module Base
{
	model en_saa_900turbo_93_Base
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|Body,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_saa_900turbo_93_DoorFL
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|DoorFrontLeft,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = DoorFLBone 1.0,
	}
	model en_saa_900turbo_93_DoorFR
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|DoorFrontRight,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = DoorFRBone 1.0,
	}
	model en_saa_900turbo_93_Hood
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|Hood,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = HoodBone 1.0,
	}
	model en_saa_900turbo_93_Trunk
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|Tailgate,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = TrunkBone 1.0,
	}
	model en_saa_900turbo_93_WindowFL
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|WindowFrontLeft,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = WindowFLBone 1.0,
	}
	model en_saa_900turbo_93_WindowFR
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|WindowFrontRight,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = WindowFRBone 1.0,
	}
	model en_saa_900turbo_93_WindowRL
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|WindowRearLeft,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = WindowRLBone 1.0,
	}
	model en_saa_900turbo_93_WindowRR
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|WindowRearRight,
		shader = vehicle,
		static = FALSE,
		invertX = FALSE,
		scale = 0.004519,
		boneWeight = WindowRRBone 1.0,
	}
	model en_saa_900turbo_93_Windshield
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|Windshield,
		shader = vehicle,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_saa_900turbo_93_Interior
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|Interior,
		texture = Vehicles/Vehicle_en_saa_900turbo_93_Int,
		shader = vehiclewheel,
		scale = 0.004519,
	}
	model en_saa_900turbo_93_Battery
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|Battery,
		shader = vehiclewheel,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_saa_900turbo_93_Muffler
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|Muffler,
		shader = vehicle,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_saa_900turbo_93_BrakeFL
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|BrakeFrontLeft,
		shader = vehiclewheel,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_saa_900turbo_93_BrakeFR
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|BrakeFrontRight,
		shader = vehiclewheel,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_saa_900turbo_93_BrakeRL
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|BrakeRearLeft,
		shader = vehiclewheel,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_saa_900turbo_93_BrakeRR
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|BrakeRearRight,
		shader = vehiclewheel,
		invertX = FALSE,
		scale = 0.004519,
	}
	model en_saa_900turbo_93_Wheel
	{
		mesh = vehicles/Vehicle_en_saa_900turbo_93|Wheel,
		texture = Vehicles/Vehicle_en_saa_900turbo_93_Wheel,
		shader = vehiclewheel,
		static = TRUE,
		scale = 0.004519,
	}
}