
        Icon = RevolverTarget,
        Weight = 0.01,
        WeightModifier = 0.01,
        AimingTimeModifier = -5,
        MaxRangeModifier = 3,
	    CriticalChanceModifierModifier = 5,
        MountOn = RevolverSights,
        PartType = Scope,
        Tooltip = Tooltip_SightPeep,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = SightBoxTarget,
    }

    item IronRevolverCombat
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Revolver Combat Sights,
        Icon = RevolverCombat,
        Weight = 0.01,
        WeightModifier = 0.01,
        AimingTimeModifier = 5,
        MaxRangeModifier = -3,
	    HitChanceModifier = 5,
        MountOn = RevolverSights,
        PartType = Scope,
        Tooltip = Tooltip_SightNotch,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = SightBoxCombat,
    }

    item Sling
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Sling,
        Icon = GunSling,
        Weight = 0.5,
        WeightModifier = -0.3,
        MountOn = SlingGroup,
        PartType = Sling,
        Tags = NoScrewdriver,
        Tooltip = Tooltip_Sling,
    }

    item ChokeTubeFull
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Choke Tube Full,
        Icon = ShotgunChoke,
        Weight = 0.04,
        WeightModifier = 0.04,
        DamageModifier = 0.5,
        MountOn = Threaded12,
        PartType = Canon,
        Tooltip = Tooltip_ChokeTubeFull,
        MetalValue = 12,
        Tags = Choke; UseDriver,
        WorldStaticModel = Shotgun_Choke_Ground,
    }

    item ChokeTubeFull_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Choke Tube Full,
        Icon = ShotgunChoke,
        Weight = 0.04,
        WeightModifier = 0.04,
        MountOn = Threaded12,
        PartType = Canon,
        Tooltip = Tooltip_ChokeTubeFull,
        MetalValue = 12,
        Tags = Choke; UseDriver,
        WorldStaticModel = Shotgun_Choke_Ground,
    }

    item ChokeTubeImproved
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Choke Tube Improved,
        Icon = ShotgunChoke,
        Weight = 0.04,
        WeightModifier = 0.04,
        DamageModifier = -0.5,
        MountOn = Threaded12,
        PartType = Canon,
        Tooltip = Tooltip_ChokeTubeImproved,
        MetalValue = 12,
        Tags = Choke; UseDriver,
        WorldStaticModel = Shotgun_Choke_Ground,
    }

    item ChokeTubeImproved_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Choke Tube Improved,
        Icon = ShotgunChoke,
        Weight = 0.04,
        WeightModifier = 0.04,
        MountOn = Threaded12,
        PartType = Canon,
        Tooltip = Tooltip_ChokeTubeImproved,
        MetalValue = 12,
        Tags = Choke; UseDriver,
        WorldStaticModel = Shotgun_Choke_Ground,
    }

    item ChokeTubeRifled
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Choke Tube - Rifled,
        Icon = ShotgunChoke,
        Weight = 0.04,
        WeightModifier = 0.04,
        MaxRangeModifier = 3,
        CriticalChanceModifier = 10,
        MountOn = Threaded12,
        PartType = Canon,
        Tooltip = Tooltip_ChokeTubeRifled,
        MetalValue = 12,
        Tags = Choke; UseDriver,
        WorldStaticModel = Shotgun_Choke_Ground,
    }

    item ChokeTubeRifled_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Choke Tube - Rifled,
        Icon = ShotgunChoke,
        Weight = 0.04,
        WeightModifier = 0.04,
        MountOn = Threaded12,
        PartType = Canon,
        Tooltip = Tooltip_ChokeTubeRifled,
        MetalValue = 12,
        Tags = Choke; UseDriver,
        WorldStaticModel = Shotgun_Choke_Ground,
    }

    item M16Mount
    {
        DisplayCategory = Material,
        Weight	=	0.05,
        Type	=	Normal,
        DisplayName	=	Scope Rail for M16/AR15,
        Icon	=	M16Mount,
        MetalValue = 10,
        Tooltip = Tooltip_M16Mount,
        WorldStaticModel = M16RailWorld,
        Tags = NoScrewdriver,
    }

    item M14Mount
    {
        DisplayCategory = Material,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Scope Rail for M14,
        Icon	=	M14Mount,
        MetalValue = 10,
        Tooltip = Tooltip_M14Mount,
        WorldStaticModel = M14MountWorld,
        Tags = NoScrewdriver,
    }

    item HKClaw
    {
        DisplayCategory = Material,
        Weight	=	0.1,
        Type	=	Normal,
        DisplayName	=	Scope Rail HK Firearms,
        Icon	=	HKClaw,
        MetalValue = 10,
        Tooltip = Tooltip_HKClaw,
        WorldStaticModel = HKClawWorld,
        Tags = NoScrewdriver,
    }

    item Mini14Mount
    {
        DisplayCategory = Material,
        Weight	=	0.05,
        Type	=	Normal,
        DisplayName	=	Scope Rail for Ruger Mini-14,
        Icon	=	Mini14Mount,
        MetalValue = 10,
        Tooltip = Tooltip_Mini14Mount,
        WorldStaticModel = Mini14RailWorld,
        Tags = UseDriver,
    }

    item 1911Rail
    {
        DisplayCategory = Material,
        Weight	=	0.05,
        Type	=	Normal,
        DisplayName	=	Scope Rail For 1911 Pistols,
        Icon	=	1911Rail,
        MetalValue = 10,
        Tooltip = Tooltip_1911Rail,
        WorldStaticModel = 1911RailWorld,
        Tags = UseDriver,
    }

    item RevolverRail
    {
        DisplayCategory = Material,
        Weight	=	0.05,
        Type	=	Normal,
        DisplayName	=	Scope Rail For Revolvers,
        Icon	=	RevolverRail,
        MetalValue = 10,
        Tooltip = Tooltip_RevolverRail,
        WorldStaticModel = RevolverRailWorld,
        Tags = UseDriver,
    }

    item RedDot
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Aimpoint (Red Dot),
        Icon = Aimpoint,
        Weight = 0.2,
        WeightModifier = 0.2,
        AimingTimeModifier = 10,
        HitChanceModifier= 10,
        MountOn = ScopeRail; HandgunScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewRedDot,
        StaticModel = RedDot,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = RedDotWorld,
    }

    item RedDot_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Aimpoint (Red Dot),
        Icon = Aimpoint,
        Weight = 0.2,
        WeightModifier = 0.2,
        MountOn = ScopeRail; HandgunScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_RedDot,
        StaticModel = RedDot,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = RedDotWorld,
    }

    item CMore
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = C-More (Red Dot),
        Icon = CMore,
        Weight = 0.14,
        WeightModifier = 0.14,
        AimingTimeModifier = 7,
        HitChanceModifier= 7,
        MountOn = ScopeRail; HandgunScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewRedDot,
        StaticModel = CMore,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = CMoreWorld,
    }

    item CMore_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = C-More (Red Dot),
        Icon = CMore,
        Weight = 0.14,
        WeightModifier = 0.14,
        MountOn = ScopeRail; HandgunScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewRedDot,
        StaticModel = CMore,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = CMoreWorld,
    }

    item AccuDot
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Tasco AccuDot (Red Dot),
        Icon = AccuDot,
        Weight = 0.15,
        WeightModifier = 0.15,
        AimingTimeModifier = 5,
        HitChanceModifier= 5,
        MountOn = ScopeRail; HandgunScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewRedDot,
        StaticModel = AccuDot,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = AccuDotWorld,
    }

    item AccuDot_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Tasco AccuDot (Red Dot),
        Icon = AccuDot,
        Weight = 0.15,
        WeightModifier = 0.15,
        MountOn = ScopeRail; HandgunScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewRedDot,
        StaticModel = AccuDot,
        MetalValue = 15,
        Tags = UseDriver,
        WorldStaticModel = AccuDotWorld,
    }

    item x2Scope
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x2 Scope,
        Icon = 2xScope,
        Weight = 0.2,
        WeightModifier = 0.2,
        MaxRangeModifier = 3,
        AimingTimeModifier = -6,
        CriticalChanceModifier = 10,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 2Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 2ScopeWorld,
    }

    item x2Scope_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x2 Scope,
        Icon = 2xScope,
        Weight = 0.2,
        WeightModifier = 0.2,
        MaxRangeModifier = 0,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 2Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 2ScopeWorld,
    }

    item x2Scope_Buckshot
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x2 Scope,
        Icon = 2xScope,
        Weight = 0.2,
        WeightModifier = 0.2,
        AimingTimeModifier = -6,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 2Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 2ScopeWorld,
    }

    item x2ScopePistol
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x2 Handgun Scope,
        Icon = 2xScope,
        Weight = 0.2,
        WeightModifier = 0.2,
        MaxRangeModifier = 3,
        AimingTimeModifier = -6,
        CriticalChanceModifier = 10,
        MountOn = HandgunScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 2ScopePistol,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 2ScopeWorld,
    }

    item x3Scope
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x3 Scope,
        Icon = 3xScope,
        Weight = 0.2,
        WeightModifier = 0.2,
        MaxRangeModifier = 4,
        AimingTimeModifier = -8,
        CriticalChanceModifier = 10,
        MountOn =ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 3Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 3ScopeWorld,
    }

    item x3Scope_Buckshot
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x3 Scope,
        Icon = 3xScope,
        Weight = 0.2,
        WeightModifier = 0.2,
        AimingTimeModifier = -8,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 3Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 3ScopeWorld,
    }

    item x3Scope_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x3 Scope,
        Icon = 3xScope,
        Weight = 0.2,
        WeightModifier = 0.2,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 3Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 3ScopeWorld,
    }

    item x3ScopePistol
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x3 Handgun Scope,
        Icon = 3xScope,
        Weight = 0.2,
        WeightModifier = 0.2,
        MaxRangeModifier = 4,
        AimingTimeModifier = -8,
        CriticalChanceModifier = 10,
        MountOn = HandgunScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 3ScopePistol,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 3ScopeWorld,
    }

    item x4Scope
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x4 Scope,
        Icon = 4xScope,
        Weight = 0.4,
        WeightModifier = 0.4,
        MaxRangeModifier = 6,
        AimingTimeModifier = -12,
        CriticalChanceModifier = 10,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 4Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 4ScopeWorld,
    }

    item x4Scope_Buckshot
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x4 Scope,
        Icon = 4xScope,
        Weight = 0.4,
        WeightModifier = 0.4,
        AimingTimeModifier = -12,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 4Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 4ScopeWorld,
    }

    item x4Scope_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x4 Scope,
        Icon = 4xScope,
        Weight = 0.4,
        WeightModifier = 0.4,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 4Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 4ScopeWorld,
    }

    item x4ScopePistol
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x4 Handgun Scope,
        Icon = 4xScope,
        Weight = 0.4,
        WeightModifier = 0.4,
        MaxRangeModifier = 6,
        AimingTimeModifier = -12,
        CriticalChanceModifier = 10,
        MountOn = HandgunScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 4ScopePistol,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 4ScopeWorld,
    }

    item x6Scope
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x6 Scope,
        Icon = 6xScope,
        Weight = 0.5,
        WeightModifier = 0.5,
        MaxRangeModifier = 8,
        AimingTimeModifier = -16,
        CriticalChanceModifier = 10,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 6Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 6ScopeWorld,
    }

    item x6Scope_Buckshot
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x6 Scope,
        Icon = 6xScope,
        Weight = 0.5,
        WeightModifier = 0.5,
        AimingTimeModifier = -16,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 6Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 6ScopeWorld,
    }

    item x6Scope_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x6 Scope,
        Icon = 6xScope,
        Weight = 0.5,
        WeightModifier = 0.5,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 6Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 6ScopeWorld,
    }

    item x8Scope
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x8 Scope,
        Icon = 8xScope,
        Weight = 0.6,
        WeightModifier = 0.6,
        MaxRangeModifier = 10,
        AimingTimeModifier = -20,
        CriticalChanceModifier = 10,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 8Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 8ScopeWorld,
    }

    item x8Scope_Buckshot
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x8 Scope,
        Icon = 8xScope,
        Weight = 0.6,
        WeightModifier = 0.6,
        AimingTimeModifier = -20,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 8Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 8ScopeWorld,
    }

    item x8Scope_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x8 Scope,
        Icon = 8xScope,
        Weight = 0.6,
        WeightModifier = 0.6,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 8Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 8ScopeWorld,
    }

    item x10Scope
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x10 Scope,
        Icon = 10xScope,
        Weight = 0.7,
        WeightModifier = 0.7,
        MaxRangeModifier = 13,
        AimingTimeModifier = -26,
        CriticalChanceModifier = 10,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 10Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 10ScopeWorld,
    }

    item x10Scope_Buckshot
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x10 Scope,
        Icon = 10xScope,
        Weight = 0.7,
        WeightModifier = 0.7,
        AimingTimeModifier = -26,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 10Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 10ScopeWorld,
    }

    item x10Scope_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x10 Scope,
        Icon = 10xScope,
        Weight = 0.7,
        WeightModifier = 0.7,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 10Scope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = 10ScopeWorld,
    }

    item ARTScope
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = ART II x2-9 Scope,
        Icon = ARTScope,
        Weight = 0.9,
        WeightModifier = 0.9,
        MaxRangeModifier = 11,
        AimingTimeModifier = -23,
        CriticalChanceModifier = 8,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = ARTScope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = ARTScopeWorld,
    }

    item ARTScope_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = ART II x2-9 Scope,
        Icon = ARTScope,
        Weight = 0.9,
        WeightModifier = 0.9,
        MountOn = ScopeRail,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = ARTScope,
        MetalValue = 22,
        Tags = UseDriver,
        WorldStaticModel = ARTScopeWorld,
    }

    item M14ARTScope
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = ART II x2-9 Scope w/ M14 Mount,
        Icon = M14ARTScope,
        Weight = 1.1,
        WeightModifier = 1.1,
        MaxRangeModifier = 11,
        AimingTimeModifier = -23,
        CriticalChanceModifier = 8,
        MountOn = M14Scopes,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = M14ARTScope,
        MetalValue = 22,
        Tags = NoScrewdriver,
        WorldStaticModel = ARTScopeWorld,
    }

    item M14ARTScope_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = ART II x2-9 Scope w/ M14 Mount,
        Icon = M14ARTScope,
        Weight = 1.1,
        WeightModifier = 1.1,
        MountOn = M14Scopes,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = M14ARTScope,
        MetalValue = 22,
        Tags = NoScrewdriver,
        WorldStaticModel = ARTScopeWorld,
    }

    item x4Handle
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x4 Scope for M16/AR15,
        Icon = 4xHandle,
        Weight = 0.35,
        WeightModifier = 0.45,
        MaxRangeModifier = 5,
        AimingTimeModifier = -8,
        CriticalChanceModifier = 5,
        MountOn = AR15Scopes,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 4Handle,
        MetalValue = 22,
        WorldStaticModel = 4HandleWorld,
        Tags = NoScrewdriver,
    }

    item x4Handle_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x4 Scope for M16/AR15,
        Icon = 4xHandle,
        Weight = 0.35,
        WeightModifier = 0.45,
        MountOn = AR15Scopes,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 4Handle,
        MetalValue = 22,
        WorldStaticModel = 4HandleWorld,
        Tags = NoScrewdriver,
    }

    item x3Handle
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x3 Scope for M16/AR15,
        Icon = 4xHandle,
        Weight = 0.35,
        WeightModifier = 0.45,
        MaxRangeModifier = 4,
        AimingTimeModifier = -8,
        CriticalChanceModifier = 5,
        MountOn = AR15Scopes,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 4Handle,
        MetalValue = 22,
        WorldStaticModel = 4HandleWorld,
        Tags = NoScrewdriver,
    }

    item x3Handle_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x3 Scope for M16/AR15,
        Icon = 4xHandle,
        Weight = 0.35,
        WeightModifier = 0.45,
        MountOn = AR15Scopes,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 4Handle,
        MetalValue = 22,
        WorldStaticModel = 4HandleWorld,
        Tags = NoScrewdriver,
    }

    item x4AR180
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x4 Scope for AR-180,
        Icon = 4xAR180,
        Weight = 0.35,
        WeightModifier = 0.45,
        MaxRangeModifier = 5,
        AimingTimeModifier = -8,
        CriticalChanceModifier = 5,
        MountOn = AR180Scopes,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 4AR180,
        MetalValue = 22,
        WorldStaticModel = 4AR180World,
        Tags = NoScrewdriver,
    }

    item x4AR180_Fake
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x4 Scope for AR-180,
        Icon = 4xAR180,
        Weight = 0.35,
        WeightModifier = 0.45,
        MountOn = AR180Scopes,
        PartType = Scope,
        Tooltip = Tooltip_NewScope,
        StaticModel = 4AR180,
        MetalValue = 22,
        WorldStaticModel = 4AR180World,
        Tags = NoScrewdriver,
    }

    item GunCleaningKit
    {
        DisplayCategory = Material,
        Weight	=	0.05,
        Type	=	Normal,
        DisplayName	=	Gun Cleaning Kit,
        Icon	=	CleaningKit,
        StaticModel = CleaningKitWorld,
        ConditionMax =	20	,
        Tooltip = Tooltip_CleaningKit,
        WorldStaticModel = CleaningKitWorld,
    }

    item HK91RetractStock
    {
        DisplayCategory = Material,
        Weight	=	0.9,
        Type	=	Normal,
        DisplayName	=	HK91 Retractable Stock,
        Icon	=	HK91RetractStock,
        StaticModel = HK91RetractStock,
        ConditionMax =	20	,
        Tooltip = Tooltip_HK91Stock,
        WorldStaticModel = HK91RetractStock,
    }

    item HK91FixStock
    {
        DisplayCategory = Material,
        Weight	=	0.7,
        Type	=	Normal,
        DisplayName	=	HK91 Fixed Stock,
        Icon	=	HK91FixStock,
        StaticModel = HK91FixStock,
        ConditionMax =	20	,
        Tooltip = Tooltip_HK91Stock,
        WorldStaticModel = HK91FixStock,
    }

    item MP5RetractStock
    {
        DisplayCategory = Material,
        Weight	=	0.9,
        Type	=	Normal,
        DisplayName	=	MP5 Retractable Stock,
        Icon	=	MP5RetractStock,
        StaticModel = MP5RetractStock,
        ConditionMax =	20	,
        Tooltip = Tooltip_MP5Stock,
        WorldStaticModel = MP5RetractStock,
    }

    item MP5FixStock
    {
        DisplayCategory = Material,
        Weight	=	0.7,
        Type	=	Normal,
        DisplayName	=	MP5 Fixed Stock,
        Icon	=	MP5FixStock,
        StaticModel = MP5FixStock,
        ConditionMax =	20	,
        Tooltip = Tooltip_MP5Stock,
        WorldStaticModel = MP5FixStock,
    }

	/****************************** AttachmentGroups ******************************/	

    item SlingGroup
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Most Large Guns,
    }

    item ScopeRail
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Guns w/ Scope Rails,
    }

    item HandgunScopeRail
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Handguns w/ Scope Rails,
    }	

    item 1911Pistols
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	1911 Style Pistols,
    }		

    item PistolSights
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Pistols w/ Removeable Sights,
    }	

    item RevolverSights
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Revolvers w/ Removeable Sights,
    }

    item AR15Scopes
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	M16A2 Colt M723 Colt M733 Colt M635 AR-15 AR-15 Carbine,
    }

    item AR180Scopes
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	ArmaLite AR-180,
	}

    item M14Scopes
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	M14 and Springfield M1A,
	}		
				

    item PumpShotgun
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Pump-Action Shotguns,
    }

    item AutoShotgun
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Auto Loading Shotguns,
    }

    item BeachLoad
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Break Action Shotguns,
    }

    item LeaverAction
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Lever Action Rifles,
    }

    item BoltAction
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Bolt Action Rifles,
    }

    item SemiHunting
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=	Traditional Stock Semi-Auto Rifles and Carbines,
    }

    item InternalMag
    {
        DisplayCategory = Material,
        Weight	=	0.05,
        Type	=	Normal,
        DisplayName	=	Guns with Internal Magazines,
    }

    item Threaded22
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	=   .22LR .25 Auto .223 Rem 5.56,
    }

    item Threaded9mm
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	= .380 Auto 9mm .38 Special .357 Mag,
    }

    item Threaded40
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	= .40 S&W 10mm,
    }

    item Threaded45
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	= .45 Auto .45 Colt .44 Mag,
    }

    item Threaded30
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	= .30 Carbine 7.62x39 .30-30 .30-06 .308,
    }

    item ThreadedMauser
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	= 7.92x57,
    }

    item Threaded12
    {
        DisplayCategory = SkillBook,
        Weight	=	0.1,
        Type	=	Literature,
        Icon	=	AutoConMag,
        StaticModel = Magazine,
        WorldStaticModel = AutoConMag,
        DisplayName	= 12ga,
    }
}