function SpawnPoints()
	local spawns = {
	{ worldX = 23, worldY = 16, posX = 75, posY = 31, posZ = 1 },
    { worldX = 23, worldY = 16, posX = 82, posY = 31, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 89, posY = 31, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 96, posY = 31, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 103, posY = 31, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 110, posY = 31, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 117, posY = 41, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 118, posY = 42, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 117, posY = 48, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 118, posY = 49, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 118, posY = 58, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 121, posY = 58, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 124, posY = 58, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 118, posY = 63, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 121, posY = 63, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 125, posY = 63, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 128, posY = 63, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 55, posY = 63, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 55, posY = 58, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 55, posY = 53, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 55, posY = 48, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 55, posY = 43, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 55, posY = 38, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 58, posY = 35, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 66, posY = 40, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 66, posY = 45, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 66, posY = 50, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 66, posY = 55, posZ = 1 },
	{ worldX = 23, worldY = 16, posX = 66, posY = 60, posZ = 1 },
	}

	return {
		chef = spawns,
		constructionworker = spawns,
		doctor = spawns,
		fireofficer = spawns,
		parkranger = spawns,
		policeofficer = spawns,
		repairman = spawns,
		securityguard = spawns,
		unemployed = spawns
	}
end
