module Base
{
	model 87fordF700RoofLights
	{
		mesh = vehicles/Vehicles_87fordB700_Body|f700x_rooflights,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	template vehicle F700RoofLights
		{
		part B700RoofLights
        	{

			model B700RoofLights0
				{
                	file = 87fordF700RoofLights,
				}

			category = Other,
			area = TireFrontRight,
			itemType = Base.87fordF700RoofLights,
			mechanicRequireKey = false,
            durability = 3,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 800,
                	skills = Mechanics:1,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.RoofLights,
            		}

            table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

						time = 750,
						skills = Mechanics:1,
						recipes = Intermediate Mechanics,
			            test = Vehicles.UninstallTest.Default,
						complete = B700.UninstallComplete.RoofLights,

            		}

            	lua
            		{
					create = B700.Create.RoofLights,
					init = B700.Init.RoofLights,
					}
		}
	}

		
}
