module Base
{
	craftRecipe 76chevyKseries.MakeTire
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesTire2,
        }
	}

    craftRecipe 76chevyKseries.MakeDoubleTires
	{
        timedAction = Making,
        time = 250,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.CombineFirstTwo,

        inputs
        {
            item 2 [Base.76chevyKseriesTire2],
            item 2 [Base.Screws],
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesDoubleTires2,
        }
	}

    craftRecipe 76chevyKseries.DismantleDoubleTires
	{
        timedAction = Making,
        time = 250,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.UnpackStuff,

        inputs
        {
            item 1 [Base.76chevyKseriesDoubleTires2],
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 2 Base.76chevyKseriesTire2,
        }
	}

    craftRecipe 76chevyKseries.MakeHood
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HingeLarge],
            item 4 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesEngineDoor2,
        }
	}

    craftRecipe 76chevyKseries.MakeCutHood
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:3,

        inputs
        {
            item 1 [Base.76chevyKseriesEngineDoor2],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesCutEngineDoor2,
        }
	}

    craftRecipe 76chevyKseries.MakeTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesTrunkDoor2,
        }
	}

    craftRecipe 76chevyKseriesFD.MakeTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesTrunkDoorFD2,
        }
	}

    craftRecipe 76chevyKseriesFD.MakeStorageLids
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [damnCraft.HandleModern],
            item 4 [damnCraft.HingeLarge],
            item 3 [Base.SheetMetal],
            item 3 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesLidsFD2,
        }
	}

    craftRecipe 76chevyCseries.MakeTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 2 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyCseriesWreckerTrunkDoor2,
        }
	}

    craftRecipe 76chevyCseries.MakeStorageLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:10,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 1 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyCseriesWreckerLid2,
        }
	}

    craftRecipe 76chevyKseries.MakeFrontSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.76chevyKseriesSeatFront2,
        }
	}

    craftRecipe 76chevyKseries.MakeRearSeat
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.SeatFabric],
            item 2 [damnCraft.SeatFoam],
            item 1 [damnCraft.SeatFrameLarge],
            item 1 [Base.Screws],
            item 1 tags[Screwdriver] mode:keep flags[MayDegradeLight;NoBrokenItems],
        }
        outputs
        {
            item 1 Base.76chevyKseriesSeatRear2,
        }
	}

    craftRecipe 76chevyKseries.MakeFrontWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 3 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesWindshieldArmor,
        }
	}

    craftRecipe 76chevyKseries.MakeFrontWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 3 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesFrontWindowArmor,
        }
	}

    craftRecipe 76chevyKseries.MakeRearWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesRearWindowArmor,
        }
	}

    craftRecipe 76chevyKseries.MakeFrontBullbar
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 5 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesBullbarFrontA,
        }
	}

    craftRecipe 76chevyKseries.MakeFrontSportGuard
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 2 [Base.MetalPipe],
            item 2 [Base.LightBulb],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesBullbarFrontB,
        }
	}

    craftRecipe 76chevyCseries.MakeFrontBullbar
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:6,

        inputs
        {
            item 5 [Base.SheetMetal],
            item 2 [Base.MetalPipe],
            item 2 [Base.LightBulb],
            item 3 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyCseriesBullbarFrontC,
        }
	}

    craftRecipe 76chevyKseries.MakeRoofrack
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 6 [Base.MetalPipe],
            item 4 [Base.LightBulb],
            item 3 [Base.Screws],
            item 1 [Base.Tarp],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesRoofrack2,
        }
	}

    craftRecipe 76chevyCseries.MakeRoofrack
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 3 [Base.MetalPipe],
            item 2 [Base.Screws],
            item 1 [Base.Tarp],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyCseriesRoofrack2,
        }
	}

    craftRecipe 76chevyKseries.MakeRollbar
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 5 [Base.MetalPipe],
            item 4 [Base.LightBulb],
            item 4 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesRollbar2,
        }
	}

    craftRecipe 76chevyKseries.MakeRollbarT2
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 3 [Base.MetalPipe],
            item 4 [Base.LightBulb],
            item 4 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesRollbarSpec2,
        }
	}

    craftRecipe 76chevyKseries.MakeToolbox
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:10,
        SkillRequired = MetalWelding:4,
        NeedToBeLearn = True,

        inputs
        {
            item 6 [Base.SheetMetal],
            item 4 [Base.SmallSheetMetal],
            item 3 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesToolbox2,
        }
	}

    craftRecipe 76chevyKseries.MakeReinforcedRearBumper
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:10,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.3rdGenChevyCKseriesBumperRear0],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 3 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyKseriesBumperRearA,
        }
	}

    craftRecipe 76chevyK10.MakeBedCover
	{
        timedAction = Welding,
        time = 250,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 6 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 1 [Base.MetalPipe],
            item 3 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyK10BedCap2,
        }
	}

    craftRecipe 76chevyK20.MakeBedCover
	{
        timedAction = Welding,
        time = 250,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 8 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 1 [Base.MetalPipe],
            item 4 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyK20BedCap2,
        }
	}

    craftRecipe 76chevyK10.MakeBedOpenCover
	{
        timedAction = Welding,
        time = 250,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 5 [Base.MetalPipe],
            item 3 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyK10OpenBedCap2,
        }
	}

    craftRecipe 76chevyK20.MakeBedOpenCover
	{
        timedAction = Welding,
        time = 250,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 4 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyK20OpenBedCap2,
        }
	}

    craftRecipe 76chevyCK.MakeSidesteps
	{
        timedAction = Welding,
        time = 250,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 4 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyCseriesSidesteps0,
        }
	}

    craftRecipe 76chevyCK.MakeSidestepsLong
	{
        timedAction = Welding,
        time = 250,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 3 [Base.SmallSheetMetal],
            item 3 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyCseriesSidesteps1,
        }
	}

    craftRecipe 76chevyCseries.MakeLeftMount
	{
        timedAction = Welding,
        time = 250,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 4 [Base.SmallSheetMetal],
            item 2 [Base.MetalPipe],
            item 3 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyCseriesWreckerMountLeft,
        }
	}

    craftRecipe 76chevyCseries.MakeRightMount
	{
        timedAction = Welding,
        time = 250,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 6 [Base.SmallSheetMetal],
            item 5 [Base.MetalPipe],
            item 4 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyCseriesWreckerMountRight,
        }
	}

    craftRecipe 76chevyKseriesFD.MakeMudflaps
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.Glue],
            item 4 [damnCraft.RubberStrip;Base.TirePiece] mode:destroy,
        }
        outputs
        {
            item 1 Base.76chevyKseriesFDMudflaps,
        }
	}

    craftRecipe 76chevyCseries.MakeMudflaps
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.Glue],
            item 4 [damnCraft.RubberStrip;Base.TirePiece] mode:destroy,
        }
        outputs
        {
            item 1 Base.76chevyCseriesWreckerMudflaps,
        }
	}

    craftRecipe 76chevyCseries.MakeVisor
	{
        timedAction = Welding,
        time = 250,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.76chevyCseriesVisor,
        }
	}

    craftRecipe 76chevyKseriesMakeCageBullbar
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.93fordF350BullbarFrontD,
        }
	}

}