module YCG
{
	imports
	{
		Base
	}

    recipe Make Supressor1
    {
        ScrapMetal=5,
        PopEmpty,
        Screws=4,
        DuctTape=1,
        BlowTorch=10,
        keep Screwdriver,
        keep WeldingMask,

        Result:Supressor1,
        Time:600.0,
        Category:Engineer,
        Sound:PartsCraft,
        OnGiveXP:MetalWelding5_OnGiveXP,
        SkillRequired:MetalWelding=4,
        AnimNode:Disassemble,
        Prop1:Screwdriver,
        Prop2:Source=1,
    }

    recipe Make Supressor2
    {
		MetalPipe=1,
        ScrapMetal=7,
        Screws=6,
        DuctTape=2,
        BlowTorch=10,
        keep Screwdriver,
        keep WeldingMask,

        Result:Supressor2,
        Time:600.0,
        Category:Engineer,
        Sound:PartsCraft,
        OnGiveXP:MetalWelding5_OnGiveXP,
        SkillRequired:MetalWelding=4,
        AnimNode:Disassemble,
        Prop1:Screwdriver,
        Prop2:Source=1,
    }

    recipe Make Holosight1
    {
		ScrapMetal=10,
        Screws=8,
        DuctTape=2,
        BlowTorch=10,
        keep Screwdriver,
        keep WeldingMask,

        Result:Holosight1,
        Time:600.0,
        Category:Engineer,
        Sound:PartsCraft,
        OnGiveXP:MetalWelding5_OnGiveXP,
        SkillRequired:MetalWelding=4,
        AnimNode:Disassemble,
        Prop1:Screwdriver,
        Prop2:Source=1,
    }

    recipe Make ScopeHandmade2x
    {
		ScrapMetal=4,
        Glasses_Reading=1,
		ElectronicsScrap=12,
        Screws=12,
        DuctTape=4,
        BlowTorch=10,
        keep Screwdriver,
        keep WeldingMask,

        Result:ScopeHandmade2x,
        Time:600.0,
        Category:Engineer,
        Sound:PartsCraft,
        OnGiveXP:MetalWelding5_OnGiveXP,
        SkillRequired:MetalWelding=6;Electronic=5,
        AnimNode:Disassemble,
        Prop1:Screwdriver,
        Prop2:Source=1,
    }

    recipe Make Foregrip1
    {
		ScrapMetal=3,
        Screws=8,
        DuctTape=2,
        BlowTorch=10,
        keep Screwdriver,
        keep WeldingMask,

        Result:Foregrip1,
        Time:600.0,
        Category:Engineer,
        Sound:PartsCraft,
        OnGiveXP:MetalWelding5_OnGiveXP,
        SkillRequired:MetalWelding=6,
        AnimNode:Disassemble,
        Prop1:Screwdriver,
        Prop2:Source=1,
    }

    recipe Make Foregrip2
    {
		ScrapMetal=3,
        Plank=3,
        Screws=8,
        DuctTape=2,
        keep Screwdriver,

        Result:Foregrip2,
        Time:600.0,
        Category:Engineer,
        Sound:PartsCraft,
        OnGiveXP:WoodWorking10_OnGiveXP,
        SkillRequired:WoodWorking=6,
        AnimNode:Disassemble,
        Prop1:Screwdriver,
        Prop2:Source=1,
    }

    recipe Make Laser1
    {
		LightBulbRed,
		ScrapMetal=10,
        Glasses_Reading=1,
		ElectronicsScrap=10,
		ElectricWire=10,
        Screws=12,
        DuctTape=2,
        BlowTorch=10,
        keep Screwdriver,
        keep WeldingMask,

        Result:Laser1,
        Time:600.0,
        Category:Engineer,
        Sound:PartsCraft,
        OnGiveXP:MetalWelding5_OnGiveXP,
        SkillRequired:MetalWelding=4;Electronic=6,
        AnimNode:Disassemble,
        Prop1:Screwdriver,
        Prop2:Source=1,
    }

    recipe Make Gunlight1
    {
		HandTorch,
        DuctTape=2,
        Screws=4,
        keep Screwdriver,

        Result:Gunlight1,
        Time:600.0,
        Category:Engineer,
        Sound:PartsCraft,
        AnimNode:Disassemble,
        Prop1:Screwdriver,
        Prop2:Source=1,
    }
	
    recipe ChangeScopeDistance262
    {
        Scope262,
        Result:Scope266,
        Time:1.0,
        AnimNode:Disassemble,
    }
	
    recipe ChangeScopeDistance266
    {
        Scope266,
        Result:Scope262,
        Time:1.0,
        AnimNode:Disassemble,
    }
}