module Base
{
	model runFlatLargeTire
	{
		mesh = vehicles/runFlat_models|runFlat_Large,
		texture = vehicles/Wheels_runFlat_Large,
		shader = damn_wheel_shader,
	}
	model runFlatLarge2Axle
	{
		mesh = vehicles/runFlat_models|runFlat_Large_2Axle,
		texture = vehicles/Wheels_runFlat_Large,
		shader = damn_wheel_shader,
	}
	model runFlatLarge2AxleB
	{
		mesh = vehicles/runFlat_models|runFlat_Large_2AxleB,
		texture = vehicles/Wheels_runFlat_Large,
		shader = damn_wheel_shader,
	}
	model runFlatLarge4Axle
	{
		mesh = vehicles/runFlat_models|runFlat_Large_4Axle,
		texture = vehicles/Wheels_runFlat_Large,
		shader = damn_wheel_shader,
	}
	model runFlatLargeDoubleTires
	{
		mesh = vehicles/runFlat_models|runFlat_Large_Double,
		texture = vehicles/Wheels_runFlat_Large,
		shader = damn_wheel_shader,
	}
	model runFlatMediumTire
	{
		mesh = vehicles/runFlat_models|runFlat_Medium,
		texture = vehicles/Wheels_runFlat_Medium,
		shader = damn_wheel_shader,
	}
	model runFlatMedium4Axle
	{
		mesh = vehicles/runFlat_models|runFlat_Medium_4Axle,
		texture = vehicles/Wheels_runFlat_Medium,
		shader = damn_wheel_shader,
	}
	model runFlatSmallTire
	{
		mesh = vehicles/runFlat_models|runFlat_Small,
		texture = vehicles/Wheels_runFlat_Small,
		shader = damn_wheel_shader,
	}
	model runFlatModernTire
	{
		mesh = vehicles/runFlat_models|runFlat_Modern,
		texture = vehicles/Wheels_runFlat_Modern,
		shader = damn_wheel_shader,
	}
}

