local distributionTable = VehicleDistributions[1]

VehicleDistributions.PRX75GloveBox = {
    rolls = 1,
    items = {
        "Base.75grandPrixMagazine", 60,
        "Base.Pen", 4,
        "Base.Pencil", 4,
        "Base.Cigarettes", 5,
        "Base.Lighter", 5,
        "Base.Matches", 3,
        "Base.Tissue", 2,
    },
    junk = ClutterTables.GloveBoxJunk,
}

VehicleDistributions.PRX75 = {

	GloveBox = VehicleDistributions.PRX75GloveBox;
	PRX75CenterConsole = VehicleDistributions.GloveBox;
	PRX75Trunk = VehicleDistributions.TrunkStandard;
	PRX75Roofrack = VehicleDistributions.TrunkStandard;
}

distributionTable["75grandPrixSJ"] = { Normal = VehicleDistributions.PRX75; }
distributionTable["75grandPrixLJ"] = { Normal = VehicleDistributions.PRX75; }
distributionTable["75grandPrixHurst"] = { Normal = VehicleDistributions.PRX75; }
