module Base
{
	model utilityBoxWindshieldRearArmorWI
	{
		mesh    = WorldItems/Vehicles_utilityBedBox_Objects|utility_rear_windshield_armorWI,
		texture = Vehicles/Objects_utilityBedBox_Shell,
		scale   = 0.6,
	}

	model utilityBoxTrunkDoorWI
	{
		mesh    = WorldItems/Vehicles_utilityBedBox_Objects|utility_trunkLidWI,
		texture = Vehicles/Objects_utilityBedBox_Shell,
		scale   = 0.6,
	}

	model utilityBoxStorageLidsWI
	{
		mesh    = WorldItems/Vehicles_utilityBedBox_Objects|utility_left_storageLidsWI,
		texture = Vehicles/Objects_utilityBedBox_Shell,
		scale   = 0.6,
	}

	model utilityBoxBumperRearWI
	{
		mesh    = WorldItems/Vehicles_utilityBedBox_Objects|utility_bumper_rearWI,
		texture = Vehicles/Objects_utilityBedBox_Shell,
		scale   = 0.6,
	}

}