module Base
{
    /****************************** Emptry Brass/Hull ******************************/

    item 3006BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.015,
        AlwaysWelcomeGift	=	TRUE,
        ItemType = base:normal,
        DisplayName	=	.30-06 Empty Brass,
        Icon	=	RifleEmptyBrassLong,
        MetalValue = 1,
        WorldStaticModel = RifleBrassLongWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 792BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.015,
        AlwaysWelcomeGift	=	TRUE,
        ItemType = base:normal,
        DisplayName	=	7.92x57 Mauser Empty Brass,
        Icon	=	RifleEmptyBrassLong,
        MetalValue = 1,
        WorldStaticModel = RifleBrassLongWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 30CarBulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.011,
        ItemType = base:normal,
        DisplayName	=	.30 Carbine Empty Brass,
        Icon	=	RevolverEmptyBrass,
        MetalValue = 1,
        WorldStaticModel = RevolverBrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 76239BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.011,
        ItemType = base:normal,
        DisplayName	=	7.62x39 Empty Case,
        Icon	=	76239EmptyCase,
        MetalValue = 1,
        WorldStaticModel = 76239CaseWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 3030BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.014,
        ItemType = base:normal,
        DisplayName	=	.30-30 Empty Brass,
        Icon	=	RifleEmptyBrassShort,
        MetalValue = 1,
        WorldStaticModel = RifleBrassShortWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 22BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.002,
        ItemType = base:normal,
        DisplayName	=	.22 LR Empty Brass,
        Icon	=	22EmptyBrass,
        MetalValue = 1,
        WorldStaticModel = 22BrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 25BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.002,
        ItemType = base:normal,
        DisplayName	=	.25 Auto Empty Brass,
        Icon	=	22EmptyBrass,
        MetalValue = 1,
        WorldStaticModel = 22BrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 380BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.006,
        ItemType = base:normal,
        DisplayName	=	.380 Auto Empty Brass,
        Icon	=	PistolEmptyBrass,
        MetalValue = 1,
        WorldStaticModel = PistolBrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 45LCBulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.014,
        ItemType = base:normal,
        DisplayName	=	.45 Colt Empty Brass,
        Icon	=	RevolverEmptyBrass,
        MetalValue = 1,
        WorldStaticModel = RevolverBrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item Bullets357Brass
    {
        DisplayCategory = Ammo,
        Weight	=	0.007,
        ItemType = base:normal,
        DisplayName	=	.357 Magnum Empty Brass,
        Icon	=	RevolverEmptyBrass,
        MetalValue = 1,
        WorldStaticModel = RevolverBrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 10mmBulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.007,
        ItemType = base:normal,
        DisplayName	=	10mm Empty Brass,
        Icon	=	PistolEmptyBrass,
        MetalValue = 1,
        WorldStaticModel = PistolBrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

	item ShotgunShellsBrass
	{
	    DisplayCategory = Ammo,
		Count	=	5,
		Weight	=	0.028,
		AlwaysWelcomeGift	=	TRUE,
		ItemType = base:normal,
		DisplayName	=	12ga Empty Hull,
		Icon	=	ShotgunEmptyHull,
		MetalValue = 1,
		WorldStaticModel = ShotgunHullWorld,
		Tags = Ammo; ShotgunShell,
	}

	item SlugBulletsBrass
	{
	    DisplayCategory = Ammo,
		Count	=	5,
		Weight	=	0.028,
		AlwaysWelcomeGift	=	TRUE,
		ItemType = base:normal,
		DisplayName	=	12ga Empty Hull,
		Icon	=	SlugEmptyHull,
		MetalValue = 1,
		WorldStaticModel = SlugHullWorld,
		Tags = base:Ammo,
	}

    item Bullets9mmBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.007,
        ItemType = base:normal,
        DisplayName	=	9mm Empty Brass,
        Icon	=	PistolEmptyBrass,
        MetalValue = 1,
        WorldStaticModel = PistolBrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 40BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.009,
        ItemType = base:normal,
        DisplayName	=	.40 S&W Emptry Brass,
        Icon	=	PistolEmptyBrass,
        MetalValue = 1,
        WorldStaticModel = PistolBrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item Bullets45Brass
    {
        DisplayCategory = Ammo,
        Weight	=	0.014,
        ItemType = base:normal,
        DisplayName	=	.45 Auto Emptry Brass,
        Icon	=	PistolEmptyBrass,
        MetalValue = 1,
        WorldStaticModel = PistolBrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item Bullets44Brass
    {
        DisplayCategory = Ammo,
        Weight	=	0.014,
        ItemType = base:normal,
        DisplayName	=	.44 Magnum Empty Brass,
        Icon	=	RevolverEmptyBrass,
        MetalValue = 1,
        WorldStaticModel = RevolverBrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item Bullets38Brass
    {
        DisplayCategory = Ammo,
        Weight	=	0.007,
        ItemType = base:normal,
        DisplayName	=	.38 Special Empty Brass,
        Icon	=	RevolverEmptyBrass,
        MetalValue = 1,
        WorldStaticModel = RevolverBrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

	item 223BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.007,
        AlwaysWelcomeGift	=	TRUE,
        ItemType = base:normal,
        DisplayName	=	.223 Rem Emptry Brass,
        Icon	=	556EmptyBrass,
        MetalValue = 1,
        WorldStaticModel = 556BrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 308BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.014,
        AlwaysWelcomeGift	=	TRUE,
        ItemType = base:normal,
        DisplayName	=	.308 Win Empty Brass,
        Icon	=	RifleEmptyBrassShort,
        MetalValue = 1,
        WorldStaticModel = RifleBrassShortWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item 556BulletsBrass
    {
        DisplayCategory = Ammo,
        Weight	=	0.007,
        AlwaysWelcomeGift	=	TRUE,
        ItemType = base:normal,
        DisplayName	=	5.56 Empty Brass,
        Icon	=	556EmptyBrass,
        MetalValue = 1,
        WorldStaticModel = 556BrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item DamagedEmptyBrass
    {
        DisplayCategory = Material,
        Weight	=	0.007,
        AlwaysWelcomeGift	=	TRUE,
        ItemType = base:normal,
        DisplayName	=	Damaged Brass Ammo Casing,
        Icon	=	DamagedBrass,
        MetalValue = 1,
        WorldStaticModel = 556BrassWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item DamagedRifleCase
    {
        DisplayCategory = Material,
        Weight	=	0.007,
        AlwaysWelcomeGift	=	TRUE,
        ItemType = base:normal,
        DisplayName	=	Damaged Metal Ammo Casing,
        Icon	=	DamagedCase,
        MetalValue = 1,
        WorldStaticModel = 76239CaseWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item DamagedShotHull
    {
        DisplayCategory = Material,
        Weight	=	0.007,
        AlwaysWelcomeGift	=	TRUE,
        ItemType = base:normal,
        DisplayName	=	Damaged Shotgun Hull,
        Icon	=	DamagedShotHull,
        MetalValue = 1,
        WorldStaticModel = ShotgunHullWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item DamagedSlugHull
    {
        DisplayCategory = Material,
        Weight	=	0.007,
        AlwaysWelcomeGift	=	TRUE,
        ItemType = base:normal,
        DisplayName	=	Damaged Shotgun Hull,
        Icon	=	DamagedSlugHull,
        MetalValue = 1,
        WorldStaticModel = SlugHullWorld,
		Tags = base:Ammo,
		Count = 5,
    }

    item DamagedBeltLink
    {
        DisplayCategory = Material,
        Count	=	1,
        Weight	=	0.001,
        AlwaysWelcomeGift	=	TRUE,
        ItemType = base:normal,
        DisplayName	=	Damaged Belt Link,
        Icon	=	DamagedBeltLink,
        MetalValue = 1,
        WorldStaticModel = BeltLink,
		Tags = base:Ammo,
    }
}