
BanditProc = BanditProc or {}

function BanditProc.HouseSmall (sx, sy, sz)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_26", sx + 1, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_32", sx + 1, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 1, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_0", sx + 1, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 1, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_tables_high_01_8", sx + 1, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_32", sx + 1, sy + 4, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_0", sx + 1, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 1, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 1, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 1, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 2, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_33", sx + 2, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_tables_high_01_9", sx + 2, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 2, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 2, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 3, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_01_32", sx + 3, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_cooking_01_3", sx + 3, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 3, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 3, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 4, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 4, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 4, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_35", sx + 4, sy + 5, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_29", sx + 4, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 4, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 4, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 5, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_television_01_10", sx + 5, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 3, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_02_5", sx + 5, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 5, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_2", sx + 5, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 5, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 5, sy + 6, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 6, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("d_plants_1_7", sx + 6, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_34", sx + 6, sy + 2, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_28", sx + 6, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_32", sx + 6, sy + 3, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_0", sx + 6, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 6, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 6, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_27", sx + 6, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 1, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 1, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 1, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 2, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 2, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 2, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 3, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 3, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 3, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 4, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 4, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 4, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 5, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 5, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 5, sy + 5, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_02_32", sx + 6, sy + 1, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_02_33", sx + 6, sy + 2, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_02_40", sx + 6, sy + 3, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_02_25", sx + 6, sy + 4, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_02_24", sx + 6, sy + 5, sz + 1)

    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 1, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 2, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 3, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 4, sy + 1, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 5, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 1, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 2, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 3, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 4, sy + 2, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 5, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 1, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 2, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 3, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 4, sy + 3, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 5, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 1, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 2, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 3, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 4, sy + 4, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 5, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 1, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 2, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 3, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 4, sy + 5, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 5, sy + 5, sz + 1)
end