module Base
{
    craftRecipe 90gmcOEMMakeTire1
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.90gmcOEMTire1,
        }
	}

	craftRecipe 93chevySuburbanMakeTire1
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanTire1,
        }
	}

    craftRecipe 93chevySuburbanMakeTire2
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanTire2,
        }
	}

    craftRecipe 93chevyK3500MakeTire
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevyK3500Tire2,
        }
	}

    craftRecipe 93chevyK3500MakeDoubleTires
	{
        timedAction = Making,
        time = 250,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.CombineFirstTwo,

        inputs
        {
            item 2 [Base.93chevyK3500Tire2],
            item 2 [Base.Screws],
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevyK3500DoubleTires2,
        }
	}

    craftRecipe 93chevyK3500DismantleDoubleTires
	{
        timedAction = Making,
        time = 250,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.UnpackStuff,

        inputs
        {
            item 1 [Base.93chevyK3500DoubleTires2],
            item 1 [Base.Crowbar;Base.CrowbarForged] mode:keep,
        }
        outputs
        {
            item 2 Base.93chevyK3500Tire2,
        }
	}

    craftRecipe 80chevyCKMakeTire1
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.80chevyCKseriesTire1,
        }
	}

    craftRecipe 80chevyCKMakeTire2
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.80chevyCKseriesTire2,
        }
	}

    craftRecipe 90chevyCKMakeTire1
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.90chevyCKseriesTire1,
        }
	}

    craftRecipe 90chevyCKMakeTire2
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.90chevyCKseriesTire2,
        }
	}

    craftRecipe 93chevySuburbanMakeHood
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeLarge],
            item 4 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanEngineDoor2,
        }
	}

    craftRecipe 93chevySuburbanMakeFrontDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleClassic],
            item 2 [damnCraft.HingeSmall],
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanFrontDoor2,
        }
	}

    craftRecipe 93chevySuburbanMakeRearDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleClassic],
            item 2 [damnCraft.HingeSmall],
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanRearDoor2,
        }
	}

    craftRecipe 93chevySuburbanMakeTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:6,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanTrunkDoor2,
        }
	}

    craftRecipe 93chevySuburbanMakeSplitTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:6,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanSplitTrunkDoor2,
        }
	}

    craftRecipe 93chevySilveradoMakeTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:6,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySilveradoTrunkDoor2,
        }
	}

    craftRecipe 93chevyK3500fMakeTailgate
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 3 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevyK3500Tailgate2,
        }
	}

    craftRecipe 93chevyK3500fMakeToolboxLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 1 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevyK3500FlatbedLid2,
        }
	}

    craftRecipe 93chevyK3500wMakeToolboxLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 1 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevyK3500WreckerLid2,
        }
	}

    craftRecipe 93chevySuburbanMakeFrontSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.93chevySuburbanSeatFront2,
        }
	}

    craftRecipe 93chevySuburbanMakeRearSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.93chevySuburbanSeatRear2,
        }
	}

    craftRecipe 93chevySuburbanMakeFrontWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 3 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanWindshield2,
        }
	}

    craftRecipe 93chevySuburbanMakeFrontSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanFrontSideWindow2,
        }
	}

    craftRecipe 93chevySuburbanMakeRearSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanRearSideWindow2,
        }
	}

    craftRecipe 93chevySuburbanMakeBackSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanBackSideWindow2,
        }
	}

    craftRecipe 93chevySuburbanMakeRearWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanRearWindshield2,
        }
	}

    craftRecipe 93chevySuburbanMakeSplitRearWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanSplitRearWindshield2,
        }
	}

    craftRecipe 93chevySilveradoMakeRearWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySilveradoRearWindshield2,
        }
	}

    craftRecipe 93chevySuburbanMakeFrontWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 4 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanWindshieldArmor,
        }
	}

    craftRecipe 93chevySuburbanMakeFrontWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 3 [Base.SheetMetal],
            item 1 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanFrontWindowArmor,
        }
	}

    craftRecipe 93chevySuburbanMakeRearWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:10,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 3 [Base.SheetMetal],
            item 1 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanRearWindowArmor,
        }
	}

    craftRecipe 93chevySuburbanMakeBackWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:10,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 4 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanBackWindowArmor,
        }
	}

    craftRecipe 93chevySuburbanMakeRearWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 4 [Base.SmallSheetMetal],
            item 4 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanWindshieldRearArmor,
        }
	}

    craftRecipe 93chevySuburbanMakeFrontBullbarA
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanBullbarFrontA,
        }
	}

    craftRecipe 93chevySuburbanMakeFrontBullbarB
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.93chevySuburbanBumperFront1],
            item 2 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanBullbarFrontB,
        }
	}

    craftRecipe 93chevySuburbanMakeFrontBullbarB2
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.93chevySuburbanBumperFront0],
            item 2 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanBullbarFrontB2,
        }
	}

    craftRecipe 93chevySuburbanMakeFrontBullbarC
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.MetalPipe],
            item 3 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanBullbarFrontC,
        }
	}

    craftRecipe 93chevyK3500wMakeFrontBullbarD
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 6 [Base.SheetMetal],
            item 4 [Base.SmallSheetMetal],
            item 3 [Base.MetalPipe],
            item 4 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanBullbarFrontD,
        }
	}

    craftRecipe 93chevySilveradoMakePlowFrame
	{
        timedAction = Welding,
        time = 210,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 5 [Base.SmallSheetMetal],
            item 2 [Base.MetalPipe],
            item 2 [Base.LightBulb],
            item 4 [Base.Screws],
            item 1 [Base.93chevySuburbanBumperFront1],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySilveradoPlowFrame,
        }
	}

    craftRecipe 93chevySuburbanMakeRearBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:10,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 1 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanBumperRear0,
        }
	}

    craftRecipe 93chevySuburbanMakeRoofrack
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,
        NeedToBeLearn = True,

        inputs
        {
            item 6 [Base.SheetMetal],
            item 6 [Base.MetalPipe],
            item 3 [Base.Screws],
            item 1 [Base.Tarp],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanRoofrack2,
        }
	}

    craftRecipe 93chevySilverdoMakeRollbar
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 3 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 5 [Base.MetalPipe],
            item 4 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySilverdoRollbar2,
        }
	}

    craftRecipe LargePickupMakeRoofrack
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,
        NeedToBeLearn = True,

        inputs
        {
            item 5 [Base.SheetMetal],
            item 5 [Base.SmallSheetMetal],
            item 8 [Base.MetalPipe],
            item 3 [Base.Screws],
            item 1 [Base.Tarp],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.PickupLargeRoofrack2,
        }
	}

    craftRecipe 93chevyK3500MakeToolbox
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 6 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevyK3500toolbox2,
        }
	}

    craftRecipe 93chevySuburbanMakeMetalSidesteps
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 1 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanSideStepsMetal2,
        }
	}

    craftRecipe 93chevySuburbanMakePipeSidesteps
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:4,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 4 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySuburbanSideStepsPipes2,
        }
	}

    craftRecipe 93chevyK3500MakeMudflaps
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.Glue],
            item 4 [damnCraft.RubberStrip;Base.TirePiece] mode:destroy,
        }
        outputs
        {
            item 1 Base.93chevyK3500mudflaps2,
        }
	}

    craftRecipe 93chevySilveradoMakeBedTarp
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.Tarp],
            item 4 [damnCraft.RubberStrip],
            item 1 tags[SharpKnife] mode:keep flags[Prop1;IsNotDull;MayDegradeLight],
        }
        outputs
        {
            item 1 Base.93chevySilveradoBedTarp2,
        }
	}

    craftRecipe 93chevySilveradoMakeBedStakes
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:3,

        inputs
        {
            item 6 [Base.Plank],
            item 3 [Base.SmallSheetMetal],
            item 4 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93chevySilveradoStakes2,
        }
	}
}