module Base
{
	model en_mer_450sl_79_Base
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|Body,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_mer_450sl_79_DoorFL
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|DoorFrontLeft,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = FrontDoorLeft 1.0,
	}
	model en_mer_450sl_79_DoorFR
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|DoorFrontRight,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = FrontDoorRight 1.0,
	}
	model en_mer_450sl_79_Hood
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|Hood,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = Hood 1.0,
	}
	model en_mer_450sl_79_Trunk
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|Trunk,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = Trunk 1.0,
	}
	model en_mer_450sl_79_Windshield
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|Windshield,
		shader = vehicle,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_mer_450sl_79_Interior
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|Interior,
		shader = vehicle,
		scale = 0.004519,
	}
	model en_mer_450sl_79_Battery
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|Battery,
		shader = vehiclewheel,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_mer_450sl_79_Muffler
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|Muffler,
		shader = vehicle,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_mer_450sl_79_BrakeFL
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|BrakeFrontLeft,
		shader = vehiclewheel,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_mer_450sl_79_BrakeFR
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|BrakeFrontRight,
		shader = vehiclewheel,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_mer_450sl_79_BrakeRL
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|BrakeRearLeft,
		shader = vehiclewheel,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_mer_450sl_79_BrakeRR
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|BrakeRearRight,
		shader = vehiclewheel,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_mer_450sl_79_Wheel
	{
		mesh = vehicles/Vehicle_en_mer_450sl_79|Wheel,
		texture = Vehicles/Vehicle_en_mer_450sl_79_Wheel,
		shader = vehiclewheel,
		static = TRUE,
		scale = 0.004519,
	}
}