VERSION = 1,
option Guns93.Guns9322LRAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9322LRAmmoDistro,
}
option Guns93.Guns9325ACPAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9325ACPAmmoDistro,
}
option Guns93.Guns93380ACPAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93380ACPAmmoDistro,
}
option Guns93.Guns9338SPCAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9338SPCAmmoDistro,
}
option Guns93.Guns939mmAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns939mmAmmoDistro,
}
option Guns93.Guns9340SWAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9340SWAmmoDistro,
}
option Guns93.Guns9345ACPAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9345ACPAmmoDistro,
}
option Guns93.Guns9345ColtAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9345ColtAmmoDistro,
}
option Guns93.Guns9310mmAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9310mmAmmoDistro,
}
option Guns93.Guns93357MAGAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93357MAGAmmoDistro,
}
option Guns93.Guns9344MAGAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9344MAGAmmoDistro,
}
option Guns93.Guns93223556AmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93223556AmmoDistro,
}
option Guns93.Guns9330CARAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns9330CARAmmoDistro,
}
option Guns93.Guns93308AmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93308AmmoDistro,
}
option Guns93.Guns933006AmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns933006AmmoDistro,
}
option Guns93.Guns933030AmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns933030AmmoDistro,
}
option Guns93.Guns93762x39AmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93762x39AmmoDistro,
}
option Guns93.Guns93MauserAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93MauserAmmoDistro,
}
option Guns93.Guns93ShotgunAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93ShotgunAmmoDistro,
}
option Guns93.Guns93SlugsAmmoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93SlugsAmmoDistro,
}
option Guns93.Guns93AmmoSwitching {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93AmmoSwitching,
}
option Guns93.Guns93AutoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93AutoDistro,
}
option Guns93.Guns93DIYAutoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93DIYAutoDistro,
}
option Guns93.Guns93BayoDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93BayoDistro,
}
option Guns93.Guns93SilencerDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93SilencerDistro,
}
option Guns93.Guns93BarrelThreading {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93BarrelThreading,
}
option Guns93.Guns93DIYSilencerDistro {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93DIYSilencerDistro,
}
option Guns93.Guns93ZedBayonet {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93ZedBayonet,
}
option Guns93.Guns93ZedGuns {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93ZedGuns,
}
option Guns93.Guns93Fouling {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93Fouling,
}
option Guns93.Guns93SpentBrass {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93SpentBrass,
}
option Guns93.Guns93CleanBrass {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93CleanBrass,
}
option Guns93.Guns93AmmoName {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93AmmoName,
}
option Guns93.Guns93VanillaGuns {
	type = boolean,
	default = false,
	page = Guns93,
	translation = Guns93VanillaGuns,
}
option Guns93.Guns93SoundAdjust {
	type = double, 
	min = 0.0, 
	max = 2,
	default = 1.0,
	page = Guns93R,
	translation = Guns93SoundAdjust,
}
option Guns93.Guns93SilencerEff {
	type = double, 
	min = 0.0, 
	max = 1.25,
	default = 1.0,
	page = Guns93R,
	translation = Guns93SilencerEff,
}
option Guns93.Guns93HitAdjust {
	type = double, 
	min = 0.0, 
	max = 2,
	default = 1.0,
	page = Guns93R,
	translation = Guns93HitAdjust,
}
option Guns93.Guns93DMGAdjust {
	type = double, 
	min = 0.0, 
	max = 2,
	default = 1.0,
	page = Guns93R,
	translation = Guns93DMGAdjust,
}
option Guns93.Guns93RecoilAdjust {
	type = double, 
	min = 0.0, 
	max = 10.0,
	default = 1.0,
	page = Guns93R,
	translation = Guns93RecoilAdjust,
}
option Guns93.Guns93HandgunRecoilMin {
	type = double, 
	min = 0.0, 
	max = 30.0,
	default = 15.0,
	page = Guns93R,
	translation = Guns93HandgunRecoilMin,
}
option Guns93.Guns93LongGunRecoilMin {
	type = double, 
	min = 0.0, 
	max = 30.0,
	default = 10.0,
	page = Guns93R,
	translation = Guns93LongGunRecoilMin,
}