module Base
{

    model USMILSeat0WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_seat0WI,
        texture = Vehicles/Objects_USMIL_seat0,
        scale   = 0.6,
    }

    model USMILSeat1frontWI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_seat1WI,
        texture = Vehicles/Objects_USMIL_seat123,
        scale   = 0.6,
    }

    model USMILSeat1rearWI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_seat1rWI,
        texture = Vehicles/Objects_USMIL_seat123,
        scale   = 0.6,
    }

    model USMILSeat2WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_seat2WI,
        texture = Vehicles/Objects_USMIL_seat123,
        scale   = 0.6,
    }

    model USMILStretcher0WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_stretcher,
        texture = Vehicles/Objects_USMIL_Stretchers,
        scale   = 0.6,
    }

    model USMILStretcher1WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_stretcher_civWI,
        texture = Vehicles/Objects_USMIL_Stretchers,
        scale   = 0.6,
    }

    model USMILCrate1WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_crate1WI,
        texture = Vehicles/Objects_USMIL_crate1,
        scale   = 0.6,
    }

    model USMILCrate1milWI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_crate1WI,
        texture = Vehicles/Objects_USMIL_crate1_mil,
        scale   = 0.6,
    }

    model USMILGasCan0WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_gascan0WI,
        texture = Vehicles/Objects_USMIL_gasCan0,
        scale   = 0.6,
    }

    model USMILWaterCan0WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_gascan0WI,
        texture = Vehicles/Objects_USMIL_waterCan0,
        scale   = 0.6,
    }

    model USMILSmallViewport0WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_viewport_smallWI,
        texture = Vehicles/Objects_USMIL_viewports_small,
        scale   = 0.6,
    }

    model USMILSmallViewportPack0WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_viewport_smallSetWI,
        texture = Vehicles/Objects_USMIL_viewports_small,
        scale   = 0.6,
    }

    model USMILLargeViewport0WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_viewport_largeWI,
        texture = Vehicles/Objects_USMIL_viewports_large,
        scale   = 0.6,
    }

    model USMILLargeViewportPack0WI
    {
        mesh    = WorldItems/USMIL_worldItems|USMIL_viewport_largeSetWI,
        texture = Vehicles/Objects_USMIL_viewports_large,
        scale   = 0.6,
    }
}