module Base
{
	model 87fordF700windshielda
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|f700x_windshielda,
        texture = Vehicles/Vehicles_87fordB700_Interior5,
		shader = vehiclewheel,
        scale = 0.1,
    	}

    model 87fordF700windowfla
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|f700x_window_fla,
		shader = damn_vehicle_shader,
        scale = 0.1,
        static = FALSE,
    	}

    model 87fordF700windowfra
    	{
        mesh = vehicles/Vehicles_87fordB700_Body|f700x_window_fra,
		shader = damn_vehicle_shader,
        scale = 0.1,
        static = FALSE,
    	}

	template vehicle F700ArmorX
		{
		part B700WindshieldArmor
        	{

			model B700winda
				{
                		file = 87fordF700windshielda,
				}

			area = Engine,
			category = bodywork,
			specificItem = false,
			itemType = Base.87fordF700WindshieldArmor,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 550,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.WindshieldArmorX,
                	requireInstalled = Windshield,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

						time = 600,
						skills = Mechanics:4,
						recipes = Intermediate Mechanics,
			            test = Vehicles.UninstallTest.Default,
						complete = B700.UninstallComplete.WindshieldArmorX,
            		}

            		lua
            		{
					create = B700.Create.WindshieldArmorX,
					init = B700.Init.WindshieldArmorX,
					}
		}

		part B700FrontLeftArmor
        	{

			model B700leftwina
				{
                		file = 87fordF700windowfla,
				}

			area = SeatFrontLeft,
			category = bodywork,
			parent = DoorFrontLeft,
			specificItem = false,
			itemType = Base.87fordF700WindowFrontArmor,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.FrontLeftArmorX,
                	requireInstalled = WindowFrontLeft,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.FrontLeftArmorX,
            		}

            		lua
            		{
					create = B700.Create.FrontLeftArmorX,
					init = B700.Init.FrontLeftArmorX,
					}
		}

		part B700FrontRightArmor
        	{

			model B700rightwina
				{
                		file = 87fordF700windowfra,
				}

			area = SeatFrontRight,
			category = bodywork,
			parent = DoorFrontRight,
			specificItem = false,
			itemType = Base.87fordF700WindowFrontArmor,
			mechanicRequireKey = false,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Screwdriver,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 500,
                	skills = Mechanics:4,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = B700.InstallComplete.FrontRightArmorX,
                	requireInstalled = WindowFrontRight,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				type = Base.Screwdriver,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 550,
					skills = Mechanics:4,
					recipes = Intermediate Mechanics,
		            test = Vehicles.UninstallTest.Default,
					complete = B700.UninstallComplete.FrontRightArmorX,
            		}

            		lua
            		{
					create = B700.Create.FrontRightArmorX,
					init = B700.Init.FrontRightArmorX,
					}
		}

	}
}