module Base
{
    /************************ Tires ************************/

	craftRecipe 87fordB700.MakeTire
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700Tire2,
        }
	}

    craftRecipe 87fordB700.MakeDoubleTires
	{
        timedAction = Making,
        time = 250,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.CombineFirstTwo,

        inputs
        {
            item 2 [Base.87fordB700Tire2],
            item 2 [Base.Screws],
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700DoubleTires2,
        }
	}

    craftRecipe 87fordB700.DismantleDoubleTires
	{
        timedAction = Making,
        time = 250,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.UnpackStuff,

        inputs
        {
            item 1 [Base.87fordB700DoubleTires2],
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 2 Base.87fordB700Tire2,
        }
	}

    /************************ Hood ************************/

    craftRecipe 87fordB700.MakeHood
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeLarge],
            item 6 [Base.SheetMetal],
            item 3 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700EngineDoor2,
        }
	}

    /************************ Door B700 ************************/

    craftRecipe 87fordB700.MakeFrontDoubleDoors
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 4 [damnCraft.HingeSmall],
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 4 [Base.GlassPanel],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700DoubleDoors2,
        }
	}

    craftRecipe 87fordB700.MakeRearDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeSmall],
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 1 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700RearDoor2,
        }
	}

    /************************ Door F700 ************************/

    craftRecipe 87fordF700.MakeFrontDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeSmall],
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 1 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700FrontDoor2,
        }
	}

    craftRecipe 87fordF700.MakeArmoredFrontDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeSmall],
            item 3 [Base.SheetMetal],
            item 4 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700ArmoredFrontDoor2,
        }
	}

    craftRecipe 87fordF700.MakeArmoredRearDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeSmall],
            item 3 [Base.SheetMetal],
            item 4 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700ArmoredRearDoor2,
        }
	}

    /************************ Trunk Lid ************************/

    craftRecipe 87fordB700.MakeStorageLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeSmall],
            item 1 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700StorageLid2,
        }
	}

    craftRecipe 87fordF700.MakeStorageLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeSmall],
            item 1 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700StorageLid2,
        }
	}

    craftRecipe 87fordF700.MakeRollDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 6 [Base.SheetMetal],
            item 3 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700RollTrunkDoor2,
        }
	}

    craftRecipe 87fordF700.MakeArmoredTrunkDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 6 [Base.SheetMetal],
            item 3 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700ArmoredTrunkDoor2,
        }
	}

    /************************ Seat ************************/

    craftRecipe 87fordB700.MakeFrontSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.87fordB700Seat2,
        }
	}

    craftRecipe 87fordF700.MakeFrontSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.87fordF700Seat2,
        }
	}

    /************************ Stop ************************/

    craftRecipe 87fordB700.MakeStopSign
	{
        timedAction = Welding,
        time = 180,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:10,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HingeLarge],
            item 1 [Base.SheetMetal],
            item 1 [Base.Screws],
			item 4 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700StopSign2,
        }
	}

    /************************ Windows B700 ************************/

    craftRecipe 87fordB700.MakeFrontWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 4 [Base.GlassPanel],
            item 8 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700Windshield2,
        }
	}

    craftRecipe 87fordB700.MakeSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700SideWindow2,
        }
	}

    craftRecipe 87fordB700.MakeSideWindows
    {
        timedAction = Making,
		Time = 25,
		Tags = InHandCraft;Packing,
        category = Packing,
        OnCreate = DAMN.OnCreate.PackStuff,

		inputs
		{
            item 4 [Base.87fordB700SideWindow2],
			
		}
		outputs
		{
            item 1 Base.87fordB700SideWindows2,
		}
    }

    /************************ Windows F700 ************************/

    craftRecipe 87fordF700.MakeFrontWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 3 [Base.GlassPanel],
            item 6 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700Windshield2,
        }
	}

    craftRecipe 87fordF700.MakeFrontSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700FrontSideWindow2,
        }
	}

    craftRecipe 87fordF700.MakeRearWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700WindshieldRear2,
        }
	}

    /************************ Windows Armored ************************/

    craftRecipe 87fordF700.MakeFrontArmoredWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:4,
        SkillRequired = Mechanics:4,
        NeedToBeLearn = True,

        inputs
        {
            item 6 [Base.GlassPanel],
            item 8 [damnCraft.RubberStrip],
            item 4 [Base.Glue],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700ArmoredWindshield2,
        }
	}

    craftRecipe 87fordF700.MakeFrontArmoredWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:3,
        SkillRequired = Mechanics:4,
        NeedToBeLearn = True,

        inputs
        {
            item 3 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 2 [Base.Glue],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700ArmoredFrontSideWindow2,
        }
	}

    craftRecipe 87fordF700.MakeRearArmoredWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:3,
        SkillRequired = Mechanics:4,
        NeedToBeLearn = True,

        inputs
        {
            item 3 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 2 [Base.Glue],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700ArmoredRearSideWindow2,
        }
	}

    craftRecipe 87fordF700.MakeSmallArmoredWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:3,
        SkillRequired = Mechanics:4,
        NeedToBeLearn = True,

        inputs
        {
            item 3 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 2 [Base.Glue],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 2 Base.87fordF700ArmoredSmallWindow2,
        }
	}

    craftRecipe 87fordF700.MakeRearArmoredWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:4,
        SkillRequired = Mechanics:4,
        NeedToBeLearn = True,

        inputs
        {
            item 4 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 2 [Base.Glue],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700ArmoredWindshieldRear2,
        }
	}

    /************************ Armor B700 ************************/

    craftRecipe 87fordB700.MakeWindshieldFrontArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SmallSheetMetal],
            item 4 [Base.SheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700WindshieldArmor,
        }
	}

    craftRecipe 87fordB700.MakeSideArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 3 [Base.MetalPipe],
            item 1 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700SideArmor,
        }
	}

    craftRecipe 87fordB700.MakeLargeSideArmor
    {
        timedAction = Making,
		Time = 25,
		Tags = InHandCraft;Packing,
        category = Packing,
        OnCreate = DAMN.OnCreate.PackStuff,

		inputs
		{
            item 4 [Base.87fordB700SideArmor],
			
		}
		outputs
		{
            item 1 Base.87fordB700LargeSideArmor,
		}
    }

    craftRecipe 87fordB700.MakeDoubleDoorArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700DoubleDoorArmor,
        }
	}

    craftRecipe 87fordB700.MakeRearArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 6 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700RearArmor,
        }
	}

    /************************ Armor F700 ************************/

    craftRecipe 87fordF700.MakeFrontWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SmallSheetMetal],
            item 4 [Base.MetalPipe],
            item 1 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700WindshieldArmor,
        }
	}

    craftRecipe 87fordF700.MakeSideWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 3 [Base.SmallSheetMetal],
            item 3 [Base.MetalPipe],
            item 1 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700WindowFrontArmor,
        }
	}

    /************************ Bumpers B700 ************************/

    craftRecipe 87fordB700.MakeFrontBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 2 [Base.MetalPipe],
            item 1 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700BumperFront0,
        }
	}

    craftRecipe 87fordB700.MakeReinforcedFrontBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:10,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.87fordB700BumperFront0],
            item 2 [Base.SheetMetal],
            item 2 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700BumperFrontA,
        }
	}

    craftRecipe 87fordB700.MakeFrontBullbar
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 6 [Base.SheetMetal],
            item 8 [Base.MetalPipe],
            item 4 [Base.Screws],
            item 10 [Base.BlowTorch],
			item 2 [damnCraft.HingeSmall],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700BullbarFrontA,
        }
	}

    craftRecipe 87fordB700.MakeRearBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 1 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700BumperRear0,
        }
	}

    /************************ Bumpers F700 ************************/

    craftRecipe 87fordF700.MakeFrontBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 2 [Base.MetalPipe],
            item 1 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700BumperFront0,
        }
	}

    craftRecipe 87fordF700.MakeFrontBullbar
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 6 [Base.SheetMetal],
            item 5 [Base.MetalPipe],
            item 4 [Base.Screws],
            item 10 [Base.BlowTorch],
			item 2 [damnCraft.HingeSmall],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700BullbarFrontA,
        }
	}

    craftRecipe 87fordF700.MakeRearBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 3 [Base.SheetMetal],
            item 1 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700BumperRear0,
        }
	}

    craftRecipe 87fordF700.MakeRearBumper1
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 2 [Base.MetalPipe],
            item 1 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700BumperRear1,
        }
	}

    /************************ Roofrack B700 ************************/

    craftRecipe 87fordB700.MakeRoofrack
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,
        NeedToBeLearn = True,

        inputs
        {
            item 6 [Base.SheetMetal],
            item 6 [Base.MetalPipe],
            item 3 [Base.Screws],
            item 1 [Base.Tarp],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordB700Roofrack2,
        }
	}

    /************************ Mudflaps F700 ************************/

    craftRecipe 87fordF700.MakeSmallMudflaps
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.Glue],
            item 8 [damnCraft.RubberStrip;Base.TirePiece] mode:destroy,
        }
        outputs
        {
            item 1 Base.87fordF700MudflapsSmall2,
        }
	}

    craftRecipe 87fordF700.MakeLargeMudflaps
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.Glue],
            item 10 [damnCraft.RubberStrip;Base.TirePiece] mode:destroy,
        }
        outputs
        {
            item 1 Base.87fordF700MudflapsLarge2,
        }
	}

    /************************ Gastank ************************/

    craftRecipe 87fordB700.MakeGastank
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,
        NeedToBeLearn = True,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.87fordF700GasTank2,
        }
	}
}