module Base
{
	model 87buickRegalFrontLip0
	{
		mesh = vehicles/Vehicles_87buickRegal_Body|gnx_bumper_front_lip0,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	model 87buickRegalFrontLip1
	{
		mesh = vehicles/Vehicles_87buickRegal_Body|gnx_bumper_front_lip1,
		shader = damn_vehicle_shader,
		scale = 0.1,
	}

	template vehicle GNX87FrontLip
		{
		part GNX87FrontLip
        	{

			model GNX87Lip0
				{
                		file = 87buickRegalFrontLip0,
				}

			model GNX87Lip1
				{
                		file = 87buickRegalFrontLip1,
				}

				area = Engine,
				category = bodywork,
				itemType = Base.87buickRegalFrontLip;Base.87buickRegalFrontSplitLip,
				mechanicRequireKey = false,
                durability = 2,

				table install
				{
                	items
                	{
                    	1
                    		{
                        	tags = Wrench,
                        	count = 1,
                        	keep = true,
							equip = primary,
                    		}
                	}

                	time = 450,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = GNX87.InstallComplete.FrontLip,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
			  				tags = Wrench,
							count = 1,
							keep = true,
							equip = primary,
                    		}
                	}

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = GNX87.UninstallComplete.FrontLip,
            		}

            		lua
            		{
					create = GNX87.Create.FrontLip,
					init = GNX87.Init.FrontLip,
					}
			}
	}
}
