module Base
{

	template vehicle F8NTrunkDoor
	{
		part TrunkDoor
		{

			category = nodisplay,
			area = TruckBed,
			door
			{
			}
			specificItem = false,
			itemType = farming.Potato,
			mechanicRequireKey = true,
			repairMechanic = true,

			table install
			{
				items
				{
					1
					{
						type = Base.Wrench,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 1000,
				skills = Mechanics:2,
				recipes = Intermediate Mechanics,
				test = Vehicles.InstallTest.Default,
				complete = Vehicles.InstallComplete.Door,
			}
			table uninstall
			{
				items
				{
					1
					{
						type = Base.Wrench,
						count = 1,
						keep = true,
						equip = primary,
					}
				}
				time = 1000,
				skills = Mechanics:2,
				recipes = Intermediate Mechanics,
				test = Vehicles.UninstallTest.Default,
				complete = Vehicles.UninstallComplete.Door,
			}

			lua
			{
				create = Vehicles.Create.TrunkDoor,
				init = Vehicles.Init.Door,
				use = Vehicles.Use.TrunkDoor,
			}
		}
	}

}

