
-- This file is auto-generated and will be overwritten.

local function onGameBoot()
  local group;
  local species;

  

  group = FurryModApi.v1.createCustomSpeciesGroup("MoreAnthroSurvivorsfourtwo_Foxes", "Other Foxes");
  
  

  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_marbledfox", "Marbled", "Base.Furry_MoreAnthroSurvivorsfourtwo_Malemarbledfox", "Base.Furry_MoreAnthroSurvivorsfourtwo_Femalemarbledfox"); 



  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_marbledfoxez", "Marbled2", "Base.Furry_MoreAnthroSurvivorsfourtwo_Malemarbledfoxez", "Base.Furry_MoreAnthroSurvivorsfourtwo_Femalemarbledfoxez"); 



  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_silverfox", "Silver", "Base.Furry_MoreAnthroSurvivorsfourtwo_Malesilverfox", "Base.Furry_MoreAnthroSurvivorsfourtwo_Femalesilverfox"); 



  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_FennecFox", "Fennec", "Base.Furry_MoreAnthroSurvivorsfourtwo_MaleFennecFox", "Base.Furry_MoreAnthroSurvivorsfourtwo_FemaleFennecFox"); 



  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_GenericWfox", "Generic.W.Fox", "Base.Furry_MoreAnthroSurvivorsfourtwo_MaleGenericWfox", "Base.Furry_MoreAnthroSurvivorsfourtwo_FemaleGenericWfox"); 



  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_GenericOFox", "Generic.O.Fox", "Base.Furry_MoreAnthroSurvivorsfourtwo_MaleGenericOFox", "Base.Furry_MoreAnthroSurvivorsfourtwo_FemaleGenericOFox"); 



  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_Dfennec", "D.Fennec", "Base.Furry_MoreAnthroSurvivorsfourtwo_MaleDfennec", "Base.Furry_MoreAnthroSurvivorsfourtwo_FemaleDfennec"); 



  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_BrownFox", "B.Fox", "Base.Furry_MoreAnthroSurvivorsfourtwo_MaleBrownFox", "Base.Furry_MoreAnthroSurvivorsfourtwo_FemaleBrownFox"); 



  FurryModApi.v1.registerCustomSpeciesGroup(group);



  group = FurryModApi.v1.createCustomSpeciesGroup("MoreAnthroSurvivorsfourtwo_Dogs", "Other Dogs");
  
  

  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_husky", "Husky", "Base.Furry_MoreAnthroSurvivorsfourtwo_Malehusky", "Base.Furry_MoreAnthroSurvivorsfourtwo_Femalehusky"); 



  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_BorderCollie", "B.Collie", "Base.Furry_MoreAnthroSurvivorsfourtwo_MaleBorderCollie", "Base.Furry_MoreAnthroSurvivorsfourtwo_FemaleBorderCollie"); 



  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_GoldenRetriever", "G.Retriever", "Base.Furry_MoreAnthroSurvivorsfourtwo_MaleGoldenRetriever", "Base.Furry_MoreAnthroSurvivorsfourtwo_FemaleGoldenRetriever"); 



  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_BCollie", "B.Collie2", "Base.Furry_MoreAnthroSurvivorsfourtwo_MaleBCollie", "Base.Furry_MoreAnthroSurvivorsfourtwo_FemaleBCollie"); 



  FurryModApi.v1.registerCustomSpeciesGroup(group);



  group = FurryModApi.v1.createCustomSpeciesGroup("MoreAnthroSurvivorsfourtwo_wolves", "Other Wolves");
  
  

  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_timberwolf", "Timber", "Base.Furry_MoreAnthroSurvivorsfourtwo_Maletimberwolf", "Base.Furry_MoreAnthroSurvivorsfourtwo_Femaletimberwolf"); 



  FurryModApi.v1.registerCustomSpeciesGroup(group);



  group = FurryModApi.v1.createCustomSpeciesGroup("MoreAnthroSurvivorsfourtwo_coyote", "Coyote");
  
  

  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_DCoyote", "D.Coyote", "Base.Furry_MoreAnthroSurvivorsfourtwo_MaleDCoyote", "Base.Furry_MoreAnthroSurvivorsfourtwo_FemaleDCoyote"); 



  FurryModApi.v1.registerCustomSpeciesGroup(group);



  group = FurryModApi.v1.createCustomSpeciesGroup("MoreAnthroSurvivorsfourtwo_WildCat", "Wild Cat");
  
  

  FurryModApi.v1.addSpeciesToGroup(group, "MoreAnthroSurvivorsfourtwo_Serval", "Serval", "Base.Furry_MoreAnthroSurvivorsfourtwo_MaleServal", "Base.Furry_MoreAnthroSurvivorsfourtwo_FemaleServal"); 



  FurryModApi.v1.registerCustomSpeciesGroup(group);


end;

Events.OnGameBoot.Add(onGameBoot);
