BanditProc = BanditProc or {}

function BanditProc.CampTentSmall (sx, sy, sz)
    BanditBasePlacements.IsoObject ("camping_01_2", sx + 0, sy + 3, sz + 0)
    BanditBasePlacements.IsoObject ("camping_01_3", sx + 1, sy + 3, sz + 0)
    BanditBasePlacements.IsoObject ("camping_01_1", sx + 3, sy + 0, sz + 0)
    BanditBasePlacements.IsoObject ("camping_01_0", sx + 3, sy + 1, sz + 0)
    BanditBasePlacements.IsoObject ("furniture_seating_outdoor_01_23", sx + 3, sy + 4, sz + 0)
    BanditBasePlacements.IsoObject ("furniture_seating_outdoor_01_22", sx + 3, sy + 5, sz + 0)
    BanditBasePlacements.IsoObject ("camping_01_1", sx + 5, sy + 0, sz + 0)
    BanditBasePlacements.IsoObject ("camping_01_0", sx + 5, sy + 1, sz + 0)
    BanditBasePlacements.IsoObject ("trash_01_11", sx + 6, sy + 6, sz + 0)
    BanditBasePlacements.IsoObject ("camping_01_28", sx + 6, sy + 8, sz + 0)
    BanditBasePlacements.IsoObject ("camping_01_29", sx + 7, sy + 8, sz + 0)

end