module Base
{
	model 93chevySuburbanTire1WI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_wheel1WI,
		texture = Vehicles/Objects_93chevySuburban_Wheel1,
		scale   = 0.6,
	}

	model 93chevySuburbanTire2WI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_wheel2WI,
		texture = Vehicles/Objects_93chevySuburban_Wheel2,
		scale   = 0.6,
	}

	model 93chevySuburbanFrontDoorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_door_flWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanRearDoorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_door_rlWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanWindshieldArmorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_windshield_front_aWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanWindshieldRearArmorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_windshield_rear_aWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanFrontWindowArmorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_window_fl_aWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanRearWindowArmorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_window_rl_aWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanBackWindowArmorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_window_bl_aWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanEngineDoorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_hoodWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanTrunkDoorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_trunkDoor0WI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanSplitTrunkDoorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_trunkDoor1WI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanSeatFrontWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_seat_flWI,
		texture = Vehicles/Objects_93chevySuburban_Interior,
		scale   = 0.6,
	}

	model 93chevySuburbanSeatRearWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_seat_rlWI,
		texture = Vehicles/Objects_93chevySuburban_Interior,
		scale   = 0.6,
	}

	model 93chevySuburbanBumperFront0WI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_bumper_front0WI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanBumperFront1WI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_bumper_front1WI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanBullbarFrontAWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_bumper_frontAWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanBullbarFrontBWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_bumper_frontBWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

    model 93chevySuburbanBullbarFrontB2WI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_bumper_frontB2WI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanBullbarFrontCWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_bumper_frontCWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanBumperRear0WI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_bumper_rear0WI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanWindshieldWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_windshield_frontWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanFrontSideWindowWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_window_flWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanRearSideWindowWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_window_rlWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanBackSideWindowWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_window_blWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanRearWindshieldWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_windshield_rear0WI,
		texture = Vehicles/Objects_93chevySuburbanpd_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanSplitRearWindshieldWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_windshield_rear1WI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanSideStepsWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_sidestepsWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

	model 93chevySuburbanRoofrackWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_roofrackWI,
		texture = Vehicles/Objects_93chevySuburban_Interior,
		scale   = 0.6,
	}

	model 93chevySuburbanBugGuardsWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_bugGuardWI,
		texture = Vehicles/Objects_93chevySuburban_Shell,
		scale   = 0.6,
	}

    model 93chevySilveradoTrunkDoorWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sil93_trunkDoorWI,
		texture = Vehicles/Objects_93chevySilverado_Shell,
		scale   = 0.6,
	}

    model 93chevySilverdoRollbarWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sil93_rollbar_toolboxWI,
		texture = Vehicles/Objects_93chevySuburban_Interior2,
		scale   = 0.6,
	}

    model 93chevySilveradoRearWindshieldWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sil93_windshield_rear_ccWI,
		texture = Vehicles/Objects_93chevySilverado_Shell,
		scale   = 0.6,
	}

    model 93chevySuburbanSideStepsMetalWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_sidesteps1MWI,
		texture = Vehicles/Objects_93chevySuburban_Interior,
		scale   = 0.6,
	}

    model 93chevySuburbanSideStepsPipesWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sub93_sidesteps2SWI,
		texture = Vehicles/Objects_93chevySuburban_Interior,
		scale   = 0.6,
	}

    model 93chevySuburbanBullbarFrontDWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|k3500_bumper_frontDWI,
		texture = Vehicles/Objects_93chevyK3500wrecker_Shell,
		scale   = 0.6,
	}

    model 93chevyK3500rooflightsWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|k3500_roof_lightsWI,
		texture = Vehicles/Objects_93chevyK3500wrecker_Shell,
		scale   = 0.6,
	}

    model 93chevyK3500WreckerLidWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|k3500_wrecker_lid_leftWI,
		texture = Vehicles/Objects_93chevyK3500wrecker_Shell,
		scale   = 0.6,
	}

    model 93chevyK3500mudflapsWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|k3500_wrecker_mudflapsWI,
		texture = Vehicles/Objects_93chevySuburban_Interior2,
		scale   = 0.6,
	}

    model 93chevyK3500TailgateWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|k3500_flatbed_tailgateWI,
		texture = Vehicles/Objects_93chevyK3500_Shell,
		scale   = 0.6,
	}

    model 93chevyK3500FlatbedLidWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|k3500_flatbed_lidWI,
		texture = Vehicles/Objects_93chevyK3500_Shell,
		scale   = 0.6,
	}

    model 93chevySilveradoBedTarpWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sil93_bed_tarpWI,
		texture = Vehicles/Objects_93chevySuburban_Interior,
		scale   = 0.6,
	}

    model 93chevySilveradoStakesWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sil93_bed_planksWI,
		texture = Vehicles/Objects_93chevySuburban_Interior2,
		scale   = 0.6,
	}

    model 93chevyK3500toolboxWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sil93_bed_toolboxWI,
		texture = Vehicles/Objects_93chevySuburban_Interior2,
		scale   = 0.6,
	}

    model 93chevySilveradoPlowFrameWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sil93_plow_frameWI,
		texture = Vehicles/Objects_93chevySilverado_Shell,
		scale   = 0.6,
	}

    model 93chevyTailgatePanelWI
	{
		mesh    = vehicles/Vehicles_93chevySuburban_Objects|sil93_trunkDoorPanelWI,
		texture = Vehicles/Objects_93chevySilverado_Shell,
		scale   = 0.6,
	}
}