module Base						
{						
	item SW65_Alt					
	{					
	MinAngle =	0.95	,
	MaxHitcount =	1	,
	AimingPerkCritModifier =	6	,
	HitChance =	51	,
	AimingPerkHitChanceModifier  =	5.0	,
	AimingPerkMinAngleModifier   =	0.05	,
	RecoilDelay =	19	,
	Aimingtime =	33	,
	Weight =	1.0	,
	DoorDamage =	5	,
	MinDamage =	0.7	,
	MaxDamage =	1.0	,
	CriticalChance =	20	,
	CritDmgMultiplier =	5	,
	StopPower =	5	,
	PushBackMod =	0.2	,
	ProjectileCount =	1	,
	MinRange =	0.61	,
	MaxRange =	11	,
	AimingPerkRangeModifier =	0.0	,
	SoundRadius =	80	,
	ConditionMax =	20	,
	ConditionLowerChanceOneIn =	400	,
	JamGunChance =	1	,
	mod_Jam =	1	,
	mod_fouling =	0	,
	MaxAmmo =	6	,
	AmmoType =	base:bullets_38	,
	AmmoBox =	Base.Bullets38Box	,
	MinSightRange =	2	,
	MaxSightRange =	5.0	,
	KnockdownMod =	2	,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SW65,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	Weapon,
	OnCreate = Guns93GunConfig.Guns93KFrame,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03	,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	S&W Model 65,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SW65,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_SWRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip38,
	hasLoader =	Base.HKS10A38,
	hasLoader2 =	Base.Size4CompII38,
	hasLoader3 =	Base.Size4CompIII38,
	Tags =	guns93:AmmoSwitch; guns93:AltAmmo; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:ReqTrigger; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = KFrameTargetGrip KFrameTargetGrip grip grip,
	ModelWeaponPart = KFrameDarkTargetGrip KFrameDarkTargetGrip grip grip,
	ModelWeaponPart = KFrameRedTargetGrip KFrameRedTargetGrip grip grip,
	ModelWeaponPart = KFrameStagTargetGrip KFrameStagTargetGrip grip grip,
	ModelWeaponPart = KFrameServiceGrip KFrameServiceGrip grip grip,
	ModelWeaponPart = KFrameDarkServiceGrip KFrameDarkServiceGrip grip grip,
	ModelWeaponPart = KFrameIvoryServiceGrip KFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = KFrameStagServiceGrip KFrameStagServiceGrip grip grip,
	ModelWeaponPart = TGripGold TGripGold gripoption gripoption,
	ModelWeaponPart = TGripBlue TGripBlue gripoption gripoption,
	ModelWeaponPart = TGripSS TGripSS gripoption gripoption,
	ModelWeaponPart = KFrameBootGrip KFrameBootGrip grip grip,
	ModelWeaponPart = KFrameDarkBootGrip KFrameDarkBootGrip grip grip,
	ModelWeaponPart = KFrameIvoryBootGrip KFrameIvoryBootGrip grip grip,
	ModelWeaponPart = KFrameRubberBootGrip KFrameRubberBootGrip grip grip,
	ModelWeaponPart = KFrameRubberFingerGrip KFrameRubberGrip grip grip,
	ModelWeaponPart = KFrameFingerGrip KFrameFingerGrip grip grip,
	ModelWeaponPart = KFrameDarkFingerGrip KFrameDarkFingerGrip grip grip,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}					
						
	item SW586_Alt					
	{					
	MinAngle =	0.95	,
	MaxHitcount =	1	,
	AimingPerkCritModifier =	6	,
	HitChance =	51	,
	AimingPerkHitChanceModifier  =	5.0	,
	AimingPerkMinAngleModifier   =	0.05	,
	RecoilDelay =	18	,
	Aimingtime =	33	,
	Weight =	1.2	,
	DoorDamage =	5	,
	MinDamage =	0.7	,
	MaxDamage =	1.0	,
	CriticalChance =	20	,
	CritDmgMultiplier =	5	,
	StopPower =	5	,
	PushBackMod =	0.2	,
	ProjectileCount =	1	,
	MinRange =	0.61	,
	MaxRange =	11	,
	AimingPerkRangeModifier =	0.0	,
	SoundRadius =	80	,
	ConditionMax =	20	,
	ConditionLowerChanceOneIn =	400	,
	JamGunChance =	1	,
	mod_Jam =	1	,
	mod_fouling =	0	,
	MaxAmmo =	6	,
	AmmoType =	base:bullets_38	,
	AmmoBox =	Base.Bullets38Box	,
	MinSightRange =	2	,
	MaxSightRange =	5.0	,
	KnockdownMod =	2	,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SW586,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	Weapon,
	OnCreate = Guns93GunConfig.Guns93SW586,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03	,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	S&W Model 586,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SW586,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_SWRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip38,
	hasLoader =	Base.HKS586A38,
	hasLoader2 =	Base.Size5CompII38,
	hasLoader3 =	Base.Size5CompIII38,
	Tags =	guns93:AmmoSwitch; guns93:AltAmmo; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:ReqTrigger; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = IronRevolverBasic RevolverFrontSight irons frontsight,
	ModelWeaponPart = IronRevolverBasic RevolverRearSight irons rearsight,
	ModelWeaponPart = IronRevolverCombat RevolverFrontCombatSight irons frontsight,
	ModelWeaponPart = IronRevolverCombat RevolverRearCombatSight irons rearsight,
	ModelWeaponPart = IronRevolverTarget RevolverFrontTargetSight irons frontsight,
	ModelWeaponPart = IronRevolverTarget RevolverRearSight irons rearsight,
	ModelWeaponPart = RevolverTritiumSights RevolverFrontNightSight irons frontsight,
	ModelWeaponPart = RevolverTritiumSights RevolverRearNightSight irons rearsight,
	ModelWeaponPart = KFrameTargetGrip KFrameTargetGrip grip grip,
	ModelWeaponPart = KFrameDarkTargetGrip KFrameDarkTargetGrip grip grip,
	ModelWeaponPart = KFrameRedTargetGrip KFrameRedTargetGrip grip grip,
	ModelWeaponPart = KFrameStagTargetGrip KFrameStagTargetGrip grip grip,
	ModelWeaponPart = KFrameServiceGrip KFrameServiceGrip grip grip,
	ModelWeaponPart = KFrameDarkServiceGrip KFrameDarkServiceGrip grip grip,
	ModelWeaponPart = KFrameIvoryServiceGrip KFrameIvoryServiceGrip grip grip,
	ModelWeaponPart = KFrameStagServiceGrip KFrameStagServiceGrip grip grip,
	ModelWeaponPart = TGripGold TGripGold gripoption gripoption,
	ModelWeaponPart = TGripBlue TGripBlue gripoption gripoption,
	ModelWeaponPart = TGripSS TGripSS gripoption gripoption,
	ModelWeaponPart = KFrameBootGrip KFrameBootGrip grip grip,
	ModelWeaponPart = KFrameDarkBootGrip KFrameDarkBootGrip grip grip,
	ModelWeaponPart = KFrameIvoryBootGrip KFrameIvoryBootGrip grip grip,
	ModelWeaponPart = KFrameRubberBootGrip KFrameRubberBootGrip grip grip,
	ModelWeaponPart = KFrameRubberFingerGrip KFrameRubberGrip grip grip,
	ModelWeaponPart = KFrameFingerGrip KFrameFingerGrip grip grip,
	ModelWeaponPart = KFrameDarkFingerGrip KFrameDarkFingerGrip grip grip,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}					
						
	item GP100_Alt					
	{					
	MinAngle =	0.95	,
	MaxHitcount =	1	,
	AimingPerkCritModifier =	6	,
	HitChance =	55	,
	AimingPerkHitChanceModifier  =	5.0	,
	AimingPerkMinAngleModifier   =	0.05	,
	RecoilDelay =	13	,
	Aimingtime =	29	,
	Weight =	1.1	,
	DoorDamage =	5	,
	MinDamage =	0.7	,
	MaxDamage =	1.0	,
	CriticalChance =	20	,
	CritDmgMultiplier =	5	,
	StopPower =	5	,
	PushBackMod =	0.2	,
	ProjectileCount =	1	,
	MinRange =	0.61	,
	MaxRange =	11	,
	AimingPerkRangeModifier =	0.0	,
	SoundRadius =	80	,
	ConditionMax =	20	,
	ConditionLowerChanceOneIn =	400	,
	JamGunChance =	1	,
	mod_Jam =	1	,
	mod_fouling =	0	,
	MaxAmmo =	6	,
	AmmoType =	base:bullets_38	,
	AmmoBox =	Base.Bullets38Box	,
	MinSightRange =	2	,
	MaxSightRange =	5.0	,
	KnockdownMod =	2	,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	GP100,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	Weapon,
	OnCreate = Guns93GunConfig.Guns93RevolverSights,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03	,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Ruger GP100,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	GP100,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_RugRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip38,
	hasLoader =	Base.HKS586A38,
	hasLoader2 =	Base.Size5CompII38,
	hasLoader3 =	Base.Size5CompIII38,
	Tags =	guns93:AmmoSwitch; guns93:AltAmmo; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}					
						
	item GP101_Alt					
	{					
	MinAngle =	0.95	,
	MaxHitcount =	1	,
	AimingPerkCritModifier =	6	,
	HitChance =	55	,
	AimingPerkHitChanceModifier  =	5.0	,
	AimingPerkMinAngleModifier   =	0.05	,
	RecoilDelay =	16	,
	Aimingtime =	27	,
	Weight =	0.7	,
	DoorDamage =	5	,
	MinDamage =	0.6	,
	MaxDamage =	0.9	,
	CriticalChance =	20	,
	CritDmgMultiplier =	5	,
	StopPower =	5	,
	PushBackMod =	0.2	,
	ProjectileCount =	1	,
	MinRange =	0.61	,
	MaxRange =	9	,
	AimingPerkRangeModifier =	0.0	,
	SoundRadius =	80	,
	ConditionMax =	20	,
	ConditionLowerChanceOneIn =	400	,
	JamGunChance =	1	,
	mod_Jam =	1	,
	mod_fouling =	0	,
	MaxAmmo =	5	,
	AmmoType =	base:bullets_38	,
	AmmoBox =	Base.Bullets38Box	,
	MinSightRange =	2	,
	MaxSightRange =	5.0	,
	KnockdownMod =	2	,
	DropSound =	M36Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	OnCreate = Guns93GunConfig.Guns93FirearmSpawns,
	ImpactSound	=	null,
	WeaponSprite	=	GP101,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	Weapon,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03	,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Ruger GP101,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	GP101,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.SmallFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_RugRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType                  =   HolsterSmall,
	hasClip =	Base.SpeedStrip38,
	hasLoader =	Base.HKS36A38,
	Tags =	guns93:AmmoSwitch; guns93:AltAmmo; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}					
						
	item SecuritySix_Alt					
	{					
	MinAngle =	0.95	,
	MaxHitcount =	1	,
	AimingPerkCritModifier =	6	,
	HitChance =	55	,
	AimingPerkHitChanceModifier  =	5.0	,
	AimingPerkMinAngleModifier   =	0.05	,
	RecoilDelay =	14	,
	Aimingtime =	29	,
	Weight =	1.0	,
	DoorDamage =	5	,
	MinDamage =	0.7	,
	MaxDamage =	1.0	,
	CriticalChance =	20	,
	CritDmgMultiplier =	5	,
	StopPower =	5	,
	PushBackMod =	0.2	,
	ProjectileCount =	1	,
	MinRange =	0.61	,
	MaxRange =	11	,
	AimingPerkRangeModifier =	0.0	,
	SoundRadius =	80	,
	ConditionMax =	20	,
	ConditionLowerChanceOneIn =	400	,
	JamGunChance =	1	,
	mod_Jam =	1	,
	mod_fouling =	0	,
	MaxAmmo =	6	,
	AmmoType =	base:bullets_38	,
	AmmoBox =	Base.Bullets38Box	,
	MinSightRange =	2	,
	MaxSightRange =	5.0	,
	KnockdownMod =	2	,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	SecuritySix,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	Weapon,
	OnCreate = Guns93GunConfig.Guns93RevolverSights,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03	,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Ruger Security-Six,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	SecuritySix,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	ClipSize = 15,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_RugRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip38,
	hasLoader =	Base.HKSMK3A38,
	hasLoader2 =	Base.Size6CompII38,
	hasLoader3 =	Base.Size6CompIII38,
	Tags =	guns93:AmmoSwitch; guns93:AltAmmo; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}					
						
	item Python_Alt					
	{					
	MinAngle =	0.95	,
	MaxHitcount =	1	,
	AimingPerkCritModifier =	6	,
	HitChance =	55	,
	AimingPerkHitChanceModifier  =	5.0	,
	AimingPerkMinAngleModifier   =	0.05	,
	RecoilDelay =	12	,
	Aimingtime =	30	,
	Weight =	1.3	,
	DoorDamage =	5	,
	MinDamage =	0.8	,
	MaxDamage =	1.1	,
	CriticalChance =	20	,
	CritDmgMultiplier =	5	,
	StopPower =	5	,
	PushBackMod =	0.2	,
	ProjectileCount =	1	,
	MinRange =	0.61	,
	MaxRange =	13	,
	AimingPerkRangeModifier =	0.0	,
	SoundRadius =	79	,
	ConditionMax =	20	,
	ConditionLowerChanceOneIn =	400	,
	JamGunChance =	1	,
	mod_Jam =	1	,
	mod_fouling =	0	,
	MaxAmmo =	6	,
	AmmoType =	base:bullets_38	,
	AmmoBox =	Base.Bullets38Box	,
	MinSightRange =	2	,
	MaxSightRange =	6.0	,
	KnockdownMod =	2	,
	DropSound =	M625Drop,
	isAltAmmo = false,
	DisplayCategory = Weapon,
	ImpactSound	=	null,
	WeaponSprite	=	Python,
	SoundVolume	=	50,
	MinAngle	=	0.95,
	ItemType	=	Weapon,
	OnCreate = Guns93GunConfig.Guns93RevolverSights,
	MinimumSwingtime	=	0.5,
	NPCSoundBoost	=	1.5,
	KnockBackOnNoDeath	=	true,
	Ranged	=	true,
	SwingAmountBeforeImpact	=	0,
	SplatNumber	=	3,
	SubCategory	=	Firearm,
	MuzzleFlashModelKey	=	muzzle_flash_handgun03	,
	IsAimedFirearm	=	true,
	UseEndurance	=	false,
	SwingAnim	=	Handgun,
	DisplayName	=	Colt Python,
	Swingtime	=	0.5,
	MultipleHitConditionAffected	=	false,
	SplatSize	=	3,
	KnockdownMod	=	2,
	SplatBloodOnNoDeath	=	true,
	Icon	=	Python,
	RunAnim	=	Run_Weapon2,
	SoundGain = 2,
	Reloadtime = 30,
	BreakSound = M625Break,
	MetalValue = 30,
	modParts_Type = Base.MediumFrameRevolverParts,
	modParts_Group = ContextMenu_Guns93Parts_ColtRevolver,
	modParts_Level = 3,
	BringToBearSound = M625BringToBear,
	SwingSound = M625Shoot,
	HitSound = BulletImpact,
	ClickSound = M625Jam,
	EquipSound = M625Equip,
	UnequipSound = M625UnEquip,
	InsertAmmoSound = M625InsertAmmo,
	EjectAmmoSound = M625EjectAmmo,
	InsertAmmoStartSound = M625InsertAmmoStart,
	InsertAmmoStopSound = M625InsertAmmoStop,
	EjectAmmoStartSound = M625EjectAmmoStart,
	EjectAmmoStopSound = M625EjectAmmoStop,
	ShellFallSound = M625CartridgeFall,
	WeaponReloadType = revolver,
	haveChamber = false,
	ManuallyRemoveSpentRounds = true,
	AttachmentType = Holster,
	hasClip =	Base.SpeedStrip38,
	hasLoader =	Base.HKSPYA38,
	hasLoader2 =	Base.Size3CompII38,
	hasLoader3 =	Base.Size3CompIII38,
	Tags =	guns93:AmmoSwitch; guns93:AltAmmo; base:HasMetal; base:Firearm; guns93:Guns93; guns93:SpeedLoader; guns93:SpeedStrip; guns93:RevolverSights; guns93:goodBrass; guns93:ThreadBarrel; guns93:9mm; guns93:NoSilence,
	ModelWeaponPart = RevolverRail RevolverRailPart receiver receiver,
	ModelWeaponPart = RedDotPistol RedDotPistol scope2 scope,
	ModelWeaponPart = RedDot_On RedDotPistol scope2 scope,
	ModelWeaponPart = AccuDot AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDot_On AccuDotPistol scope2 scope,
	ModelWeaponPart = AccuDotSilver AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = AccuDotSilver_On AccuDotPistolSilver scope2 scope,
	ModelWeaponPart = CMore CMore scope reddot,
	ModelWeaponPart = CMore_On CMore scope reddot,
	ModelWeaponPart = SinglePoint SinglePoint scope reddot,
	ModelWeaponPart = ArmsonRail ArmsonRail scope reddot,
	ModelWeaponPart = x2ScopePistol 2ScopePistol scope2 scope,
	ModelWeaponPart = x3ScopePistol 3ScopePistol scope2 scope,
	ModelWeaponPart = x4ScopePistol 4ScopePistol scope2 scope,
	ModelWeaponPart = x2ScopePistolSilver 2ScopePistolSilver scope2 scope,
	ModelWeaponPart = x3ScopePistolSilver 3ScopePistolSilver scope2 scope,
	ModelWeaponPart = x4ScopePistolSilver 4ScopePistolSilver scope2 scope,
	ModelWeaponPart = RailLaser RailLaser scope reddot,
	ModelWeaponPart = RailLaser_On RailLaser_On scope reddot,
	ModelWeaponPart = RailLaserSS RailLaserSS scope reddot,
	ModelWeaponPart = RailLaserSS_On RailLaserSS_On scope reddot,
	ModelWeaponPart = LaserProd LaserProd scope reddot,
	ModelWeaponPart = LaserProd_On LaserProd_On scope reddot,
	ModelWeaponPart = LS45 LS45Laser scope reddot,
	ModelWeaponPart = LS45_On LS45Laser_On scope reddot,
	ModelWeaponPart = 9mmSilencer LargePistolCan canon canon,
	ModelWeaponPart = 9mmBoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = DIY9mmBoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY9mmSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = 45Silencer LargePistolCan canon canon,
	ModelWeaponPart = 45BoostedSilencer LargePistolCan canon canon,
	ModelWeaponPart = 45TwoStageSilencer 45TwoStageSilencer canon canon,
	ModelWeaponPart = OilFilterSilencer OilFilterSilencer canon canon,
	ModelWeaponPart = LargeOilFilterSilencer LargeOilFilterSilencer canon canon,
	ModelWeaponPart = DIY45Silencer DIYLargePistolCan canon canon,
	ModelWeaponPart = DIY45BoostedSilencer DIYLargePistolCan canon canon,
	ModelWeaponPart = CarbineBrake CarbineBrake canon canon,
	}					
}						