Sandbox_CN = {
     Sandbox_AutoTurret="Automatic turret",
     Sandbox_InfinityAmmo="Infinite Ammo",
     Sandbox_InfinityAmmo_Tooltip="After opening, the turret does not need to be filled with ammunition",
     Sandbox_UsesBattery="Use battery",
     Sandbox_UsesBattery_Tooltip="Battery consumption required for turret operation after activation",
     Sandbox_FireBatteryUse="Fire battery consumption",
     Sandbox_FireBatteryUse_Tooltip="Number of batteries consumed by firing once",
     Sandbox_AttackPlayer="Attack Player",
     Sandbox_AttackPlayer_Tooltip="After activation, the turret will attack players who are not on the whitelist.",
     Sandbox_ZombieDamage="Zombie Damage",
     Sandbox_ZombieDamage_Tooltip="Damage caused by turrets to zombies (multiplier)",
     Sandbox_PlayerDamage="Player Damage",
     Sandbox_PlayerDamage_Tooltip="Damage caused by turrets to players",
     Sandbox_AmmoPrice="Ammo Price",
     Sandbox_AmmoPrice_Tooltip="Price (multiplier) of turret ammunition",
}