module Base
{
    model 87fordB700Windowfla
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_fla,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700Windowfra
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_fra,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700Windowfrap
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_prison_fra,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700Windowrla
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_rla,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700Windowrlap
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_prison_rla,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700Windowrra
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_rra,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700Windowrrap
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_prison_rra,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

   model 87fordB700Sidela
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_side_left,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700Sidelap
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_prison_side_left,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700Sidera
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_side_right,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700Siderap
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_armor_prison_side_right,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700Doora
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_door_fr_a,
		shader = damn_vehicle_shader,
        scale = 0.1,
        static = FALSE,
    	}

    model 87fordB700Windshielda
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_windshield_a,
		texture = Vehicles/Vehicles_87fordB700_Interior2,
		shader = damn_wheel_shader,
        scale = 0.1,
    	}

    model 87fordB700reara
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|b700_door_r_a,
		shader = damn_vehicle_shader,
        scale = 0.1,
        static = FALSE,
    	}

	template vehicle B700Armor
		{
		part DAMNWindshieldArmor
        	{

			model B700winda
				{
                		file = 87fordB700Windshielda,
				}

			area = Engine,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700WindshieldArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 550,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.WindshieldArmor,
                	requireInstalled = Windshield,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

						time = 600,
						skills = Mechanics:4,
						recipes = Intermediate Mechanics,
			            test = Vehicles.UninstallTest.Default,
						complete = B700.UninstallComplete.WindshieldArmor,
            		}

            		lua
            		{
					create = B700.Create.WindshieldArmor,
					init = B700.Init.WindshieldArmor,
					}
		}

		part DAMNFrontRightArmor
        {

			model B700doorfra
				{
                		file = 87fordB700Doora,
				}

			area = SeatFrontRight,
			category = bodywork,
			parent = DoorFrontRight,
			specificItem = false,
			itemType = Base.87fordB700DoubleDoorArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.DoorFrontRightArmor,
                	requireInstalled = DoorFrontRight,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.DoorFrontRightArmor,
            		}

            		lua
            		{
					create = B700.Create.DoorFrontRightArmor,
					init = B700.Init.DoorFrontRightArmor,
					}
		}

		part DAMNFrontLeftArmor
        {

			model B700winfla
				{
                		file = 87fordB700Windowfla,
				}

			area = SeatFrontLeft,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700SideArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.FrontLeftArmor,
                	requireInstalled = WindowFrontLeft,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.FrontLeftArmor,
            		}

            		lua
            		{
					create = B700.Create.FrontLeftArmor,
					init = B700.Init.FrontLeftArmor,
					}
		}

		part DAMNFrontRightArmor
        {

			model B700winfra
				{
                		file = 87fordB700Windowfra,
				}

			model B700winfrap
				{
                		file = 87fordB700Windowfrap,
				}

			area = SeatFrontRight,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700SideArmor;Base.87fordB700SideArmorPrison,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.FrontRightArmor,
                	requireInstalled = WindowFrontRight,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.FrontRightArmor,
            		}

            		lua
            		{
					create = B700.Create.FrontRightArmor,
					init = B700.Init.FrontRightArmor,
					}
		}

		part DAMNRearLeftArmor
        {

			model B700winrla
				{
                		file = 87fordB700Windowrla,
				}

			model B700winrlap
				{
                		file = 87fordB700Windowrlap,
				}

			area = SeatRearLeft,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700SideArmor;Base.87fordB700SideArmorPrison,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.RearLeftArmor,
                	requireInstalled = WindowRearLeft,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.RearLeftArmor,
            		}

            		lua
            		{
					create = B700.Create.RearLeftArmor,
					init = B700.Init.RearLeftArmor,
					}
		}

		part DAMNRearRightArmor
        {

			model B700winrra
				{
                		file = 87fordB700Windowrra,
				}

			model B700winrrap
				{
                		file = 87fordB700Windowrrap,
				}

			area = SeatRearRight,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700SideArmor;Base.87fordB700SideArmorPrison,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.RearRightArmor,
                	requireInstalled = WindowRearRight,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.RearRightArmor,
            		}

            		lua
            		{
					create = B700.Create.RearRightArmor,
					init = B700.Init.RearRightArmor,
					}
		}

		part B700SideLeftArmor
        {

			model B700sidela
				{
                		file = 87fordB700Sidela,
				}

			model B700sidelap
				{
                		file = 87fordB700Sidelap,
				}

			area = SeatRearLeft,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700LargeSideArmor;Base.87fordB700LargeSideArmorPrison,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.SideLeftArmor,
                	requireInstalled = Windows,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.SideLeftArmor,
            		}

            		lua
            		{
					create = B700.Create.SideLeftArmor,
					init = B700.Init.SideLeftArmor,
					}
		}

		part B700SideRightArmor
        {

			model B700sidera
				{
                		file = 87fordB700Sidera,
				}

			model B700siderap
				{
                		file = 87fordB700Siderap,
				}

			area = SeatRearRight,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700LargeSideArmor;Base.87fordB700LargeSideArmorPrison,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.SideRightArmor,
                	requireInstalled = Windows,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.SideRightArmor,
            		}

            		lua
            		{
					create = B700.Create.SideRightArmor,
					init = B700.Init.SideRightArmor,
					}
		}

		part B700RearArmor
        {

				model B700ra
				{
                		file = 87fordB700reara,
				}

			area = TruckBed,
			category = bodywork,
			parent = DoorRear,
			specificItem = false,
			itemType = Base.87fordB700RearArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 700,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.RearArmor,
                	requireInstalled = DoorRear,
            }

            table uninstall
            {
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 750,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.RearArmor,
            		}

            		lua
            		{
					create = B700.Create.RearArmor,
					init = B700.Init.RearArmor,
			}
		}
	}

	template vehicle B700ArmorPrison
		{
		part DAMNWindshieldArmor
        	{

			model B700winda
				{
                		file = 87fordB700Windshielda,
				}

			area = Engine,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700WindshieldArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 550,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.WindshieldArmor,
                	requireInstalled = Windshield,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

						time = 600,
						skills = Mechanics:4,
						recipes = Intermediate Mechanics,
			            test = Vehicles.UninstallTest.Default,
						complete = B700.UninstallComplete.WindshieldArmor,
            		}

            		lua
            		{
					create = B700.Create.WindshieldArmor,
					init = B700.Init.WindshieldArmor,
					}
		}

		part DAMNFrontRightArmor
        {

			model B700doorfra
				{
                		file = 87fordB700Doora,
				}

			area = SeatFrontRight,
			category = bodywork,
			parent = DoorFrontRight,
			specificItem = false,
			itemType = Base.87fordB700DoubleDoorArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.DoorFrontRightArmor,
                	requireInstalled = DoorFrontRight,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.DoorFrontRightArmor,

            		}

            		lua
            		{
					create = B700.Create.DoorFrontRightArmor,
					init = B700.Init.DoorFrontRightArmor,
					}
		}

		part DAMNFrontLeftArmor
        {

			model B700winfla
				{
                		file = 87fordB700Windowfla,
				}

			area = SeatFrontLeft,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700SideArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.FrontLeftArmor,
                	requireInstalled = WindowFrontLeft,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.FrontLeftArmor,
            		}

            		lua
            		{
					create = B700.Create.FrontLeftArmor,
					init = B700.Init.FrontLeftArmor,
					}
		}

		part DAMNFrontRightArmor
        {

			model B700winfra
				{
                		file = 87fordB700Windowfra,
				}

			model B700winfrap
				{
                		file = 87fordB700Windowfrap,
				}

			area = SeatFrontRight,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700SideArmorPrison;Base.87fordB700SideArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.FrontRightArmorPrison,
                	requireInstalled = WindowFrontRight,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.FrontRightArmorPrison,
            		}

            		lua
            		{
					create = B700.Create.FrontRightArmorPrison,
					init = B700.Init.FrontRightArmorPrison,
					}
		}

		part DAMNRearLeftArmor
        {

			model B700winrla
				{
                		file = 87fordB700Windowrla,
				}

			model B700winrlap
				{
                		file = 87fordB700Windowrlap,
				}

			area = SeatRearLeft,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700SideArmorPrison;Base.87fordB700SideArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.RearLeftArmorPrison,
                	requireInstalled = WindowRearLeft,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.RearLeftArmorPrison,
            		}

            		lua
            		{
					create = B700.Create.RearLeftArmorPrison,
					init = B700.Init.RearLeftArmorPrison,
					}
		}

		part DAMNRearRightArmor
        {

			model B700winrra
				{
                		file = 87fordB700Windowrra,
				}

			model B700winrrap
				{
                		file = 87fordB700Windowrrap,
				}

			area = SeatRearRight,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700SideArmorPrison;Base.87fordB700SideArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.RearRightArmorPrison,
                	requireInstalled = WindowRearRight,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.RearRightArmorPrison,
            		}

            		lua
            		{
					create = B700.Create.RearRightArmorPrison,
					init = B700.Init.RearRightArmorPrison,
					}
		}

		part B700SideLeftArmor
        {

			model B700sidela
				{
                		file = 87fordB700Sidela,
				}

			model B700sidelap
				{
                		file = 87fordB700Sidelap,
				}

			area = SeatRearLeft,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700LargeSideArmorPrison;Base.87fordB700LargeSideArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.SideLeftArmorPrison,
                	requireInstalled = Windows,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.SideLeftArmorPrison,
            		}

            		lua
            		{
					create = B700.Create.SideLeftArmorPrison,
					init = B700.Init.SideLeftArmorPrison,
					}
		}

		part B700SideRightArmor
        {

			model B700sidera
				{
                		file = 87fordB700Sidera,
				}

			model B700siderap
				{
                		file = 87fordB700Siderap,
				}

			area = SeatRearRight,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordB700LargeSideArmorPrison;Base.87fordB700LargeSideArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.SideRightArmorPrison,
                	requireInstalled = Windows,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.SideRightArmorPrison,
            		}

            		lua
            		{
					create = B700.Create.SideRightArmorPrison,
					init = B700.Init.SideRightArmorPrison,
					}
		}

		part B700RearArmor
        {

				model B700ra
				{
                		file = 87fordB700reara,
				}

			area = TruckBed,
			category = bodywork,
			parent = DoorRear,
			specificItem = false,
			itemType = Base.87fordB700RearArmor,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	tags = Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 700,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.RearArmor,
                	requireInstalled = DoorRear,
            }

            table uninstall
            {
                	items
                	{
                    	1
                    		{
			  				tags = Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 750,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.RearArmor,
            		}

            		lua
            		{
					create = B700.Create.RearArmor,
					init = B700.Init.RearArmor,
			}
		}
	}
}
