module Base
{

	sound B700Alarm
	{
		category = Vehicle,
		loop = true,
		clip
		{
			file = media/sound/nil,
			distanceMin = 0,
			distanceMax = 0,
			reverbMaxRange = 0,
			reverbFactor = 0,
		}
	}
	
	sound B700Yelp
	{
		category = Vehicle,
		loop = true,
		clip
		{
			file = media/sound/nil,
			distanceMin = 0,
			distanceMax = 0,
			reverbMaxRange = 0,
			reverbFactor = 0,
		}
	}
	
	sound B700Wall
	{
		category = Vehicle,
		loop = true,
		clip
		{
			file = media/sound/nil,
			distanceMin = 0,
			distanceMax = 0,
			reverbMaxRange = 0,
			reverbFactor = 0,
		}
	}
	
}