Sandbox_CN = {
    Sandbox_DressForSuccess = "着装成功 (1/2)",

    Sandbox_DressForSuccess_FitnessBoost = "健身加成",
    Sandbox_DressForSuccess_FitnessBoost_tooltip = "确定玩家在穿着相关服装时是否会获得健身技能的经验加成。",

    Sandbox_DressForSuccess_FitnessMultiplier = "健身技能倍增",
    Sandbox_DressForSuccess_FitnessMultiplier_tooltip = "确定健身技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_StrengthBoost = "力量加成",
    Sandbox_DressForSuccess_StrengthBoost_tooltip = "确定玩家在穿着相关服装时是否会获得力量技能的经验加成。",

    Sandbox_DressForSuccess_StrengthBoostMultiplier = "力量技能倍增",
    Sandbox_DressForSuccess_StrengthBoostMultiplier_tooltip = "确定力量技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_SprintingBoost = "冲刺加成",
    Sandbox_DressForSuccess_SprintingBoost_tooltip = "确定玩家在穿着相关服装时是否会获得冲刺技能的经验加成。",

    Sandbox_DressForSuccess_SprintingMultiplier = "冲刺技能倍增",
    Sandbox_DressForSuccess_SprintingMultiplier_tooltip = "确定冲刺技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_LightfootedBoost = "轻盈步法加成",
    Sandbox_DressForSuccess_LightfootedBoost_tooltip = "确定玩家在穿着相关服装时是否会获得轻盈步法技能的经验加成。",

    Sandbox_DressForSuccess_LightfootedMultiplier = "轻盈步法倍增",
    Sandbox_DressForSuccess_LightfootedMultiplier_tooltip = "确定轻盈步法技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_NimbleBoost = "灵活加成",
    Sandbox_DressForSuccess_NimbleBoost_tooltip = "确定玩家在穿着相关服装时是否会获得灵活技能的经验加成。",

    Sandbox_DressForSuccess_NimbleMultiplier = "灵活技能倍增",
    Sandbox_DressForSuccess_NimbleMultiplier_tooltip = "确定灵活技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_SneakingBoost = "潜行加成",
    Sandbox_DressForSuccess_SneakingBoost_tooltip = "确定玩家在穿着相关服装时是否会获得潜行技能的经验加成。",

    Sandbox_DressForSuccess_SneakingMultiplier = "潜行技能倍增",
    Sandbox_DressForSuccess_SneakingMultiplier_tooltip = "确定潜行技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_AxeBoost = "斧头加成",
    Sandbox_DressForSuccess_AxeBoost_tooltip = "确定玩家在穿着相关服装时是否会获得斧头技能的经验加成。",

    Sandbox_DressForSuccess_AxeMultiplier = "斧头技能倍增",
    Sandbox_DressForSuccess_AxeMultiplier_tooltip = "确定斧头技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_LongBluntBoost = "长钝器加成",
    Sandbox_DressForSuccess_LongBluntBoost_tooltip = "确定玩家在穿着相关服装时是否会获得长钝器技能的经验加成。",

    Sandbox_DressForSuccess_LongBluntMultiplier = "长钝器技能倍增",
    Sandbox_DressForSuccess_LongBluntMultiplier_tooltip = "确定长钝器技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_ShortBluntBoost = "短钝器加成",
    Sandbox_DressForSuccess_ShortBluntBoost_tooltip = "确定玩家在穿着相关服装时是否会获得短钝器技能的经验加成。",

    Sandbox_DressForSuccess_ShortBluntMultiplier = "短钝器技能倍增",
    Sandbox_DressForSuccess_ShortBluntMultiplier_tooltip = "确定短钝器技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_LongBladeBoost = "长刀剑加成",
    Sandbox_DressForSuccess_LongBladeBoost_tooltip = "确定玩家在穿着相关服装时是否会获得长刀剑技能的经验加成。",

    Sandbox_DressForSuccess_LongBladeMultiplier = "长刀剑技能倍增",
    Sandbox_DressForSuccess_LongBladeMultiplier_tooltip = "确定长刀剑技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_ShortBladeBoost = "短刀剑加成",
    Sandbox_DressForSuccess_ShortBladeBoost_tooltip = "确定玩家在穿着相关服装时是否会获得短刀剑技能的经验加成。",

    Sandbox_DressForSuccess_ShortBladeMultiplier = "短刀剑技能倍增",
    Sandbox_DressForSuccess_ShortBladeMultiplier_tooltip = "确定短刀剑技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_SpearBoost = "矛类武器加成",
    Sandbox_DressForSuccess_SpearBoost_tooltip = "确定玩家在穿着相关服装时是否会获得矛类武器技能的经验加成。",

    Sandbox_DressForSuccess_SpearMultiplier = "矛类武器技能倍增",
    Sandbox_DressForSuccess_SpearMultiplier_tooltip = "确定矛类武器技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess_MaintenanceBoost = "维护加成",
    Sandbox_DressForSuccess_MaintenanceBoost_tooltip = "确定玩家在穿着相关服装时是否会获得维护技能的经验加成。",

    Sandbox_DressForSuccess_MaintenanceMultiplier = "维护技能倍增",
    Sandbox_DressForSuccess_MaintenanceMultiplier_tooltip = "确定维护技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2 = "着装成功 (2/2)",

    Sandbox_DressForSuccess2_CarpentryBoost = "木工加成",
    Sandbox_DressForSuccess2_CarpentryBoost_tooltip = "确定玩家在穿着相关服装时是否会获得木工技能的经验加成。",

    Sandbox_DressForSuccess2_CarpentryMultiplier = "木工技能倍增",
    Sandbox_DressForSuccess2_CarpentryMultiplier_tooltip = "确定木工技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_CookingBoost = "烹饪加成",
    Sandbox_DressForSuccess2_CookingBoost_tooltip = "确定玩家在穿着相关服装时是否会获得烹饪技能的经验加成。",

    Sandbox_DressForSuccess2_CookingMultiplier = "烹饪技能倍增",
    Sandbox_DressForSuccess2_CookingMultiplier_tooltip = "确定烹饪技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_FarmingBoost = "耕种加成",
    Sandbox_DressForSuccess2_FarmingBoost_tooltip = "确定玩家在穿着相关服装时是否会获得耕种技能的经验加成。",

    Sandbox_DressForSuccess2_FarmingMultiplier = "耕种技能倍增",
    Sandbox_DressForSuccess2_FarmingMultiplier_tooltip = "确定耕种技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_FirstAidBoost = "急救加成",
    Sandbox_DressForSuccess2_FirstAidBoost_tooltip = "确定玩家在穿着相关服装时是否会获得急救技能的经验加成。",

    Sandbox_DressForSuccess2_FirstAidMultiplier = "急救技能倍增",
    Sandbox_DressForSuccess2_FirstAidMultiplier_tooltip = "确定急救技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_ElectricalBoost = "电工加成",
    Sandbox_DressForSuccess2_ElectricalBoost_tooltip = "确定玩家在穿着相关服装时是否会获得电工技能的经验加成。",

    Sandbox_DressForSuccess2_ElectricalMultiplier = "电工技能倍增",
    Sandbox_DressForSuccess2_ElectricalMultiplier_tooltip = "确定电工技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_MetalworkingBoost = "金属加工加成",
    Sandbox_DressForSuccess2_MetalworkingBoost_tooltip = "确定玩家在穿着相关服装时是否会获得金属加工技能的经验加成。",

    Sandbox_DressForSuccess2_MetalworkingMultiplier = "金属加工技能倍增",
    Sandbox_DressForSuccess2_MetalworkingMultiplier_tooltip = "确定金属加工技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_MechanicsBoost = "机械加成",
    Sandbox_DressForSuccess2_MechanicsBoost_tooltip = "确定玩家在穿着相关服装时是否会获得机械技能的经验加成。",

    Sandbox_DressForSuccess2_MechanicsMultiplier = "机械技能倍增",
    Sandbox_DressForSuccess2_MechanicsMultiplier_tooltip = "确定机械技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_TailoringBoost = "裁缝加成",
    Sandbox_DressForSuccess2_TailoringBoost_tooltip = "确定玩家在穿着相关服装时是否会获得裁缝技能的经验加成。",

    Sandbox_DressForSuccess2_TailoringMultiplier = "裁缝技能倍增",
    Sandbox_DressForSuccess2_TailoringMultiplier_tooltip = "确定裁缝技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_AimingBoost = "瞄准加成",
    Sandbox_DressForSuccess2_AimingBoost_tooltip = "确定玩家在穿着相关服装时是否会获得瞄准技能的经验加成。",

    Sandbox_DressForSuccess2_AimingMultiplier = "瞄准技能倍增",
    Sandbox_DressForSuccess2_AimingMultiplier_tooltip = "确定瞄准技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_ReloadingBoost = "装弹加成",
    Sandbox_DressForSuccess2_ReloadingBoost_tooltip = "确定玩家在穿着相关服装时是否会获得装弹技能的经验加成。",

    Sandbox_DressForSuccess2_ReloadingMultiplier = "装弹技能倍增",
    Sandbox_DressForSuccess2_ReloadingMultiplier_tooltip = "确定装弹技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_FishingBoost = "钓鱼加成",
    Sandbox_DressForSuccess2_FishingBoost_tooltip = "确定玩家在穿着相关服装时是否会获得钓鱼技能的经验加成。",

    Sandbox_DressForSuccess2_FishingMultiplier = "钓鱼技能倍增",
    Sandbox_DressForSuccess2_FishingMultiplier_tooltip = "确定钓鱼技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_TrappingBoost = "设陷加成",
    Sandbox_DressForSuccess2_TrappingBoost_tooltip = "确定玩家在穿着相关服装时是否会获得设陷技能的经验加成。",

    Sandbox_DressForSuccess2_TrappingMultiplier = "设陷技能倍增",
    Sandbox_DressForSuccess2_TrappingMultiplier_tooltip = "确定设陷技能的倍增器。这将逐个物品应用。",

    Sandbox_DressForSuccess2_ForagingBoost = "觅食加成",
    Sandbox_DressForSuccess2_ForagingBoost_tooltip = "确定玩家在穿着相关服装时是否会获得觅食技能的经验加成。",

    Sandbox_DressForSuccess2_ForagingMultiplier = "觅食技能倍增",
    Sandbox_DressForSuccess2_ForagingMultiplier_tooltip = "确定觅食技能的倍增器。这将逐个物品应用。",
}
