module Base
{
    model 87fordF700SeatWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_seat_flWI,
		texture = Vehicles/Objects_87fordF700_Interior5,
		scale   = 0.6,
	}

	model 87fordF700FrontDoorWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_door_flWI,
		texture = Vehicles/Objects_87fordF700box_Shell,
		scale   = 0.6,
	}

	model 87fordF700ArmoredFrontDoorWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700b_door_flWI,
		texture = Vehicles/Objects_87fordF700bank_Shell,
		scale   = 0.6,
	}

    model 87fordF700ArmoredRearDoorWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_door_rrWI,
		texture = Vehicles/Objects_87fordF700swat_Shell,
		scale   = 0.6,
	}

    model 87fordF700ArmoredTrunkDoorWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_trunkDoorWI,
		texture = Vehicles/Objects_87fordF700swat_Shell,
		scale   = 0.6,
	}

	model 87fordF700WindowFrontArmorWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_window_flaWI,
		texture = Vehicles/Objects_87fordF700box_Shell,
		scale   = 0.6,
	}

	model 87fordF700WindshieldArmorWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_windshieldaWI,
		texture = Vehicles/Objects_87fordF700_Interior5,
		scale   = 0.6,
	}

	model 87fordF700StorageLidWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_storageLidWI,
		texture = Vehicles/Objects_87fordF700box_Shell,
		scale   = 0.6,
	}

	model 87fordF700RollTrunkDoorWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_rollupWI,
		texture = Vehicles/Objects_87fordF700box_Shell,
		scale   = 0.6,
	}

	model 87fordF700BumperFrontWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_bumperWI,
		texture = Vehicles/Objects_87fordF700swat_Shell,
		scale   = 0.6,
	}

	model 87fordF700BullbarFrontAWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_bullbarWI,
		texture = Vehicles/Objects_87fordF700swat_Shell,
		scale   = 0.6,
	}

	model 87fordF700BumperRear0WI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_bumper_rearWI,
		texture = Vehicles/Objects_87fordF700swat_Shell,
		scale   = 0.6,
	}

    model 87fordF700BumperRear1WI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_bumper_rear0WI,
		texture = Vehicles/Objects_87fordF700box_Shell,
		scale   = 0.6,
	}

	model 87fordF700ArmoredWindshieldWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_windshieldWI,
		texture = Vehicles/Objects_87fordF700swat_Shell,
		scale   = 0.6,
	}

	model 87fordF700WindshieldWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_windshieldWI,
		texture = Vehicles/Objects_87fordF700box_Shell,
		scale   = 0.6,
	}

	model 87fordF700FrontSideWindowWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_window_flWI,
		texture = Vehicles/Objects_87fordF700box_Shell,
		scale   = 0.6,
	}

	model 87fordF700ArmoredFrontSideWindowWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_window_flWI,
		texture = Vehicles/Objects_87fordF700swat_Shell,
		scale   = 0.6,
	}

	model 87fordF700ArmoredRearSideWindowWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_window_rlWI,
		texture = Vehicles/Objects_87fordF700swat_Shell,
		scale   = 0.6,
	}

	model 87fordF700ArmoredSmallWindowWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_window_mlWI,
		texture = Vehicles/Objects_87fordF700swat_Shell,
		scale   = 0.6,
	}

	model 87fordF700ArmoredWindshieldRearWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_windshield_rearWI,
		texture = Vehicles/Objects_87fordF700swat_Shell,
		scale   = 0.6,
	}

	model 87fordF700WindshieldRearWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_windshield_rearWI,
		texture = Vehicles/Objects_87fordF700box_Shell,
		scale   = 0.6,
	}

	model 87fordF700MudflapsSmallWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_mudflapsWI,
		texture = Vehicles/Objects_87fordF700_Interior3,
		scale   = 0.6,
	}

	model 87fordF700MudflapsLargeWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_mudflapsWI,
		texture = Vehicles/Objects_87fordF700_Interior5,
		scale   = 0.6,
	}

	model 87fordF700RoofLightsWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700x_rooflightsWI,
		texture = Vehicles/Objects_87fordF700box_Shell,
		scale   = 0.6,
	}
    model 87fordF700GastankWI
	{
		mesh    = vehicles/Vehicles_87fordB700_Objects|f700_gastankWI,
		texture = Vehicles/Objects_87fordF700_Interior5,
		scale   = 0.6,
	}
}