module Base
{

    model USMILGasCan0SM
    {
        mesh    = Static/USMIL_static|USMIL_gascan0SM,
        texture = Vehicles/Objects_USMIL_gasCan0,
        scale   = 0.6,
    }

    model USMILWaterCan0SM
    {
        mesh    = Static/USMIL_static|USMIL_gascan0SM,
        texture = Vehicles/Objects_USMIL_waterCan0,
        scale   = 0.6,
    }
}