module Base
{

	model 87fordF700Seatfl
	{
		mesh = vehicles/Vehicles_87fordB700_Body|f700_seat,
		texture = Vehicles/Items_USMIL_seat0,
		shader = damn_wheel_shader,
		scale = 0.1,
	}

	model 87fordF700Seatfr
	{
		mesh = vehicles/Vehicles_87fordB700_Body|f700_seat,
		texture = Vehicles/Items_USMIL_seat0,
		shader = damn_wheel_shader,
		scale = 0.1,
        invertX = TRUE,
	}

    model 87fordF700SeatflX
	{
		mesh = vehicles/Vehicles_87fordB700_Body|f700x_seat_fl,
		texture = Vehicles/Vehicles_87fordB700_Interior5,
		shader = damn_wheel_shader,
		scale = 0.1,
	}

	model 87fordF700SeatfrX
	{
		mesh = vehicles/Vehicles_87fordB700_Body|f700x_seat_fl,
		texture = Vehicles/Vehicles_87fordB700_Interior5,
		shader = damn_wheel_shader,
		scale = 0.1,
        invertX = TRUE,
	}

	template vehicle F700SeatsFront
	{
		part SeatFrontLeft
		{
			
			model SeatFL
			{
				file = 87fordF700Seatfl,
			}
			
			area = SeatFrontLeft,
			container
			{
				seat = FrontLeft,
			}

			category = seat,
            specificItem = false,
			itemType = USMIL.Seat0,
			mechanicRequireKey = true,
            durability = 3,
			container
			{
				test = Vehicles.ContainerAccess.Seat,
			}
			table install
			{
				items
				{
					1
					{
						tags = Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.InstallTest.Default,
			}
			table uninstall
			{
				items
				{
					1
					{
						tags = Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.UninstallTest.Default,
				requireEmpty = true,
			}
			lua
			{
				create = Vehicles.Create.Default,
			}
		}

        part SeatFrontRight
		{
			
			model SeatFR
			{
				file = 87fordF700Seatfr,
			}
			
			area = SeatFrontRight,
			container
			{
				seat = FrontRight,
			}

			category = seat,
            specificItem = false,
			itemType = USMIL.Seat0,
			mechanicRequireKey = true,
            durability = 3,
			container
			{
				test = Vehicles.ContainerAccess.Seat,
			}
			table install
			{
				items
				{
					1
					{
						tags = Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.InstallTest.Default,
			}
			table uninstall
			{
				items
				{
					1
					{
						tags = Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.UninstallTest.Default,
				requireEmpty = true,
			}
			lua
			{
				create = Vehicles.Create.Default,
			}
		}
	}

	template vehicle F700SeatsRear
	{
		part SeatP2
		{

			area = TruckBed,
			container
			{
				seat = P2,
			}
		}

		part SeatP3
		{

			area = TruckBed,
			container
			{
				seat = P3,
			}
		}

		part SeatP4
		{

			area = TruckBed,
			container
			{
				seat = P4,
			}
		}

		part SeatP5
		{

			area = TruckBed,
			container
			{
				seat = P5,
			}
		}

		part SeatP6
		{

			area = TruckBed,
			container
			{
				seat = P6,
			}
		}

		part SeatP7
		{

			area = TruckBed,
			container
			{
				seat = P7,
			}
		}

		part SeatP*
		{
			itemType = Base.87fordB700RearSeat,
			category = nodisplay,
			mechanicRequireKey = true,
            durability = 3,

            container
			{
				test = B700.ContainerAccess.Blank,
			}

			lua
			{
				create = Vehicles.Create.Default,
			}
		}
	}

    template vehicle F700SeatsX
	{
		part SeatFrontLeft
		{
			
			model SeatFL
			{
				file = 87fordF700SeatflX,
			}
			
			area = SeatFrontLeft,
			container
			{
				seat = FrontLeft,
			}

			category = seat,
            specificItem = false,
			itemType = Base.87fordF700Seat2,
			mechanicRequireKey = true,
            durability = 3,
			container
			{
				test = Vehicles.ContainerAccess.Seat,
			}
			table install
			{
				items
				{
					1
					{
						tags = Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.InstallTest.Default,
			}
			table uninstall
			{
				items
				{
					1
					{
						tags = Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.UninstallTest.Default,
				requireEmpty = true,
			}
			lua
			{
				create = Vehicles.Create.Default,
			}
		}

        part SeatFrontRight
		{
			
			model SeatFR
			{
				file = 87fordF700SeatfrX,
			}
			
			area = SeatFrontRight,
			container
			{
				seat = FrontRight,
			}

			category = seat,
            specificItem = false,
			itemType = Base.87fordF700Seat2,
			mechanicRequireKey = true,
            durability = 3,
			container
			{
				test = Vehicles.ContainerAccess.Seat,
			}
			table install
			{
				items
				{
					1
					{
						tags = Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.InstallTest.Default,
			}
			table uninstall
			{
				items
				{
					1
					{
						tags = Screwdriver,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 300,
				skills = Mechanics:1,
				recipes = Intermediate Mechanics,
				test = Vehicles.UninstallTest.Default,
				requireEmpty = true,
			}
			lua
			{
				create = Vehicles.Create.Default,
			}
		}
	}
}