module Base

{
    /************************ Carmor ************************/

    item utilityBoxWindshieldRearArmor
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	11.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName	=	Utility Rear Windshield Armor,
        Icon	=	UTIL_windrua,
        ChanceToSpawnDamaged = 20,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = utilityBoxWindshieldRearArmorWI,
    }

    /************************ Trunk Lid ************************/

    item utilityBoxTrunkDoor2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	10.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName	=	Utility Trunk Lid,
        Icon	=	UTIL_trunklu,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = utilityBoxTrunkDoorWI,
    }

    item utilityBoxStorageLids2
    {
	    DisplayCategory = VehicleMaintenance,
        Weight	=	14.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName	=	Utility Storage Lids,
        Icon	=	UTIL_trunklus,
        ChanceToSpawnDamaged = 25,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = utilityBoxStorageLidsWI,
    }

    /************************ Bullbars ************************/

    item utilityBoxBumperRear2
    {
        DisplayCategory = VehicleMaintenance,
        Weight  =   12.0,
        Type    =   Normal,
        VehicleType =   2,
        DisplayName =   Utility Rear Bumper,
        Icon    =   UTIL_bumpru,
        ConditionMax = 100,
        MechanicsItem = TRUE,
        WorldStaticModel = utilityBoxBumperRearWI,
    }
}