module Base
{
    craftRecipe 85gmBbodyMakeTire0
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyTire0,
        }
	}

    craftRecipe 85gmBbodyMakeTire1
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyTire1,
        }
	}

    craftRecipe 85gmBbodyMakeTire2
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyTire2,
        }
	}

    craftRecipe 85gmBbodyMakeTire3
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyTire3,
        }
	}

    craftRecipe 85gmBbodyMakeTire4
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyTire4,
        }
	}

    craftRecipe 85gmBbodyMakeTire5
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyTire5,
        }
	}

    craftRecipe 85gmBbodyMakeTire5b
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyTire5b,
        }
	}

    craftRecipe 85gmBbodyMakeTire6
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyTire6,
        }
	}

    craftRecipe 85gmBbodyMakeTire7
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:2,
        OnCreate = DAMN.OnCreate.PassSecondCond,

        inputs
        {
            item 1 [damnCraft.SteelRimSmall],
            item 1 [damnCraft.TireRubberNewSmall;damnCraft.TireRubberUsedSmall;damnCraft.TireRubberDestroyedSmall] mode:destroy,
            item 1 [Base.Crowbar] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyTire7,
        }
	}

    craftRecipe 85gmBbodyMakeFrontDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeSmall],
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyFrontDoor1,
        }
	}

    craftRecipe 85gmBbodyMakeRearDoor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeSmall],
            item 2 [Base.SheetMetal],
            item 2 [Base.SmallSheetMetal],
            item 2 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyRearDoor1,
        }
	}

    craftRecipe 85gmBbodyMakeFrontWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 3 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWindshield1,
        }
	}

    craftRecipe 85gmBbodyMakeFrontSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyFrontSideWindow1,
        }
	}

    craftRecipe 85gmBbodyMakeRearSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyRearSideWindow1,
        }
	}

    craftRecipe 85gmBbodyMakeCoupeRearSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.GlassPanel],
            item 2 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyCoupeRearSideWindow1,
        }
	}

    craftRecipe 85gmBbodyMakeWagonBackSideWindow
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWagonBackSideWindow1,
        }
	}

    craftRecipe 85gmBbodyMakeRearWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 4 [damnCraft.RubberStrip],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyRearWindshield1,
        }
	}

    craftRecipe 85gmBbodyMakeWagonRearWindshield
	{
        timedAction = Making,
        time = 200,
        Tags = InHandCraft,
        category = Mechanical,
        xpAward = Mechanics:2,
        SkillRequired = Mechanics:3,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.GlassPanel],
            item 1 [Base.Scalpel] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWagonRearWindshield1,
        }
	}

    craftRecipe 85gmBbodyMakeFrontWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 3 [Base.SmallSheetMetal],
            item 4 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWindshieldArmorM,
        }
	}

    craftRecipe 85gmBbodyMakeFrontWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 1 [Base.SmallSheetMetal],
            item 3 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyFrontWindowArmorM,
        }
	}

    craftRecipe 85gmBbodyMakeRearWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 1 [Base.SheetMetal],
            item 1 [Base.SmallSheetMetal],
            item 3 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 5 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyRearWindowArmorM,
        }
	}

    craftRecipe 85gmBbodyMakeBackWindowArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 3 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 6 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWagonBackWindowArmorM,
        }
	}

    craftRecipe 85gmBbodyMakeRearWindshieldArmor
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:4,

        inputs
        {
            item 2 [Base.SheetMetal],
            item 3 [Base.MetalPipe],
            item 3 [Base.Screws],
			item 9 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWindshieldRearArmorM,
        }
	}

    craftRecipe 85gmBbodyMakeFrontWindshieldWoodenArmor
    {
        timedAction = Making,
        time        = 200,
        tags = AnySurfaceCraft;Carpentry,
        category = Armoring,
        xpAward = Woodwork:5,
        SkillRequired = Woodwork:2,

        inputs
        {
            item 6 [Base.Plank],
            item 10 [Base.Nails],
            item 2 [Base.Screws],
            item 1 tags[Hammer] mode:keep flags[MayDegradeLight],
        }
        outputs
        {
            item 1 Base.85gmBbodyWindshieldArmorW,
        }
    }

    craftRecipe 85gmBbodyMakeFrontWindowWoodenArmor
    {
        timedAction = Making,
        time        = 200,
        tags = AnySurfaceCraft;Carpentry,
        category = Armoring,
        xpAward = Woodwork:5,
        SkillRequired = Woodwork:2,

        inputs
        {
            item 4 [Base.Plank],
            item 6 [Base.Nails],
            item 2 [Base.Screws],
            item 1 tags[Hammer] mode:keep flags[MayDegradeLight],
        }
        outputs
        {
            item 1 Base.85gmBbodyFrontWindowArmorW,
        }
    }

    craftRecipe 85gmBbodyMakeRearWindowWoodenArmor
    {
        timedAction = Making,
        time        = 200,
        tags = AnySurfaceCraft;Carpentry,
        category = Armoring,
        xpAward = Woodwork:5,
        SkillRequired = Woodwork:2,

        inputs
        {
            item 4 [Base.Plank],
            item 6 [Base.Nails],
            item 2 [Base.Screws],
            item 1 tags[Hammer] mode:keep flags[MayDegradeLight],
        }
        outputs
        {
            item 1 Base.85gmBbodyRearWindowArmorW,
        }
    }

    craftRecipe 85gmBbodyMakeBackWindowWoodenArmor
    {
        timedAction = Making,
        time        = 200,
        tags = AnySurfaceCraft;Carpentry,
        category = Armoring,
        xpAward = Woodwork:5,
        SkillRequired = Woodwork:2,

        inputs
        {
            item 5 [Base.Plank],
            item 6 [Base.Nails],
            item 2 [Base.Screws],
            item 1 tags[Hammer] mode:keep flags[MayDegradeLight],
        }
        outputs
        {
            item 1 Base.85gmBbodyWagonBackWindowArmorW,
        }
    }

    craftRecipe 85gmBbodyMakeRearWindshieldWoodenArmor
    {
        timedAction = Making,
        time        = 200,
        tags = AnySurfaceCraft;Carpentry,
        category = Armoring,
        xpAward = Woodwork:5,
        SkillRequired = Woodwork:2,

        inputs
        {
            item 5 [Base.Plank],
            item 10 [Base.Nails],
            item 4 [Base.Screws],
            item 1 tags[Hammer] mode:keep flags[MayDegradeLight],
        }
        outputs
        {
            item 1 Base.85gmBbodyWindshieldRearArmorW,
        }
    }

    craftRecipe 85gmBbodyMakeFrontBullbar
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:25,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 5 [Base.MetalPipe],
            item 3 [Base.Screws],
			item 10 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyBullbarFrontA,
        }
	}

    craftRecipe 85gmBbodyMakeRoofrack
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 4 [Base.SheetMetal],
            item 4 [Base.MetalPipe],
            item 2 [Base.Screws],
            item 1 [Base.Tarp],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyRoofrack1,
        }
	}

    craftRecipe 85gmBbodyMakeRoofRails
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWagonRoofRails1,
        }
	}

    craftRecipe 85gmBbodyMakeWagonRoofrack
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:5,
        NeedToBeLearn = True,

        inputs
        {
            item 2 [Base.SmallSheetMetal],
            item 6 [Base.MetalPipe],
            item 2 [Base.Screws],
            item 1 [Base.Tarp],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWagonRoofrack1,
        }
	}

    craftRecipe 85gmBbodyMakeWagonRoofrack2
	{
        timedAction = Making,
        time = 100,
        Tags = InHandCraft,
        category = Mechanical,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [Base.85gmBbodyWagonRoofRails1],
            item 1 [Base.Tarp],
        }
        outputs
        {
            item 1 Base.85gmBbodyWagonRoofrack1,
        }
	}

    craftRecipe 85gmBbodyMakeTrunkLid
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Mechanical,
        xpAward = MetalWelding:20,
        SkillRequired = MetalWelding:7,
        NeedToBeLearn = True,

        inputs
        {
            item 1 [damnCraft.HandleModern],
            item 2 [damnCraft.HingeLarge],
            item 3 [Base.SheetMetal],
            item 2 [Base.Screws],
			item 8 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWagonTrunkDoor1,
        }
	}

    craftRecipe 85gmBbodyMakeRearWagonBumper1
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 3 [Base.SheetMetal],
            item 2 [damnCraft.RubberStrip],
            item 2 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWagonBumperRear1,
        }
	}

    craftRecipe 85gmBbodyMakeRearWagonBumper2
	{
        timedAction = Welding,
        time = 200,
        Tags = InHandCraft;Welding,
        category = Armoring,
        xpAward = MetalWelding:15,
        SkillRequired = MetalWelding:5,

        inputs
        {
            item 3 [Base.SheetMetal],
            item 2 [damnCraft.RubberStrip],
            item 2 [Base.Screws],
			item 7 [Base.BlowTorch],
            item 1 tags[WeldingMask] mode:keep,
        }
        outputs
        {
            item 1 Base.85gmBbodyWagonBumperRear2,
        }
	}
}