[1aaa4e35-f208-48b5-90c1-67449111787d]
	general: modid = Bandits2
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	clothing: MaskEyes = Base.Hat_HalloweenMaskDevil
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	clothing: Hands = Base.Gloves_LongWomenGloves
	clothing: Socks = Base.Socks_Ankle_Black
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[f5dd67b8-ebe9-4cae-8c20-f20a9f7b84e8]
	general: modid = Bandits2
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	weapons: melee = Base.Katana

[776c90b5-6dd9-4a0e-b933-c780216c2272]
	general: modid = Bandits2
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[7e88732c-ac22-4d61-8265-3b6ee4c132ff]
	general: modid = Bandits2
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[92b38839-ca1d-4c34-a546-627e456f7b97]
	general: modid = Bandits2
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[3608c8dd-6b90-4a1e-a2ad-38262b5b9fbb]
	general: modid = Bandits2
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[0967f76b-6910-4f7d-bab6-1a4ae3bd2d7c]
	general: modid = Bandits2
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[c5a7383e-f2fe-46fb-8b1d-49061f69c684]
	general: modid = Bandits2
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[6fd31afc-1a0b-46f1-972d-68afd2bff697]
	general: modid = Bandits2
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[f3f80312-a3e2-455c-ade7-24730910f0dc]
	general: modid = Bandits2
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[4827b397-3a29-4f77-87c4-c7dbebce2839]
	general: modid = Bandits2
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[12712089-759b-49e8-8bf8-ea84e3437834]
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[6566fe73-dd7f-48fd-8fec-797bb14d4e7d]
	general: modid = Bandits2
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[1d506491-4bba-4878-9476-014f5d4663a3]
	general: modid = Bandits2
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[36817a9e-8567-428b-90cf-a4a919e5c264]
	general: modid = Bandits2
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[cabade47-8284-4afb-b979-31ec2189572e]
	general: modid = Bandits2
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[51f643b4-20df-424a-a1cd-8c2cee1bd90e]
	general: modid = Bandits2
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[dba32857-8c98-4980-96dc-e1732ef094a8]
	general: modid = Bandits2
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[86f4dec8-8319-41fb-8e8d-be4c02c15785]
	general: modid = Bandits2
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[b224fd1c-9434-4190-9553-b946c4aa8c9c]
	general: modid = Bandits2
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[1c9f5d16-6652-46c7-af25-299747db868e]
	general: modid = Bandits2
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	general: female = false
	general: skin = 1
	general: hairType = 38
	general: beardType = 1
	general: hairColor = 13
	general: health = 7
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 0
	general: exp3 = 0
	clothing: FullHat = Base.Hat_MetalHelmet
	clothing: Gorget = Base.Gorget_Metal
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: Cuirass = Base.Cuirass_CoatOfPlates
	clothing: ShoulderpadRight = Base.Shoulderpad_MetalSpike_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_MetalSpike_L
	clothing: ForeArm_Right = Base.VambraceSpike_Right
	clothing: ForeArm_Left = Base.VambraceSpike_Left
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Thigh_Right = Base.ThighMetal_R
	clothing: Thigh_Left = Base.ThighMetal_L
	clothing: Calf_Right = Base.ShinKneeGuard_R_Metal
	clothing: Calf_Left = Base.ShinKneeGuardSpike_L_Metal
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.LongMace

[712753e4-4651-4eeb-b69b-bd20c03e8e41]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_02
	general: female = false
	general: skin = 2
	general: hairType = 34
	general: beardType = 1
	general: hairColor = 11
	general: health = 6
	general: strength = 6
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 13
	general: exp3 = 0
	clothing: FullHat = Base.Hat_MetalHelmet
	clothing: Gorget = Base.Gorget_Metal
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: JacketSuit = Base.WeddingJacket
	clothing: ShoulderpadRight = Base.Shoulderpad_Metal_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_Metal_L
	clothing: ForeArm_Right = Base.VambraceSpike_Right
	clothing: ForeArm_Left = Base.VambraceSpike_Left
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Thigh_Right = Base.ThighMetalSpike_R
	clothing: Thigh_Left = Base.ThighMetalSpike_L
	clothing: Calf_Right = Base.ShinKneeGuard_R_Metal
	clothing: Calf_Left = Base.ShinKneeGuard_L_Metal
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.CrudeSword

[b19444e3-12a7-4b4f-bf41-bb26d080070a]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_03
	general: female = false
	general: skin = 1
	general: hairType = 29
	general: beardType = 8
	general: hairColor = 3
	general: health = 7
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 1
	general: exp2 = 0
	general: exp3 = 0
	clothing: FullHat = Base.Hat_MetalScrapHelmet
	clothing: Gorget = Base.Gorget_Metal
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: Jacket_Down = Base.PonchoGreenDOWN
	clothing: ShoulderpadRight = Base.Shoulderpad_ArticulatedSpike_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_ArticulatedSpike_L
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Thigh_Right = Base.Thigh_ArticMetal_R
	clothing: Thigh_Left = Base.Thigh_ArticMetal_L
	clothing: Calf_Right = Base.ShinKneeGuard_R_Metal
	clothing: Calf_Left = Base.ShinKneeGuard_L_Metal
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.Sword

[be4eaa3b-e57e-4d02-ae0a-5d78ddd39b5e]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_04
	general: female = false
	general: skin = 1
	general: hairType = 29
	general: beardType = 1
	general: hairColor = 3
	general: health = 6
	general: strength = 6
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 0
	general: exp3 = 0
	clothing: FullHat = Base.Hat_MetalHelmet
	clothing: Gorget = Base.Gorget_Metal
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: Jacket_Down = Base.PonchoGarbageBagDOWN
	clothing: ShoulderpadRight = Base.Shoulderpad_MetalSpike_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_MetalSpike_L
	clothing: ForeArm_Right = Base.Vambrace_Right
	clothing: ForeArm_Left = Base.Vambrace_Left
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Brown
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Thigh_Right = Base.Thigh_ArticMetal_R
	clothing: Thigh_Left = Base.Thigh_ArticMetal_L
	clothing: Calf_Right = Base.ShinKneeGuard_R_Metal
	clothing: Calf_Left = Base.ShinKneeGuardSpike_L_Metal
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_Brown
	weapons: melee = Base.Sword

[d80fb25a-2791-4486-91dd-8f77c37c1c83]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_05
	general: female = false
	general: skin = 1
	general: hairType = 38
	general: beardType = 1
	general: hairColor = 13
	general: health = 7
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 5
	general: exp2 = 0
	general: exp3 = 0
	clothing: FullHat = Base.Hat_MetalHelmet
	clothing: Gorget = Base.Gorget_Metal
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: JacketSuit = Base.JacketLong_Black
	clothing: ShoulderpadRight = Base.Shoulderpad_MetalSpike_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_MetalSpike_L
	clothing: ForeArm_Right = Base.VambraceSpike_Right
	clothing: ForeArm_Left = Base.VambraceSpike_Left
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Calf_Right = Base.ShinKneeGuardSpike_R_Protective
	clothing: Calf_Left = Base.ShinKneeGuardSpike_L_Protective
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.WoodAxe

[15bb287d-a48f-44a9-aa2b-34ba73855202]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_06
	general: female = false
	general: skin = 2
	general: hairType = 32
	general: beardType = 1
	general: hairColor = 16
	general: health = 7
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 13
	general: exp2 = 0
	general: exp3 = 0
	clothing: FullHat = Base.Hat_MetalScrapHelmet
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: Sweater = Base.Jumper_RoundNeck
	clothing: ShoulderpadRight = Base.Shoulderpad_Metal_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_Metal_L
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Calf_Right = Base.ShinKneeGuard_R_Metal
	clothing: Calf_Left = Base.ShinKneeGuard_L_Metal
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.Morningstar_Scrap

[028e38fc-e1db-4b40-b11e-8e99cd552a68]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_07
	general: female = false
	general: skin = 2
	general: hairType = 30
	general: beardType = 7
	general: hairColor = 9
	general: health = 7
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: MaskEyes = Base.Hat_HockeyMask_Copper
	clothing: Gorget = Base.Gorget_Metal
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: VestTexture = Base.Vest_Waistcoat
	clothing: Cuirass = Base.Cuirass_Metal
	clothing: ShoulderpadRight = Base.Shoulderpad_MetalSpike_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_MetalSpike_L
	clothing: ForeArm_Right = Base.VambraceSpike_Right
	clothing: ForeArm_Left = Base.VambraceSpike_Left
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Thigh_Right = Base.ThighMetal_R
	clothing: Thigh_Left = Base.ThighMetal_L
	clothing: Calf_Right = Base.ShinKneeGuard_R_Metal
	clothing: Calf_Left = Base.ShinKneeGuardSpike_L_Metal
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.Sword

[8e30f3ca-d1d7-455d-b267-91f44ff73140]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_08
	general: female = false
	general: skin = 1
	general: hairType = 38
	general: beardType = 1
	general: hairColor = 13
	general: health = 6
	general: strength = 6
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: FullHat = Base.Hat_MetalHelmet
	clothing: Gorget = Base.Gorget_Metal
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: JacketSuit = Base.JacketLong_Hide
	clothing: ShoulderpadRight = Base.Shoulderpad_MetalSpike_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_MetalSpike_L
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Brown
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Thigh_Right = Base.ThighMetal_R
	clothing: Thigh_Left = Base.ThighMetal_L
	clothing: Calf_Right = Base.GreaveSpike_Right
	clothing: Calf_Left = Base.GreaveSpike_Left
	clothing: Shoes = Base.Shoes_Brown
	clothing: Socks = Base.Socks_Long_Black
	weapons: melee = Base.Morningstar_Scrap

[59db65aa-b0fa-4d0b-8e48-d3fa6b4c33a4]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_09
	general: female = false
	general: skin = 2
	general: hairType = 38
	general: beardType = 10
	general: hairColor = 11
	general: health = 6
	general: strength = 6
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: FullHat = Base.Hat_MetalScrapHelmet
	clothing: Gorget = Base.Gorget_Metal
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: JacketSuit = Base.JacketLong_Hide
	clothing: ShoulderpadRight = Base.Shoulderpad_MetalSpikeScrap_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_MetalSpikeScrap_L
	clothing: ForeArm_Right = Base.VambraceSpikeScrap_Right
	clothing: ForeArm_Left = Base.VambraceSpikeScrap_Left
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Shoes = Base.Shoes_BlackBoots
	clothing: Socks = Base.Socks_Long_Black
	weapons: melee = Base.Sword

[a28db0cb-96fa-416f-9cd8-6c4681f0eba1]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_10
	general: female = false
	general: skin = 1
	general: hairType = 30
	general: beardType = 5
	general: hairColor = 5
	general: health = 5
	general: strength = 6
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: MaskEyes = Base.Hat_HockeyMask_Metal
	clothing: Gorget = Base.Gorget_Metal
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: Cuirass = Base.Cuirass_Metal
	clothing: ShoulderpadRight = Base.Shoulderpad_MetalSpike_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_MetalSpike_L
	clothing: ForeArm_Right = Base.VambraceSpike_Right
	clothing: ForeArm_Left = Base.VambraceSpike_Left
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Thigh_Right = Base.ThighMetal_R
	clothing: Thigh_Left = Base.ThighMetal_L
	clothing: Calf_Right = Base.ShinKneeGuard_R_Metal
	clothing: Calf_Left = Base.ShinKneeGuardSpike_L_Metal
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.CrudeShortSword

[3c65138f-f345-4923-9258-d4fb019efc98]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_11
	general: female = false
	general: skin = 1
	general: hairType = 38
	general: beardType = 1
	general: hairColor = 13
	general: health = 5
	general: strength = 7
	general: endurance = 5
	general: sight = 5
	general: exp1 = 5
	general: exp2 = 0
	general: exp3 = 0
	clothing: FullHat = Base.Hat_HeadSack_Garbage
	clothing: Gorget = Base.Gorget_Metal
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: Jacket_Down = Base.PonchoGarbageBagDOWN
	clothing: TorsoExtraVest = Base.Vest_Leather
	clothing: ShoulderpadRight = Base.Shoulderpad_MetalSpike_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_MetalSpike_L
	clothing: ForeArm_Right = Base.VambraceSpike_Right
	clothing: ForeArm_Left = Base.VambraceSpike_Left
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Calf_Right = Base.ShinKneeGuard_R_Metal
	clothing: Calf_Left = Base.ShinKneeGuardSpike_L_Metal
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.BlockMaul

[14a87232-59c0-4807-ab57-48e2957ca43b]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Knight_12
	general: female = false
	general: skin = 1
	general: hairType = 38
	general: beardType = 1
	general: hairColor = 13
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: FullHat = Base.Hat_HeadSack_Hide
	clothing: Gorget = Base.Gorget_Metal
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: JacketSuit = Base.JacketLong_Hide
	clothing: ShoulderpadRight = Base.Shoulderpad_Articulated_R_Metal
	clothing: ShoulderpadLeft = Base.Shoulderpad_Articulated_L_Metal
	clothing: ForeArm_Right = Base.Vambrace_LeatherSpike_Right
	clothing: ForeArm_Left = Base.Vambrace_LeatherSpike_Left
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.TrousersMesh_Leather
	clothing: Thigh_Right = Base.ThighMetal_R
	clothing: Thigh_Left = Base.ThighMetal_L
	clothing: Calf_Right = Base.ShinKneeGuardSpike_R_Protective
	clothing: Calf_Left = Base.ShinKneeGuardSpike_L_Protective
	clothing: Socks = Base.Socks_Long_White
	clothing: Shoes = Base.Shoes_CowboyBoots
	weapons: melee = Base.Mace

[7b5c74f5-f76f-4c63-b513-eb6831391a3c]
	general: modid = Bandits2
	general: cid = bf5985eb-7cb0-44ba-8392-f656ffe421f4
	general: name = Witch_02
	general: female = true
	general: skin = 1
	general: hairType = 22
	general: beardType = 1
	general: hairColor = 16
	general: health = 9
	general: strength = 4
	general: endurance = 6
	general: sight = 5
	general: exp1 = 6
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_Witch
	clothing: MaskEyes = Base.Hat_HalloweenMaskWitch
	clothing: BathRobe = Base.BlackRobe
	clothing: UnderwearBottom = Base.FrillyUnderpants_Black
	clothing: UnderwearTop = Base.Bra_Strapless_FrillyBlack
	clothing: UnderwearExtra1 = Base.TightsBlack
	clothing: Hands = Base.Gloves_LongWomenGloves
	clothing: Shoes = Base.Shoes_CowboyBoots_Black
	weapons: melee = Base.SpearGlass

[03001466-ddeb-4d23-a388-f9d0bde89848]
	general: modid = Bandits2
	general: cid = 6e319aac-4480-4367-aa9a-5d4bf2ced9d1
	general: name = Hiker_01
	general: female = false
	general: skin = 2
	general: hairType = 6
	general: beardType = 8
	general: hairColor = 3
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 4
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_BonnieHat_CamoGreen
	clothing: Eyes = Base.Glasses_Sun
	clothing: Shirt = Base.Shirt_Lumberjack_TINT
	clothing: LeftWrist = Base.WristWatch_Left_DigitalBlack
	clothing: Pants = Base.Trousers_CamoGreen
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_HikingBoots
	weapons: primary = Base.HuntingRifle
	weapons: melee = Base.HuntingKnife
	ammo: primary = 1
	bag: name = Base.Bag_BigHikingBag

[27ab876a-8749-4038-95c8-cc3f6003c418]
	general: modid = Bandits2
	general: cid = 6e319aac-4480-4367-aa9a-5d4bf2ced9d1
	general: name = Hiker_02
	general: female = false
	general: skin = 1
	general: hairType = 17
	general: beardType = 6
	general: hairColor = 9
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 4
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapGreen_Reverse
	clothing: Shirt = Base.Shirt_CamoGreen
	clothing: LeftWrist = Base.WristWatch_Left_DigitalBlack
	clothing: ShortPants = Base.Shorts_LongDenim
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_HikingBoots
	weapons: melee = Base.HandAxe
	bag: name = Base.Bag_BigHikingBag_Travel

[418dce8d-c297-455c-a008-23c1049425ab]
	general: modid = Bandits2
	general: cid = 6e319aac-4480-4367-aa9a-5d4bf2ced9d1
	general: name = Hiker_03
	general: female = false
	general: skin = 2
	general: hairType = 32
	general: beardType = 7
	general: hairColor = 13
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 4
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_BonnieHat_CamoGreen
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: Shirt = Base.Shirt_Denim
	clothing: TorsoExtraVest = Base.Vest_Hunting_Grey
	clothing: LeftWrist = Base.WristWatch_Left_DigitalBlack
	clothing: BeltExtra = Base.HolsterSimple_Brown
	clothing: ShortPants = Base.Shorts_CamoGreenLong
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_HikingBoots
	weapons: secondary = Base.Revolver
	weapons: melee = Base.HandAxe
	ammo: secondary = 2
	bag: name = Base.Bag_BigHikingBag

[92ff53f6-5ce8-476d-8021-84fc901e6976]
	general: modid = Bandits2
	general: cid = 6e319aac-4480-4367-aa9a-5d4bf2ced9d1
	general: name = Hiker_04
	general: female = false
	general: skin = 1
	general: hairType = 21
	general: beardType = 9
	general: hairColor = 20
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 4
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_Bandana_Green
	clothing: Eyes = Base.Glasses_Macho
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: Tshirt = Base.Tshirt_WhiteTINT
	clothing: TorsoExtraVest = Base.Vest_Hunting_Camo
	clothing: LeftWrist = Base.WristWatch_Left_DigitalBlack
	clothing: ShortsShort = Base.Shorts_ShortDenim
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_HikingBoots
	weapons: melee = Base.SpearCrafted
	bag: name = Base.Bag_ALICEpack

[232becd3-b69e-446e-9bfe-455daa88db93]
	general: modid = Bandits2
	general: cid = 6e319aac-4480-4367-aa9a-5d4bf2ced9d1
	general: name = Hiker_05
	general: female = false
	general: skin = 5
	general: hairType = 5
	general: beardType = 4
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 6
	general: exp1 = 4
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapArmy
	clothing: Tshirt = Base.Tshirt_ArmyGreen
	clothing: TorsoExtraVest = Base.Vest_Hunting_Camo
	clothing: LeftWrist = Base.WristWatch_Left_DigitalBlack
	clothing: Pants = Base.Trousers_DefaultTEXTURE
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_Black
	weapons: primary = Base.VarmintRifle
	weapons: melee = Base.Machete
	ammo: primary = 2
	bag: name = Base.Bag_BigHikingBag_Travel

[652dd114-f7b9-4ec6-97e2-b5eda87b3867]
	general: modid = Bandits2
	general: cid = 6e319aac-4480-4367-aa9a-5d4bf2ced9d1
	general: name = Hiker_06
	general: female = false
	general: skin = 2
	general: hairType = 30
	general: beardType = 1
	general: hairColor = 2
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 11
	general: exp2 = 0
	general: exp3 = 0
	clothing: Eyes = Base.Glasses_SunCheap
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Shirt = Base.Shirt_Lumberjack_Green
	clothing: TorsoExtraVest = Base.Vest_Hunting_Khaki
	clothing: LeftWrist = Base.WristWatch_Left_DigitalBlack
	clothing: ShortPants = Base.Shorts_CamoGreenLong
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_HikingBoots
	weapons: primary = Base.DoubleBarrelShotgun
	weapons: melee = Base.FishingRod
	ammo: primary = 2
	bag: name = Base.Bag_BigHikingBag

[ce72a115-c6a2-4fa8-bd35-45f0eed42148]
	general: modid = Bandits2
	general: cid = 6e319aac-4480-4367-aa9a-5d4bf2ced9d1
	general: name = Hiker_07
	general: female = true
	general: skin = 3
	general: hairType = 6
	general: beardType = 1
	general: hairColor = 1
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 8
	general: exp2 = 8
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapArmy_Reverse
	clothing: Eyes = Base.Glasses_Normal
	clothing: Tshirt = Base.Tshirt_DefaultDECAL
	clothing: Shirt = Base.Shirt_CamoGreen
	clothing: FannyPackFront = Base.Bag_FannyPackFront
	clothing: ShortsShort = Base.Shorts_ShortDenim
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_HikingBoots
	weapons: melee = Base.SpearHuntingKnife
	bag: name = Base.Bag_BigHikingBag

[234b7734-0609-4c58-afd5-dc622c1fb1d9]
	general: modid = Bandits2
	general: cid = 6e319aac-4480-4367-aa9a-5d4bf2ced9d1
	general: name = Hiker_08
	general: female = true
	general: skin = 5
	general: hairType = 20
	general: beardType = 1
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 4
	general: exp2 = 9
	general: exp3 = 0
	clothing: Tshirt = Base.Tshirt_DefaultDECAL
	clothing: SweaterHat = Base.HoodieUP_WhiteTINT
	clothing: LeftWrist = Base.WristWatch_Left_DigitalRed
	clothing: BeltExtra = Base.HolsterSimple_Brown
	clothing: ShortPants = Base.Shorts_CamoGreenLong
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_HikingBoots
	tint: SweaterHat = 1730099
	weapons: secondary = Base.Revolver_Short
	weapons: melee = Base.KitchenKnife
	ammo: secondary = 2
	bag: name = Base.Bag_ALICEpack_Army

[15761d0e-bb90-4caf-ba38-1f2a59ae3b49]
	general: modid = Bandits2
	general: cid = 49facd22-4067-4ebd-9196-9bf6951a435c
	general: name = Legionary_Assault_05
	general: female = false
	general: skin = 2
	general: hairType = 8
	general: beardType = 8
	general: hairColor = 1
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 8
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_SWAT
	clothing: MaskEyes = Base.Hat_GasMask
	clothing: Boilersuit = Base.Boilersuit_SWAT
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: TorsoExtraVestBullet = Base.Vest_BulletOliveDrab
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Webbing = Base.Bag_ChestRig
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: Socks = Base.Socks_Heavy
	weapons: primary = Base.AssaultRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.FightingKnife
	ammo: primary = 5
	ammo: secondary = 3

[7a2fea9c-8a91-441e-ae60-c5792f3ed68d]
	general: modid = Bandits2
	general: cid = 49facd22-4067-4ebd-9196-9bf6951a435c
	general: name = Legionary_Assault_06
	general: female = false
	general: skin = 5
	general: hairType = 8
	general: beardType = 10
	general: hairColor = 12
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 8
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_SWAT
	clothing: MaskEyes = Base.Hat_GasMask
	clothing: Boilersuit = Base.Boilersuit_SWAT
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: TorsoExtraVestBullet = Base.Vest_BulletOliveDrab
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Webbing = Base.Bag_ChestRig
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: Socks = Base.Socks_Heavy
	weapons: primary = Base.AssaultRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.FightingKnife
	ammo: primary = 5
	ammo: secondary = 2

[150c717b-df83-4fcb-9517-54bb37af09f0]
	general: modid = Bandits2
	general: cid = 49facd22-4067-4ebd-9196-9bf6951a435c
	general: name = Legionary_Medic_01
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 19
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 7
	general: exp1 = 0
	general: exp2 = 8
	general: exp3 = 0
	clothing: Hat = Base.Hat_SWAT
	clothing: MaskEyes = Base.Hat_GasMask
	clothing: Boilersuit = Base.Boilersuit_SWAT
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: TorsoExtraVestBullet = Base.Vest_BulletOliveDrab
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Webbing = Base.Bag_ChestRig
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Socks = Base.Socks_Heavy
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: primary = Base.AssaultRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.FightingKnife
	ammo: primary = 3
	ammo: secondary = 2

[2c0baf5b-5e9a-4b99-9703-31d12bdd1991]
	general: modid = Bandits2
	general: cid = 49facd22-4067-4ebd-9196-9bf6951a435c
	general: name = Legionary_Medic_02
	general: female = true
	general: skin = 3
	general: hairType = 8
	general: beardType = 1
	general: hairColor = 1
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 7
	general: exp1 = 0
	general: exp2 = 8
	general: exp3 = 0
	clothing: Hat = Base.Hat_SWAT
	clothing: MaskEyes = Base.Hat_GasMask
	clothing: Boilersuit = Base.Boilersuit_SWAT
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: TorsoExtraVestBullet = Base.Vest_BulletOliveDrab
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Webbing = Base.Bag_ChestRig
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: Socks = Base.Socks_Heavy
	weapons: primary = Base.AssaultRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.FightingKnife
	ammo: primary = 3
	ammo: secondary = 2

[bebdfbab-1cc2-409c-a41c-666531627132]
	general: modid = Bandits2
	general: cid = 49facd22-4067-4ebd-9196-9bf6951a435c
	general: name = Legionary_Sniper_01
	general: female = true
	general: skin = 1
	general: hairType = 28
	general: beardType = 8
	general: hairColor = 19
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 9
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_SWAT
	clothing: MaskEyes = Base.Hat_GasMask
	clothing: Boilersuit = Base.Boilersuit_SWAT
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: TorsoExtraVestBullet = Base.Vest_BulletOliveDrab
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Webbing = Base.Bag_ChestRig
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: Socks = Base.Socks_Heavy
	weapons: primary = Base.VarmintRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.FightingKnife
	ammo: primary = 5
	ammo: secondary = 2

[a280c59e-c2c2-4383-84e5-b7fa711c2978]
	general: modid = Bandits2
	general: cid = 49facd22-4067-4ebd-9196-9bf6951a435c
	general: name = Legionary_Recon_01
	general: female = false
	general: skin = 5
	general: hairType = 7
	general: beardType = 2
	general: hairColor = 12
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 9
	general: exp1 = 0
	general: exp2 = 9
	general: exp3 = 0
	clothing: Hat = Base.Hat_SWAT
	clothing: MaskEyes = Base.Hat_GasMask
	clothing: Boilersuit = Base.Boilersuit_SWAT
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: TorsoExtraVestBullet = Base.Vest_BulletOliveDrab
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Webbing = Base.Bag_ChestRig
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: Socks = Base.Socks_Heavy
	weapons: primary = Base.HuntingRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.FightingKnife
	ammo: primary = 2
	ammo: secondary = 2

[ff51f265-3653-4583-99c2-397bd0445aaf]
	general: modid = Bandits2
	general: cid = 49facd22-4067-4ebd-9196-9bf6951a435c
	general: name = Legionary_Assault_03
	general: female = false
	general: skin = 3
	general: hairType = 5
	general: beardType = 2
	general: hairColor = 4
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 8
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_SWAT
	clothing: MaskEyes = Base.Hat_GasMask
	clothing: Boilersuit = Base.Boilersuit_SWAT
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: TorsoExtraVestBullet = Base.Vest_BulletOliveDrab
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Webbing = Base.Bag_ChestRig
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: Socks = Base.Socks_Heavy
	weapons: primary = Base.AssaultRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.FightingKnife
	ammo: primary = 5
	ammo: secondary = 2

[ef70e845-c16e-44ff-8ad8-69dbbc4ac75c]
	general: modid = Bandits2
	general: cid = 49facd22-4067-4ebd-9196-9bf6951a435c
	general: name = Legionary_Assault_02
	general: female = false
	general: skin = 1
	general: hairType = 1
	general: beardType = 1
	general: hairColor = 12
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 8
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_SWAT
	clothing: MaskEyes = Base.Hat_GasMask
	clothing: Boilersuit = Base.Boilersuit_SWAT
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: TorsoExtraVestBullet = Base.Vest_BulletOliveDrab
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Webbing = Base.Bag_ChestRig
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: Socks = Base.Socks_Heavy
	weapons: primary = Base.AssaultRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.FightingKnife
	ammo: primary = 5
	ammo: secondary = 2

[51120b64-6308-435b-9d6f-3db8806626b4]
	general: modid = Bandits2
	general: cid = 49facd22-4067-4ebd-9196-9bf6951a435c
	general: name = Legionary_Assault_04
	general: female = false
	general: skin = 4
	general: hairType = 32
	general: beardType = 4
	general: hairColor = 13
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 8
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_SWAT
	clothing: MaskEyes = Base.Hat_GasMask
	clothing: Boilersuit = Base.Boilersuit_SWAT
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: TorsoExtraVestBullet = Base.Vest_BulletOliveDrab
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Webbing = Base.Bag_ChestRig
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: Socks = Base.Socks_Heavy
	weapons: primary = Base.AssaultRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.FightingKnife
	ammo: primary = 5
	ammo: secondary = 2

[a3303b56-9bbc-4292-9bd8-9b1eb32bbb9c]
	general: modid = Bandits2
	general: cid = 49facd22-4067-4ebd-9196-9bf6951a435c
	general: name = Legionary_Assault_01
	general: female = false
	general: skin = 2
	general: hairType = 8
	general: beardType = 1
	general: hairColor = 12
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 8
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_SWAT
	clothing: MaskEyes = Base.Hat_GasMask
	clothing: Boilersuit = Base.Boilersuit_SWAT
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: TorsoExtraVestBullet = Base.Vest_BulletOliveDrab
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Webbing = Base.Bag_ChestRig
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Socks = Base.Socks_Heavy
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: primary = Base.AssaultRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.FightingKnife
	ammo: primary = 5
	ammo: secondary = 2

[e22c9bf7-6151-4062-acad-3a375fe43b91]
	general: modid = Bandits2
	general: cid = f06e063f-551c-4fd5-aa19-bc15185c2371
	general: name = Sport_01
	general: female = false
	general: skin = 2
	general: hairType = 1
	general: beardType = 1
	general: hairColor = 1
	general: health = 3
	general: strength = 6
	general: endurance = 6
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 0
	general: exp3 = 0
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Jacket_Bulky = Base.Jacket_Shellsuit_Black
	clothing: Pants = Base.Trousers_Shellsuit_Black
	clothing: Shoes = Base.Shoes_BlueTrainers
	weapons: melee = Base.BaseballBat
	bag: name = Base.Bag_BaseballBag

[d4013998-0755-49bb-836c-baaa3c07a463]
	general: modid = Bandits2
	general: cid = f06e063f-551c-4fd5-aa19-bc15185c2371
	general: name = Sport_01
	general: female = false
	general: skin = 1
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 1
	general: health = 3
	general: strength = 6
	general: endurance = 6
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 0
	general: exp3 = 0
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Jacket_Bulky = Base.Jacket_Shellsuit_Blue
	clothing: Pants = Base.Trousers_Shellsuit_Blue
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_BlueTrainers
	weapons: melee = Base.KnifePocket
	bag: name = Base.Bag_DuffelBag

[b98fe0e9-27c4-4951-bf0c-ceebd39c9421]
	general: modid = Bandits2
	general: cid = f06e063f-551c-4fd5-aa19-bc15185c2371
	general: name = Sport_03
	general: female = false
	general: skin = 3
	general: hairType = 14
	general: beardType = 1
	general: hairColor = 2
	general: health = 3
	general: strength = 6
	general: endurance = 6
	general: sight = 5
	general: exp1 = 10
	general: exp2 = 0
	general: exp3 = 0
	general: bid = b98fe0e9-27c4-4951-bf0c-ceebd39c9421
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Jacket_Bulky = Base.Jacket_Shellsuit_TINT
	clothing: Pants = Base.Trousers_Shellsuit_TINT
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_RedTrainers
	weapons: melee = Base.DumbBell

[203d2184-d8e3-4cce-9fb2-f8d511c2efbf]
	general: modid = Bandits2
	general: cid = f06e063f-551c-4fd5-aa19-bc15185c2371
	general: name = Sport_04
	general: female = true
	general: skin = 1
	general: hairType = 11
	general: beardType = 1
	general: hairColor = 1
	general: health = 3
	general: strength = 6
	general: endurance = 6
	general: sight = 5
	general: exp1 = 10
	general: exp2 = 8
	general: exp3 = 0
	clothing: Tshirt = Base.BoobTubeSmall
	clothing: Jacket_Bulky = Base.Jacket_Shellsuit_Pink
	clothing: Pants = Base.Trousers_Shellsuit_Pink
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_BlueTrainers
	weapons: melee = Base.Crowbar
	bag: name = Base.Bag_BurglarBag

[c067e954-0cae-4337-aa76-e8d0f2e39221]
	general: modid = Bandits2
	general: cid = f06e063f-551c-4fd5-aa19-bc15185c2371
	general: name = Sport_05
	general: female = true
	general: skin = 4
	general: hairType = 36
	general: beardType = 1
	general: hairColor = 12
	general: health = 4
	general: strength = 6
	general: endurance = 6
	general: sight = 5
	general: exp1 = 3
	general: exp2 = 10
	general: exp3 = 0
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: Jacket_Bulky = Base.Jacket_Shellsuit_TINT
	clothing: Pants = Base.Trousers_Shellsuit_TINT
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_TrainerTINT
	weapons: melee = Base.MeatCleaver

[355162d3-ce3a-44e8-bc77-da0e36f108ef]
	general: modid = Bandits2
	general: cid = f06e063f-551c-4fd5-aa19-bc15185c2371
	general: name = Sport_06
	general: female = false
	general: skin = 1
	general: hairType = 1
	general: beardType = 5
	general: hairColor = 1
	general: health = 4
	general: strength = 6
	general: endurance = 6
	general: sight = 5
	general: exp1 = 11
	general: exp2 = 0
	general: exp3 = 0
	general: bid = 355162d3-ce3a-44e8-bc77-da0e36f108ef
	clothing: Necklace = Base.Necklace_Gold
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Pants = Base.Trousers_Shellsuit_TINT
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_TrainerTINT
	weapons: melee = Base.Machete

[64eec485-4a40-4a28-a759-1c58b3183490]
	general: modid = Bandits2
	general: cid = f06e063f-551c-4fd5-aa19-bc15185c2371
	general: name = Sport_07
	general: female = false
	general: skin = 2
	general: hairType = 32
	general: beardType = 1
	general: hairColor = 9
	general: health = 3
	general: strength = 6
	general: endurance = 6
	general: sight = 5
	general: exp1 = 10
	general: exp2 = 5
	general: exp3 = 0
	general: bid = 64eec485-4a40-4a28-a759-1c58b3183490
	clothing: Jacket_Bulky = Base.Jacket_Shellsuit_Green
	clothing: ShortPants = Base.Shorts_LongSport
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_TrainerTINT
	weapons: melee = Base.FieldHockeyStick
	bag: name = Base.Bag_MoneyBag

[38af5592-dce1-4429-b8a5-26f16209d511]
	general: modid = Bandits2
	general: cid = f06e063f-551c-4fd5-aa19-bc15185c2371
	general: name = Sport_08
	general: female = false
	general: skin = 4
	general: hairType = 7
	general: beardType = 1
	general: hairColor = 12
	general: health = 3
	general: strength = 6
	general: endurance = 6
	general: sight = 5
	general: exp1 = 10
	general: exp2 = 9
	general: exp3 = 0
	general: bid = 38af5592-dce1-4429-b8a5-26f16209d511
	clothing: Tshirt = Base.Tshirt_Sport
	clothing: ShortPants = Base.Shorts_LongSport_Red
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_RedTrainers
	weapons: melee = Base.KnifeButterfly
	bag: name = Base.Bag_BreakdownBag

[97245ae9-2131-4253-ba46-0f20ff796431]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_01
	general: female = false
	general: skin = 3
	general: hairType = 32
	general: beardType = 8
	general: hairColor = 1
	general: health = 1
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 3
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCap
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Shirt = Base.Shirt_Lumberjack
	clothing: PantsExtra = Base.Dungarees
	clothing: Socks = Base.Socks_Long
	clothing: Shoes = Base.Shoes_Brown
	weapons: primary = Base.DoubleBarrelShotgunSawnoff
	weapons: melee = Base.GardenFork
	ammo: primary = 2

[38f5107a-7120-46d6-bb18-6b32c97fc114]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_02
	general: female = false
	general: skin = 2
	general: hairType = 21
	general: beardType = 8
	general: hairColor = 16
	general: health = 1
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_Cowboy
	clothing: Shirt = Base.Shirt_Workman
	clothing: Pants = Base.TrousersMesh_DenimLight
	clothing: Socks = Base.Socks_Long
	clothing: Shoes = Base.Shoes_CowboyBoots
	weapons: secondary = Base.Revolver_Short
	weapons: melee = Base.Shovel
	ammo: secondary = 2

[81c34a67-1ba6-4902-a5f9-337831743d15]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_03
	general: female = false
	general: skin = 2
	general: hairType = 22
	general: beardType = 8
	general: hairColor = 2
	general: health = 1
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 11
	general: exp2 = 0
	general: exp3 = 0
	clothing: Shirt = Base.Shirt_Lumberjack_TINT
	clothing: Pants = Base.Trousers_Denim
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_Brown
	weapons: melee = Base.Shovel2

[91cb4517-d574-4432-a6a0-eed7da8ecfbf]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_04
	general: female = false
	general: skin = 1
	general: hairType = 4
	general: beardType = 8
	general: hairColor = 16
	general: health = 1
	general: strength = 5
	general: endurance = 5
	general: sight = 3
	general: exp1 = 3
	general: exp2 = 0
	general: exp3 = 0
	clothing: Shirt = Base.Shirt_Denim
	clothing: Sweater = Base.Jumper_TankTopDiamondTINT
	clothing: Pants = Base.Trousers_Crafted_DenimBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_CowboyBoots_Black
	weapons: primary = Base.DoubleBarrelShotgunSawnoff
	weapons: melee = Base.GardenFork
	ammo: primary = 1

[f9f6dc37-cd4f-4e91-b210-4b8b770b40cf]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_05
	general: female = false
	general: skin = 2
	general: hairType = 29
	general: beardType = 8
	general: hairColor = 13
	general: health = 1
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapKY_Red
	clothing: Shirt = Base.Shirt_Lumberjack
	clothing: Pants = Base.Trousers_Denim
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.HandAxe

[b756023c-5f58-44e9-bab5-f52851d74185]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_06
	general: female = false
	general: skin = 3
	general: hairType = 15
	general: beardType = 6
	general: hairColor = 2
	general: health = 2
	general: strength = 5
	general: endurance = 5
	general: sight = 2
	general: exp1 = 4
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_StrawHat
	clothing: Shirt = Base.Shirt_Lumberjack_Green
	clothing: PantsExtra = Base.Dungarees
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.HandScythe

[cabf87bb-79b8-4a13-98d7-951e14e6ebab]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_07
	general: female = false
	general: skin = 3
	general: hairType = 32
	general: beardType = 8
	general: hairColor = 13
	general: health = 3
	general: strength = 5
	general: endurance = 5
	general: sight = 3
	general: exp1 = 2
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_Cowboy_Black
	clothing: Shirt = Base.Shirt_Crafted_Cotton
	clothing: BeltExtra = Base.HolsterSimple_Brown
	clothing: Pants = Base.Trousers
	clothing: Socks = Base.Socks_Long_White
	clothing: Shoes = Base.Shoes_CowboyBoots
	weapons: secondary = Base.Revolver
	weapons: melee = Base.GuitarAcoustic
	ammo: secondary = 1

[a6a1fffc-e5f5-42a6-b6ef-34594fd5284f]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_08
	general: female = false
	general: skin = 1
	general: hairType = 2
	general: beardType = 8
	general: hairColor = 13
	general: health = 2
	general: strength = 5
	general: endurance = 5
	general: sight = 2
	general: exp1 = 8
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapRed
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Pants = Base.Trousers_Denim
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Brown
	weapons: melee = Base.MeatCleaver
	bag: name = Base.Bag_Schoolbag

[e08aa737-72d2-4e2e-aef0-dc6bd354420d]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_09
	general: female = true
	general: skin = 1
	general: hairType = 5
	general: beardType = 1
	general: hairColor = 1
	general: health = 1
	general: strength = 5
	general: endurance = 5
	general: sight = 1
	general: exp1 = 4
	general: exp2 = 0
	general: exp3 = 0
	clothing: Shirt = Base.Shirt_Lumberjack
	clothing: PantsExtra = Base.Dungarees
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_Brown
	weapons: secondary = Base.Revolver_Short
	weapons: melee = Base.MeatCleaver
	ammo: secondary = 1

[f97f2ee4-9e9a-43b0-b53f-e3f18c0f1da7]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_10
	general: female = true
	general: skin = 2
	general: hairType = 6
	general: beardType = 1
	general: hairColor = 9
	general: health = 1
	general: strength = 5
	general: endurance = 5
	general: sight = 3
	general: exp1 = 1
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_Cowboy_White
	clothing: ShortSleeveShirt = Base.Shirt_NoSleeves_Crafted_Denim
	clothing: Pants = Base.Trousers_Denim
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_Brown
	weapons: secondary = Base.Revolver_Long
	weapons: melee = Base.SteakKnife
	ammo: secondary = 1

[38fdbefe-25e2-4e31-b354-004b92846609]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_11
	general: female = true
	general: skin = 2
	general: hairType = 22
	general: beardType = 1
	general: hairColor = 3
	general: health = 1
	general: strength = 5
	general: endurance = 5
	general: sight = 2
	general: exp1 = 8
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_Cowboy
	clothing: Shirt = Base.Shirt_Lumberjack
	clothing: ShortsShort = Base.Shorts_ShortDenim
	clothing: Shoes = Base.Shoes_CowboyBoots_Fancy
	weapons: secondary = Base.Revolver
	weapons: melee = Base.SmallKnife
	ammo: secondary = 1

[6cd71bd0-3e1b-4078-b784-999190e01610]
	general: modid = Bandits2
	general: cid = f6e2ca8c-311e-4ee2-9fe6-1c9e14dbcd11
	general: name = Redneck_12
	general: female = true
	general: skin = 1
	general: hairType = 16
	general: beardType = 1
	general: hairColor = 18
	general: health = 1
	general: strength = 5
	general: endurance = 5
	general: sight = 3
	general: exp1 = 11
	general: exp2 = 4
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapRed
	clothing: Shirt = Base.Shirt_Lumberjack_TINT
	clothing: Pants = Base.TrousersMesh_DenimLight
	clothing: Socks = Base.Socks_Long
	clothing: Shoes = Base.Shoes_Brown
	weapons: melee = Base.ClubHammer
	bag: name = Base.Bag_Schoolbag

[c3c606c3-1aba-4baf-923f-a762977e543e]
	general: modid = Bandits2
	general: cid = 0dfc13d3-4ce6-4af8-aac6-326eb7514c36
	general: name = Karate01
	general: female = false
	general: skin = 1
	general: hairType = 27
	general: beardType = 1
	general: hairColor = 7
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_BandanaTied
	clothing: Jacket = Base.Jacket_Chef
	clothing: Pants = Base.Trousers_SuitWhite_White
	weapons: melee = Base.BareHands

[3af549b6-bf5d-48e1-bfe3-86b06a1e723c]
	general: modid = Bandits2
	general: cid = 0dfc13d3-4ce6-4af8-aac6-326eb7514c36
	general: name = Karate02
	general: female = false
	general: skin = 1
	general: hairType = 34
	general: beardType = 9
	general: hairColor = 2
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_LeatherStripTied
	clothing: Pants = Base.Trousers_SuitWhite_White
	weapons: melee = Base.BareHands

[9be6c882-f3d8-4f45-843a-bdc1b18589a6]
	general: modid = Bandits2
	general: cid = 2681ecf5-d0d9-481d-b769-7c4fb626eb81
	general: name = Apprentice_03
	general: female = false
	general: skin = 5
	general: hairType = 8
	general: beardType = 10
	general: hairColor = 16
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 13
	general: exp2 = 16
	general: exp3 = 0
	clothing: MaskEyes = Base.Hat_HalloweenMaskDevil
	clothing: BathRobe = Base.BlackRobe
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_CowboyBoots_Black
	weapons: melee = Base.Katana

[48fe3de2-320e-48e1-af7c-ae64fd9bca0e]
	general: modid = Bandits2
	general: cid = a2dec2f0-c76d-4640-8a71-733a547a1ebc
	general: name = ArmyDesert_Assault_05
	general: female = false
	general: skin = 3
	general: hairType = 13
	general: beardType = 4
	general: hairColor = 7
	general: health = 5
	general: strength = 6
	general: endurance = 5
	general: sight = 6
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_ArmyDesert
	clothing: Eyes = Base.Glasses_SafetyGoggles
	clothing: Necklace = Base.Necklace_DogTag_Male
	clothing: Tshirt = Base.Tshirt_CamoDesert
	clothing: Jacket = Base.Jacket_ArmyCamoDesert
	clothing: TorsoExtraVestBullet = Base.Vest_BulletDesert
	clothing: UnderwearBottom = Base.Briefs_White
	clothing: Hands = Base.Gloves_LeatherGlovesBrown
	clothing: LeftWrist = Base.WristWatch_Left_ClassicMilitary
	clothing: BeltExtra = Base.HolsterSimple_Brown
	clothing: Pants = Base.Trousers_CamoDesert
	clothing: Socks = Base.Socks_Long_White
	clothing: Shoes = Base.Shoes_ArmyBootsDesert
	weapons: primary = Base.Shotgun
	weapons: secondary = Base.Pistol2
	weapons: melee = Base.Machete
	ammo: primary = 4
	ammo: secondary = 2
	bag: name = Base.Bag_ALICEpack_DesertCamo

[8c055a23-c820-4452-8b52-e305116caaa3]
	general: modid = Bandits2
	general: cid = a5def10b-bab9-46b1-8e8c-d5152c86457e
	general: name = Hermit_05
	general: female = false
	general: skin = 1
	general: hairType = 32
	general: beardType = 4
	general: hairColor = 16
	general: health = 5
	general: strength = 1
	general: endurance = 5
	general: sight = 5
	general: exp1 = 11
	general: exp2 = 0
	general: exp3 = 0
	clothing: LongDress = Base.Dress_Long_Crafted_Burlap
	clothing: Shoes = Base.Shoes_Sandals
	weapons: melee = Base.AxeStone
	bag: name = Base.Bag_ClothSatchel_Burlap

[c9245395-f325-47ad-aecb-4c3932e41294]
	general: modid = Bandits2
	general: cid = a5def10b-bab9-46b1-8e8c-d5152c86457e
	general: name = Hermit_06
	general: female = false
	general: skin = 4
	general: hairType = 15
	general: beardType = 10
	general: hairColor = 13
	general: health = 5
	general: strength = 1
	general: endurance = 5
	general: sight = 5
	general: exp1 = 12
	general: exp2 = 0
	general: exp3 = 0
	clothing: LongDress = Base.Dress_Long_Crafted_Burlap
	clothing: Shoes = Base.Shoes_Sandals
	weapons: melee = Base.SpearLargeKnife
	bag: name = Base.Bag_CrudeLeatherBag

[09f3f5e5-394f-4ba2-84b4-990d3b1832a7]
	general: modid = Bandits2
	general: cid = fe1a8e07-7c73-466d-9ade-2e3e565dcb21
	general: name = Trash_01
	general: female = false
	general: skin = 1
	general: hairType = 21
	general: beardType = 10
	general: hairColor = 4
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_Beany
	clothing: TankTop = Base.Vest_Garbage
	clothing: Jacket_Down = Base.PonchoGarbageBagDOWN
	clothing: ForeArm_Right = Base.VambraceMagazine_Right
	clothing: ForeArm_Left = Base.VambraceMagazine_Left
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_CamoUrban
	clothing: Thigh_Right = Base.ThighMagazine_R
	clothing: Thigh_Left = Base.ThighMagazine_L
	clothing: Calf_Right = Base.GreaveMagazine_Right
	clothing: Calf_Left = Base.GreaveMagazine_Left
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_Black
	tint: Hat = 6710886
	weapons: melee = Base.Axe_Sawblade
	bag: name = Base.Bag_SheetSlingBag

[37a8e6e4-52c2-4995-ab5f-25cd7c7be1b9]
	general: modid = Bandits2
	general: cid = fe1a8e07-7c73-466d-9ade-2e3e565dcb21
	general: name = Trash_02
	general: female = false
	general: skin = 3
	general: hairType = 18
	general: beardType = 10
	general: hairColor = 11
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: TankTop = Base.Vest_Garbage
	clothing: ForeArm_Right = Base.VambraceMagazine_Right
	clothing: ForeArm_Left = Base.VambraceMagazine_Left
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_CamoUrban
	clothing: Thigh_Right = Base.ThighMagazine_R
	clothing: Thigh_Left = Base.ThighMagazine_L
	clothing: Calf_Right = Base.GreaveMagazine_Right
	clothing: Calf_Left = Base.GreaveMagazine_Left
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_Black
	weapons: melee = Base.Axe_ScrapCleaver
	bag: name = Base.Bag_SheetSlingBag

[a1412dd1-1b49-49eb-ab4e-196d4cb7dd77]
	general: modid = Bandits2
	general: cid = fe1a8e07-7c73-466d-9ade-2e3e565dcb21
	general: name = Trash_03
	general: female = false
	general: skin = 3
	general: hairType = 20
	general: beardType = 10
	general: hairColor = 6
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: TankTop = Base.Vest_Garbage
	clothing: Shirt = Base.Shirt_CamoUrban
	clothing: ForeArm_Right = Base.VambraceMagazine_Right
	clothing: ForeArm_Left = Base.VambraceMagazine_Left
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_Shellsuit_Black
	clothing: Thigh_Right = Base.ThighMagazine_R
	clothing: Thigh_Left = Base.ThighMagazine_L
	clothing: Calf_Right = Base.GreaveMagazine_Right
	clothing: Calf_Left = Base.GreaveMagazine_Left
	clothing: Shoes = Base.Shoes_Black
	clothing: Socks = Base.Socks_Ankle_Black
	weapons: melee = Base.Axe_Sawblade
	bag: name = Base.Bag_SheetSlingBag

[f9507df6-f83b-4e6e-8950-2f60564a188c]
	general: modid = Bandits2
	general: cid = fe1a8e07-7c73-466d-9ade-2e3e565dcb21
	general: name = Trash_04
	general: female = true
	general: skin = 5
	general: hairType = 20
	general: beardType = 10
	general: hairColor = 10
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: TankTop = Base.Vest_Garbage
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: ForeArm_Right = Base.VambraceMagazine_Right
	clothing: ForeArm_Left = Base.VambraceMagazine_Left
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_Shellsuit_Black
	clothing: Thigh_Right = Base.ThighMagazine_R
	clothing: Thigh_Left = Base.ThighMagazine_L
	clothing: Calf_Right = Base.GreaveMagazine_Right
	clothing: Calf_Left = Base.GreaveMagazine_Left
	clothing: Shoes = Base.Shoes_Black
	clothing: Socks = Base.Socks_Ankle_Black
	weapons: melee = Base.BaseballBat_Metal_Bolts
	bag: name = Base.Bag_SheetSlingBag

[4d660e5f-7508-4d3a-8f99-03d4d14de960]
	general: modid = Bandits2
	general: cid = 6e147770-2d41-4fd2-ab7d-05a8acf4157b
	general: name = PrivateMilitia_10
	general: female = false
	general: skin = 2
	general: hairType = 14
	general: beardType = 4
	general: hairColor = 11
	general: health = 6
	general: strength = 5
	general: endurance = 5
	general: sight = 8
	general: exp1 = 9
	general: exp2 = 7
	general: exp3 = 0
	clothing: Neck = Base.ShemaghScarfFace
	clothing: Tshirt = Base.Tshirt_DefaultTEXTURE
	clothing: Jacket = Base.Jacket_ArmyCamoGreen
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicMilitary
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_Black
	clothing: Socks = Base.Socks_Long
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: primary = Base.VarmintRifle
	weapons: secondary = Base.Revolver_Short
	weapons: melee = Base.Machete
	ammo: primary = 3
	ammo: secondary = 2
	bag: name = Base.Bag_HideSlingBag

[7621ae38-71a1-4ceb-902f-0a0199db009b]
	general: modid = Bandits2
	general: cid = 6e147770-2d41-4fd2-ab7d-05a8acf4157b
	general: name = PrivateMilitia_09
	general: female = false
	general: skin = 1
	general: hairType = 5
	general: beardType = 7
	general: hairColor = 1
	general: health = 6
	general: strength = 6
	general: endurance = 5
	general: sight = 7
	general: exp1 = 2
	general: exp2 = 11
	general: exp3 = 10
	clothing: Hat = Base.Hat_BeretArmy
	clothing: Neck = Base.ShemaghScarf
	clothing: Tshirt = Base.Tshirt_CamoUrban
	clothing: Jacket = Base.Jacket_ArmyCamoGreen
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves
	clothing: LeftWrist = Base.WristWatch_Left_DigitalBlack
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_Crafted_DenimBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_Eyes = Base.MakeUp_RedStripes2
	weapons: primary = Base.AssaultRifle2
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.LeadPipe
	ammo: primary = 3
	ammo: secondary = 2

[c5b5ef8c-d76d-40e9-8a83-9c0143d66b9c]
	general: modid = Bandits2
	general: cid = 6e147770-2d41-4fd2-ab7d-05a8acf4157b
	general: name = PrivateMilitia_08
	general: female = false
	general: skin = 1
	general: hairType = 8
	general: beardType = 1
	general: hairColor = 1
	general: health = 6
	general: strength = 5
	general: endurance = 5
	general: sight = 6
	general: exp1 = 7
	general: exp2 = 10
	general: exp3 = 0
	clothing: Neck = Base.ShemaghScarfFace
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Shirt = Base.Shirt_Denim
	clothing: TorsoExtraVest = Base.Vest_Hunting_Camo
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_Denim
	clothing: Socks = Base.Socks_Long
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: primary = Base.AssaultRifle2
	weapons: secondary = Base.Revolver
	weapons: melee = Base.IronBar
	ammo: primary = 2
	ammo: secondary = 2
	bag: name = Base.Bag_HideSlingBag

[a947c280-eaa6-4625-9e35-22f6499c1bed]
	general: modid = Bandits2
	general: cid = 6e147770-2d41-4fd2-ab7d-05a8acf4157b
	general: name = PrivateMilitia_07
	general: female = false
	general: skin = 1
	general: hairType = 8
	general: beardType = 1
	general: hairColor = 10
	general: health = 6
	general: strength = 7
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 10
	general: exp3 = 0
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Jacket = Base.Jacket_Black
	clothing: TorsoExtraVestBullet = Base.Vest_BulletArmy
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: LeftWrist = Base.WristWatch_Left_DigitalRed
	clothing: Pants = Base.Trousers_Crafted_DenimBlack
	clothing: Socks = Base.Socks_Long
	clothing: Shoes = Base.Shoes_Black
	tint: Mask = 5069133
	weapons: primary = Base.AssaultRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.BaseballBat_Nails
	ammo: primary = 3
	ammo: secondary = 1
	bag: name = Base.Bag_ALICEpack_Army

[f7d0e294-2da4-4d07-8e58-22fecbface66]
	general: modid = Bandits2
	general: cid = 6e147770-2d41-4fd2-ab7d-05a8acf4157b
	general: name = PrivateMilitia_06
	general: female = false
	general: skin = 1
	general: hairType = 1
	general: beardType = 1
	general: hairColor = 1
	general: health = 6
	general: strength = 5
	general: endurance = 5
	general: sight = 6
	general: exp1 = 2
	general: exp2 = 13
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: Tshirt = Base.Tshirt_ArmyGreen
	clothing: Jacket = Base.Jacket_ArmyOliveDrab
	clothing: TorsoExtraVestBullet = Base.Vest_BulletArmy
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Brown
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_Black
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	tint: Mask = 5069133
	weapons: primary = Base.Shotgun
	weapons: secondary = Base.Revolver_Short
	weapons: melee = Base.HandAxe
	ammo: primary = 3
	ammo: secondary = 2
	bag: name = Base.Bag_Satchel_Military

[7bb12c67-65bc-4fd9-9bf9-6b2e9bede2b4]
	general: modid = Bandits2
	general: cid = 6e147770-2d41-4fd2-ab7d-05a8acf4157b
	general: name = PrivateMilitia_05
	general: female = false
	general: skin = 1
	general: hairType = 15
	general: beardType = 1
	general: hairColor = 10
	general: health = 5
	general: strength = 5
	general: endurance = 6
	general: sight = 6
	general: exp1 = 2
	general: exp2 = 5
	general: exp3 = 0
	clothing: Hat = Base.Hat_BonnieHat_CamoGreen
	clothing: Tshirt = Base.Tshirt_CamoGreen
	clothing: TorsoExtraVestBullet = Base.Vest_BulletArmy
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_Crafted_DenimBlack
	clothing: Socks = Base.Socks_Long
	clothing: Shoes = Base.Shoes_Black
	clothing: MakeUp_FullFace = Base.MakeUp_CamoFullFace1
	weapons: primary = Base.Shotgun
	weapons: secondary = Base.Pistol2
	weapons: melee = Base.WoodAxe
	ammo: primary = 1
	ammo: secondary = 1
	bag: name = Base.Bag_Military

[6d417516-00c0-4183-a92c-2d2851fb107d]
	general: modid = Bandits2
	general: cid = 6e147770-2d41-4fd2-ab7d-05a8acf4157b
	general: name = PrivateMilitia_04
	general: female = false
	general: skin = 1
	general: hairType = 1
	general: beardType = 5
	general: hairColor = 8
	general: health = 6
	general: strength = 5
	general: endurance = 5
	general: sight = 6
	general: exp1 = 4
	general: exp2 = 10
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapArmy_Reverse
	clothing: Mask = Base.Hat_BandanaMask
	clothing: Eyes = Base.Glasses_Aviators
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Jacket = Base.Jacket_ArmyCamoMilius
	clothing: TorsoExtraVestBullet = Base.Vest_BulletArmy
	clothing: Hands = Base.Gloves_LeatherGlovesBrown
	clothing: LeftWrist = Base.WristWatch_Left_DigitalBlack
	clothing: Pants = Base.Trousers_Black
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: primary = Base.HuntingRifle
	weapons: secondary = Base.Revolver_Long
	weapons: melee = Base.KnifeButterfly
	ammo: primary = 2
	ammo: secondary = 2
	bag: name = Base.Bag_Satchel

[752dffdc-ae30-416b-a560-6545112c3820]
	general: modid = Bandits2
	general: cid = 6e147770-2d41-4fd2-ab7d-05a8acf4157b
	general: name = PrivateMilitia_03
	general: female = false
	general: skin = 1
	general: hairType = 8
	general: beardType = 5
	general: hairColor = 17
	general: health = 6
	general: strength = 5
	general: endurance = 5
	general: sight = 8
	general: exp1 = 2
	general: exp2 = 1
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFace
	clothing: Eyes = Base.Glasses_Shooting
	clothing: Tshirt = Base.Tshirt_ArmyGreen
	clothing: TorsoExtraVestBullet = Base.Vest_BulletArmy
	clothing: RightWrist = Base.Bracelet_ChainRightGold
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: FannyPackBack = Base.Bag_FannyPackBack
	clothing: Pants = Base.Trousers_JeanBaggy
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_Black
	clothing: MakeUp_FullFace = Base.MakeUp_CamoFullFace2
	tint: Mask = 3355443
	weapons: primary = Base.HuntingRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.HuntingKnife
	ammo: primary = 2
	ammo: secondary = 2
	bag: name = Base.Bag_Military

[63f30778-b84b-4b9b-ae8d-b166cd34322b]
	general: modid = Bandits2
	general: cid = 6e147770-2d41-4fd2-ab7d-05a8acf4157b
	general: name = PrivateMilitia_01
	general: female = false
	general: skin = 3
	general: hairType = 29
	general: beardType = 7
	general: hairColor = 12
	general: health = 6
	general: strength = 5
	general: endurance = 5
	general: sight = 6
	general: exp1 = 2
	general: exp2 = 3
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFace
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Tshirt = Base.Tshirt_CamoGreen
	clothing: Jacket = Base.Jacket_ArmyCamoGreen
	clothing: TorsoExtraVestBullet = Base.Vest_BulletArmy
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicMilitary
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_Black
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	tint: Mask = 3355443
	weapons: primary = Base.AssaultRifle2
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.BaseballBat_Metal
	ammo: primary = 3
	ammo: secondary = 2
	bag: name = Base.Bag_ALICEpack

[47e06602-9bc5-4a53-8a09-1b06a474791b]
	general: modid = Bandits2
	general: cid = cf115969-1f01-425e-9f42-bc4aec99555a
	general: name = Mafia_01
	general: female = false
	general: skin = 3
	general: hairType = 14
	general: beardType = 7
	general: hairColor = 11
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 1
	general: exp2 = 2
	general: exp3 = 0
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Neck = Base.Tie_Worn
	clothing: Shirt = Base.Shirt_FormalWhite
	clothing: VestTexture = Base.Vest_Waistcoat
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: ShoulderHolster = Base.HolsterShoulder
	clothing: Pants = Base.Trousers_Suit
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.FightingKnife
	ammo: secondary = 2

[8a700409-f6f4-4a66-8498-c920b5d0904e]
	general: modid = Bandits2
	general: cid = cf115969-1f01-425e-9f42-bc4aec99555a
	general: name = Mafia_03
	general: female = false
	general: skin = 4
	general: hairType = 13
	general: beardType = 4
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 1
	general: exp2 = 7
	general: exp3 = 10
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Neck = Base.Tie_Worn
	clothing: Shirt = Base.Shirt_FormalWhite
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: ShoulderHolster = Base.HolsterShoulder
	clothing: Pants = Base.Trousers_Suit
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: primary = Base.DoubleBarrelShotgun
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.HuntingKnife
	ammo: primary = 1
	ammo: secondary = 2
	bag: name = Base.Bag_SWAT

[c2333f91-a82d-4475-9360-526003d99e9b]
	general: modid = Bandits2
	general: cid = cf115969-1f01-425e-9f42-bc4aec99555a
	general: name = Mafia_04
	general: female = false
	general: skin = 3
	general: hairType = 14
	general: beardType = 8
	general: hairColor = 11
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 8
	general: exp3 = 0
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Shirt = Base.Shirt_FormalWhite
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: ShoulderHolster = Base.HolsterShoulder
	clothing: Pants = Base.Trousers_Suit
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.LargeKnife
	ammo: secondary = 2
	bag: name = Base.Bag_SWAT

[621d4c5a-6ed5-4e8e-8ec4-b72f94686fd5]
	general: modid = Bandits2
	general: cid = cf115969-1f01-425e-9f42-bc4aec99555a
	general: name = Mafia_05
	general: female = false
	general: skin = 3
	general: hairType = 14
	general: beardType = 5
	general: hairColor = 13
	general: health = 7
	general: strength = 6
	general: endurance = 6
	general: sight = 6
	general: exp1 = 1
	general: exp2 = 9
	general: exp3 = 0
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Neck = Base.Tie_Full
	clothing: Shirt = Base.Shirt_FormalWhite
	clothing: JacketSuit = Base.Suit_Jacket
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Left_MiddleFinger = Base.Ring_Left_MiddleFinger_Signet
	clothing: ShoulderHolster = Base.HolsterShoulder
	clothing: Pants = Base.Trousers_Suit
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.Katana
	ammo: secondary = 2

[cfc52f05-14c2-4cfb-9749-1180ecf623b8]
	general: modid = Bandits2
	general: cid = cf115969-1f01-425e-9f42-bc4aec99555a
	general: name = Mafia_06
	general: female = false
	general: skin = 3
	general: hairType = 17
	general: beardType = 10
	general: hairColor = 10
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 1
	general: exp2 = 2
	general: exp3 = 4
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Neck = Base.Tie_BowTieWorn
	clothing: Shirt = Base.Shirt_FormalWhite
	clothing: JacketSuit = Base.Suit_Jacket
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: ShoulderHolster = Base.HolsterShoulder
	clothing: Pants = Base.Trousers_Suit
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.KnifeButterfly
	ammo: secondary = 2
	bag: name = Base.Bag_SWAT

[91d5fa1f-18ab-4db0-ac91-507c178d23cc]
	general: modid = Bandits2
	general: cid = cf115969-1f01-425e-9f42-bc4aec99555a
	general: name = Mafia_07
	general: female = false
	general: skin = 3
	general: hairType = 15
	general: beardType = 10
	general: hairColor = 11
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 6
	general: exp1 = 1
	general: exp2 = 2
	general: exp3 = 0
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Neck = Base.Tie_BowTieWorn
	clothing: ShortSleeveShirt = Base.Shirt_FormalWhite_ShortSleeve
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: ShoulderHolster = Base.HolsterShoulder
	clothing: Pants = Base.Trousers_Suit
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: primary = Base.DoubleBarrelShotgun
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.Machete
	ammo: primary = 1
	ammo: secondary = 2

[522f3aa3-4be8-48e4-bffc-923d3fc310ad]
	general: modid = Bandits2
	general: cid = cf115969-1f01-425e-9f42-bc4aec99555a
	general: name = Mafia_08
	general: female = false
	general: skin = 3
	general: hairType = 1
	general: beardType = 10
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 1
	general: exp2 = 5
	general: exp3 = 10
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Neck = Base.Tie_BowTieWorn
	clothing: ShortSleeveShirt = Base.Shirt_FormalWhite_ShortSleeve
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: ShoulderHolster = Base.HolsterShoulder
	clothing: Pants = Base.Trousers_Suit
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.BareHands
	ammo: secondary = 2

[c40999a1-6624-43e7-a248-80e5a70e6432]
	general: modid = Bandits2
	general: cid = 48b1d4b0-ca4e-4b02-ab56-e1fff39afe48
	general: name = Leather_01
	general: female = false
	general: skin = 1
	general: hairType = 37
	general: beardType = 1
	general: hairColor = 19
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 6
	general: exp1 = 2
	general: exp2 = 1
	general: exp3 = 0
	clothing: Mask = Base.Hat_BandanaMask
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: Jacket = Base.Jacket_LeatherBarrelDogs
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_Eyes = Base.MakeUp_Crow
	weapons: primary = Base.Shotgun
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.BaseballBat_Metal
	ammo: primary = 1
	ammo: secondary = 2

[aac94c8a-d922-4764-8e5e-827f35873895]
	general: modid = Bandits2
	general: cid = 48b1d4b0-ca4e-4b02-ab56-e1fff39afe48
	general: name = Leather_02
	general: female = false
	general: skin = 1
	general: hairType = 23
	general: beardType = 1
	general: hairColor = 20
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 7
	general: exp3 = 0
	clothing: Mask = Base.Hat_BandanaMaskTINT
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: TorsoExtraVest = Base.Vest_Leather_Biker
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_FullFace = Base.MakeUp_SkullFace1
	tint: Mask = 10033690
	weapons: primary = Base.Shotgun
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.BaseballBat_Metal
	ammo: primary = 1
	ammo: secondary = 2
	bag: name = Base.Bag_SheetSlingBag

[b5039f4c-9397-4dc0-b147-c12192803724]
	general: modid = Bandits2
	general: cid = 48b1d4b0-ca4e-4b02-ab56-e1fff39afe48
	general: name = Leather_04
	general: female = false
	general: skin = 1
	general: hairType = 25
	general: beardType = 1
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 9
	general: exp3 = 0
	clothing: Neck = Base.ShemaghScarf
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: TorsoExtraVest = Base.Vest_Leather_WildRaccoons
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_FullFace = Base.MakeUp_BraveHeart
	weapons: primary = Base.DoubleBarrelShotgunSawnoff
	weapons: secondary = Base.Pistol
	weapons: melee = Base.BaseballBat_Metal_Bolts
	ammo: primary = 2
	ammo: secondary = 2

[45995e6c-c727-4c66-88c9-af5c170b17a5]
	general: modid = Bandits2
	general: cid = 48b1d4b0-ca4e-4b02-ab56-e1fff39afe48
	general: name = Leather_05
	general: female = false
	general: skin = 1
	general: hairType = 1
	general: beardType = 1
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 1
	general: exp3 = 0
	clothing: Neck = Base.ShemaghScarfFace
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: Jacket = Base.Jacket_LeatherIronRodent
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: primary = Base.Shotgun
	weapons: secondary = Base.Revolver
	weapons: melee = Base.BaseballBat_Nails
	ammo: primary = 1
	ammo: secondary = 2

[c553f42e-49a1-4d25-a62b-e6e538117d31]
	general: modid = Bandits2
	general: cid = 48b1d4b0-ca4e-4b02-ab56-e1fff39afe48
	general: name = Leather_09
	general: female = true
	general: skin = 2
	general: hairType = 11
	general: beardType = 1
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 8
	general: exp3 = 0
	clothing: Neck = Base.ShemaghScarfFace
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: Jacket = Base.Jacket_LeatherWildRacoons
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_Eyes = Base.MakeUp_RedStripes1
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.BaseballBat_RakeHead
	ammo: secondary = 2
	bag: name = Base.Bag_ClothSatchel_DenimBlack

[695a4ca9-78e4-4bf1-a635-9498283fab33]
	general: modid = Bandits2
	general: cid = 48b1d4b0-ca4e-4b02-ab56-e1fff39afe48
	general: name = Leather_10
	general: female = true
	general: skin = 2
	general: hairType = 29
	general: beardType = 1
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 9
	general: exp1 = 2
	general: exp2 = 4
	general: exp3 = 0
	clothing: Neck = Base.ShemaghScarfFace
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: Jacket = Base.Jacket_LeatherWildRacoons
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_JeanBaggy_Punk
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_Eyes = Base.MakeUp_Football
	weapons: primary = Base.HuntingRifle
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.BaseballBat_RakeHead
	ammo: primary = 1
	ammo: secondary = 2
	bag: name = Base.Bag_ClothSatchel_DenimBlack

[1bff031b-921c-47af-8889-84d7698cbf90]
	general: modid = Bandits2
	general: cid = 48b1d4b0-ca4e-4b02-ab56-e1fff39afe48
	general: name = Leather_07
	general: female = false
	general: skin = 2
	general: hairType = 26
	general: beardType = 2
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 11
	general: exp3 = 0
	clothing: Neck = Base.ShemaghScarf
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: Jacket = Base.Jacket_Leather_Punk
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_Eyes = Base.MakeUp_Football
	weapons: primary = Base.Shotgun
	weapons: secondary = Base.Revolver_Long
	weapons: melee = Base.BaseballBat_RakeHead
	ammo: primary = 1
	ammo: secondary = 2

[63c03733-6df5-4cd9-ab66-fd2027f22fe1]
	general: modid = Bandits2
	general: cid = 1eb2f74a-8d09-4346-8ba4-3a02665647e5
	general: name = Criminal_01
	general: female = false
	general: skin = 5
	general: hairType = 7
	general: beardType = 4
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 10
	general: exp3 = 0
	clothing: EarTop = Base.Earring_LoopSmall_Silver_Top
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Necklace = Base.Necklace_Gold
	clothing: Tshirt = Base.Tshirt_HipHop
	clothing: Sweater = Base.HoodieDOWN_WhiteTINT
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: BeltExtra = Base.HolsterSimple
	clothing: Pants = Base.Trousers_JeanBaggy
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Pistol
	weapons: melee = Base.BaseballBat
	ammo: secondary = 2

[430b1db9-8ae9-439b-a20d-a32587799821]
	general: modid = Bandits2
	general: cid = 1eb2f74a-8d09-4346-8ba4-3a02665647e5
	general: name = Criminal_02
	general: female = false
	general: skin = 4
	general: hairType = 7
	general: beardType = 1
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 10
	general: exp3 = 0
	clothing: EarTop = Base.Earring_LoopSmall_Gold_Top
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Necklace = Base.Necklace_Gold
	clothing: Tshirt = Base.Tshirt_HipHop
	clothing: SweaterHat = Base.HoodieUP_WhiteTINT
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: BeltExtra = Base.HolsterSimple
	clothing: Pants = Base.Trousers_JeanBaggy
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Pistol
	weapons: melee = Base.Crowbar
	ammo: secondary = 2

[28442598-0187-43ec-8e55-fdf8bcb53e61]
	general: modid = Bandits2
	general: cid = 1eb2f74a-8d09-4346-8ba4-3a02665647e5
	general: name = Criminal_03
	general: female = false
	general: skin = 3
	general: hairType = 13
	general: beardType = 8
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 10
	general: exp3 = 11
	clothing: Eyes = Base.Glasses_Cosmetic_Normal_HornRimmed
	clothing: Necklace = Base.Necklace_Gold
	clothing: Tshirt = Base.Tshirt_HipHop
	clothing: SweaterHat = Base.HoodieUP_WhiteTINT
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: BeltExtra = Base.HolsterSimple
	clothing: Pants = Base.Trousers_JeanBaggy
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Pistol2
	weapons: melee = Base.BoltCutters
	ammo: secondary = 1
	bag: name = Base.Bag_NormalHikingBag

[f13ade7e-b25e-426e-a59f-79d26baa7e79]
	general: modid = Bandits2
	general: cid = 1eb2f74a-8d09-4346-8ba4-3a02665647e5
	general: name = Criminal_04
	general: female = false
	general: skin = 3
	general: hairType = 8
	general: beardType = 5
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 7
	general: exp3 = 0
	clothing: Necklace = Base.Necklace_Gold
	clothing: Tshirt = Base.Tshirt_HipHop
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: BeltExtra = Base.HolsterSimple
	clothing: Pants = Base.Trousers_JeanBaggy
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Pistol2
	weapons: melee = Base.KnifeButterfly
	ammo: secondary = 2
	bag: name = Base.Bag_NormalHikingBag

[dc6ac9e7-cd80-4431-ae25-dda6c7565626]
	general: modid = Bandits2
	general: cid = 1eb2f74a-8d09-4346-8ba4-3a02665647e5
	general: name = Criminal_05
	general: female = false
	general: skin = 2
	general: hairType = 8
	general: beardType = 9
	general: hairColor = 1
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 3
	general: exp3 = 0
	clothing: Hat = Base.Hat_Beany
	clothing: Necklace = Base.Necklace_Gold
	clothing: Tshirt = Base.Tshirt_HipHop
	clothing: Sweater = Base.HoodieDOWN_WhiteTINT
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: BeltExtra = Base.HolsterSimple
	clothing: Pants = Base.Trousers_JeanBaggy
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Pistol2
	weapons: melee = Base.Axe
	ammo: secondary = 2
	bag: name = Base.Bag_NormalHikingBag

[9ef82a51-4aab-4ea8-a6c7-d791af501b6a]
	general: modid = Bandits2
	general: cid = 1eb2f74a-8d09-4346-8ba4-3a02665647e5
	general: name = Criminal_06
	general: female = false
	general: skin = 2
	general: hairType = 8
	general: beardType = 8
	general: hairColor = 1
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 11
	general: exp3 = 0
	clothing: Hat = Base.Hat_Beany
	clothing: Eyes = Base.Glasses_Prescription_Shooting
	clothing: Necklace = Base.Necklace_Gold
	clothing: Tshirt = Base.Tshirt_HipHop
	clothing: Sweater = Base.HoodieDOWN_WhiteTINT
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: BeltExtra = Base.HolsterSimple
	clothing: Pants = Base.Trousers_JeanBaggy
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: primary = Base.DoubleBarrelShotgunSawnoff
	weapons: secondary = Base.Pistol2
	weapons: melee = Base.HandAxe
	ammo: primary = 1
	ammo: secondary = 2
	bag: name = Base.Bag_Schoolbag_Kids

[11dde25a-127e-420d-9660-3d88cdc465a4]
	general: modid = Bandits2
	general: cid = 1eb2f74a-8d09-4346-8ba4-3a02665647e5
	general: name = Criminal_07
	general: female = true
	general: skin = 2
	general: hairType = 14
	general: beardType = 8
	general: hairColor = 1
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 4
	general: exp3 = 0
	clothing: Hat = Base.Hat_Beany
	clothing: Necklace = Base.Necklace_Gold
	clothing: Tshirt = Base.Tshirt_HipHop
	clothing: Sweater = Base.HoodieDOWN_WhiteTINT
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: BeltExtra = Base.HolsterSimple
	clothing: Pants = Base.Trousers_JeanBaggy
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: primary = Base.DoubleBarrelShotgunSawnoff
	weapons: secondary = Base.Pistol2
	weapons: melee = Base.HuntingKnife
	ammo: primary = 1
	ammo: secondary = 2
	bag: name = Base.Bag_Schoolbag_Kids

[7bc7668d-aa75-4ea7-a645-2086417af405]
	general: modid = Bandits2
	general: cid = 1eb2f74a-8d09-4346-8ba4-3a02665647e5
	general: name = Criminal_08
	general: female = true
	general: skin = 5
	general: hairType = 44
	general: beardType = 8
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 4
	general: exp3 = 0
	clothing: Necklace = Base.Necklace_Gold
	clothing: Tshirt = Base.Tshirt_HipHop
	clothing: SweaterHat = Base.HoodieUP_WhiteTINT
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: BeltExtra = Base.HolsterSimple
	clothing: Pants = Base.Trousers_JeanBaggy
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Pistol2
	weapons: melee = Base.FightingKnife
	ammo: secondary = 2

[baed2738-7e05-493d-9682-d66fb3debca4]
	general: modid = Bandits2
	general: cid = 1eb2f74a-8d09-4346-8ba4-3a02665647e5
	general: name = Criminal_09
	general: female = false
	general: skin = 3
	general: hairType = 8
	general: beardType = 4
	general: hairColor = 9
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 7
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapBlue_Reverse
	clothing: Necklace = Base.Necklace_Gold
	clothing: Tshirt = Base.Tshirt_HipHop
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: BeltExtra = Base.HolsterSimple
	clothing: ShortPants = Base.Shorts_LongDenim
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Pistol2
	weapons: melee = Base.KnifeButterfly
	ammo: secondary = 2
	bag: name = Base.Bag_NormalHikingBag

[b629d22e-d5db-4b96-94c8-1fa8b2616534]
	general: modid = Bandits2
	general: cid = f9e0dc17-95a0-4cb9-97f1-b04bfc448c96
	general: name = Hunter_01
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 4
	general: hairColor = 1
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 9
	general: exp1 = 12
	general: exp2 = 11
	general: exp3 = 0
	clothing: Hat = Base.Hat_BonnieHat_CamoGreen
	clothing: Tshirt = Base.Tshirt_Profession_VeterenRed
	clothing: Shirt = Base.Shirt_CamoGreen
	clothing: TorsoExtraVest = Base.Vest_Hunting_Grey
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_CamoGreen
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_FullFace = Base.MakeUp_CamoFullFace1
	weapons: primary = Base.HuntingRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.HuntingKnife
	ammo: primary = 2
	ammo: secondary = 1
	bag: name = Base.Bag_ALICEpack_Army

[75365390-d169-4f1e-9820-360ada990c7e]
	general: modid = Bandits2
	general: cid = f9e0dc17-95a0-4cb9-97f1-b04bfc448c96
	general: name = Hunter_02
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 7
	general: hairColor = 11
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 9
	general: exp1 = 12
	general: exp2 = 10
	general: exp3 = 0
	clothing: Hat = Base.Hat_BonnieHat_CamoGreen
	clothing: Tshirt = Base.Tshirt_Profession_VeterenRed
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: TorsoExtraVest = Base.Vest_Hunting_Camo
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_CamoGreen
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_Eyes = Base.MakeUp_CamoStripes
	weapons: primary = Base.HuntingRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.HuntingKnife
	ammo: primary = 2
	ammo: secondary = 1
	bag: name = Base.Bag_ALICEpack_Army

[3e59c52a-1741-4b6c-aa67-bec4e413b499]
	general: modid = Bandits2
	general: cid = f9e0dc17-95a0-4cb9-97f1-b04bfc448c96
	general: name = Hunter_03
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 8
	general: hairColor = 10
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 9
	general: exp1 = 12
	general: exp2 = 3
	general: exp3 = 2
	clothing: Hat = Base.Hat_BonnieHat_CamoGreen
	clothing: Tshirt = Base.Tshirt_Profession_VeterenRed
	clothing: Jacket = Base.Jacket_ArmyCamoGreen
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_CamoGreen
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_FullFace = Base.MakeUp_CamoFullFace2
	weapons: primary = Base.HuntingRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.HuntingKnife
	ammo: primary = 2
	ammo: secondary = 1
	bag: name = Base.Bag_ALICEpack_Army

[93853543-7ae0-4745-ae56-46c81b77bd13]
	general: modid = Bandits2
	general: cid = f9e0dc17-95a0-4cb9-97f1-b04bfc448c96
	general: name = Hunter_04
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 4
	general: hairColor = 13
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 9
	general: exp1 = 12
	general: exp2 = 4
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapArmy
	clothing: Tshirt = Base.Tshirt_Profession_VeterenRed
	clothing: Shirt = Base.Shirt_CamoGreen
	clothing: TorsoExtraVest = Base.Vest_Hunting_Grey
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_CamoGreen
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_Eyes = Base.MakeUp_Football
	weapons: primary = Base.HuntingRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.HuntingKnife
	ammo: primary = 2
	ammo: secondary = 1
	bag: name = Base.Bag_ALICEpack_Army

[915ba017-eeed-4cf1-90d9-c03a1f912b87]
	general: modid = Bandits2
	general: cid = f9e0dc17-95a0-4cb9-97f1-b04bfc448c96
	general: name = Hunter_05
	general: female = false
	general: skin = 2
	general: hairType = 1
	general: beardType = 5
	general: hairColor = 19
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 9
	general: exp1 = 12
	general: exp2 = 8
	general: exp3 = 2
	clothing: Hat = Base.Hat_BaseballCapArmy_Reverse
	clothing: Tshirt = Base.Tshirt_Profession_VeterenRed
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: TorsoExtraVest = Base.Vest_Hunting_Camo
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_CamoGreen
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_FullFace = Base.MakeUp_CamoFullFace1
	weapons: primary = Base.HuntingRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.HuntingKnife
	ammo: primary = 2
	ammo: secondary = 1
	bag: name = Base.Bag_ALICEpack_Army

[107c0de2-d96b-4cab-97a4-a819818a287f]
	general: modid = Bandits2
	general: cid = f9e0dc17-95a0-4cb9-97f1-b04bfc448c96
	general: name = Hunter_06
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 8
	general: hairColor = 2
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 9
	general: exp1 = 12
	general: exp2 = 13
	general: exp3 = 2
	clothing: Hat = Base.Hat_BaseballCapArmy
	clothing: Tshirt = Base.Tshirt_Profession_VeterenRed
	clothing: Jacket = Base.Jacket_ArmyCamoGreen
	clothing: BeltExtra = Base.HolsterSimple_Black
	clothing: Pants = Base.Trousers_CamoGreen
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_FullFace = Base.MakeUp_CamoFullFace2
	weapons: primary = Base.HuntingRifle
	weapons: secondary = Base.Pistol
	weapons: melee = Base.HuntingKnife
	ammo: primary = 2
	ammo: secondary = 1
	bag: name = Base.Bag_ALICEpack_Army

[329ae89c-6f32-4f2c-9378-90b2cc48315e]
	general: modid = Bandits2
	general: cid = c5c7f769-e5e8-44bb-ada6-cdf00ee2c234
	general: name = Baseball_02
	general: female = false
	general: skin = 2
	general: hairType = 8
	general: beardType = 4
	general: hairColor = 11
	general: health = 7
	general: strength = 6
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 7
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapKY_Red
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: ShortSleeveShirt = Base.Shirt_Baseball_KY
	clothing: Pants = Base.Trousers_WhiteTEXTURE
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_RedTrainers
	weapons: melee = Base.BaseballBat

[ecb7a41b-5c6d-4654-baa8-62a72b31f978]
	general: modid = Bandits2
	general: cid = c5c7f769-e5e8-44bb-ada6-cdf00ee2c234
	general: name = Baseball_03
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 5
	general: hairColor = 3
	general: health = 6
	general: strength = 7
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 10
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballHelmet_KY
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: ShortSleeveShirt = Base.Shirt_Baseball_KY
	clothing: Pants = Base.Trousers_WhiteTEXTURE
	clothing: Calf_Right = Base.ShinKneeGuard_R_Baseball
	clothing: Calf_Left = Base.ShinKneeGuard_L_Baseball
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_RedTrainers
	weapons: melee = Base.BaseballBat_Nails

[9a977bec-d8f8-4516-88b7-8448f0840f82]
	general: modid = Bandits2
	general: cid = c5c7f769-e5e8-44bb-ada6-cdf00ee2c234
	general: name = Baseball_04
	general: female = false
	general: skin = 3
	general: hairType = 8
	general: beardType = 1
	general: hairColor = 11
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 9
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballCapRed_Reverse
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: ShortSleeveShirt = Base.Shirt_Baseball_KY
	clothing: Pants = Base.Trousers_WhiteTEXTURE
	clothing: Calf_Right = Base.ShinKneeGuardSpike_R_Baseball
	clothing: Calf_Left = Base.ShinKneeGuardSpike_L_Baseball
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_RedTrainers
	weapons: melee = Base.BaseballBat_Metal

[8fbcfaf6-1f69-48a6-a944-e7a280e3389b]
	general: modid = Bandits2
	general: cid = c5c7f769-e5e8-44bb-ada6-cdf00ee2c234
	general: name = Baseball_05
	general: female = false
	general: skin = 3
	general: hairType = 8
	general: beardType = 7
	general: hairColor = 9
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 12
	general: exp2 = 0
	general: exp3 = 0
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: ShortSleeveShirt = Base.Shirt_Baseball_KY
	clothing: Pants = Base.Trousers_WhiteTEXTURE
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_RedTrainers
	weapons: melee = Base.BaseballBat_Can

[a1607dbd-2f1a-4837-ba4f-8af7c2f11975]
	general: modid = Bandits2
	general: cid = c5c7f769-e5e8-44bb-ada6-cdf00ee2c234
	general: name = Baseball_06
	general: female = false
	general: skin = 5
	general: hairType = 7
	general: beardType = 7
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 12
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballHelmet_KY
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: ShortSleeveShirt = Base.Shirt_Baseball_KY
	clothing: Pants = Base.Trousers_WhiteTEXTURE
	clothing: Calf_Right = Base.ShinKneeGuard_R_Baseball
	clothing: Calf_Left = Base.ShinKneeGuard_L_Baseball
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_RedTrainers
	weapons: melee = Base.BaseballBat_Nails

[fd058603-7aea-49ed-8bc0-412ed25cd3b9]
	general: modid = Bandits2
	general: cid = b7d3a430-e966-48e8-97fa-9078c8d848a4
	general: name = Blood_Drinker
	general: female = false
	general: skin = 1
	general: hairType = 27
	general: beardType = 1
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 8
	general: sight = 9
	general: exp1 = 1
	general: exp2 = 9
	general: exp3 = 0
	clothing: Ears = Base.Earring_BirdSkull
	clothing: MaskEyes = Base.Hat_BoneMask
	clothing: Necklace = Base.Necklace_Teeth
	clothing: Gorget = Base.Necklace_Choker_Bone
	clothing: Tshirt = Base.Bandeau_Hide
	clothing: ForeArm_Right = Base.VambraceBone_Right
	clothing: ForeArm_Left = Base.VambraceBone_Left
	clothing: Hands = Base.Gloves_LeatherWrap
	clothing: Pants = Base.Trousers_Hide
	clothing: Calf_Right = Base.GreaveBone_Right
	clothing: Calf_Left = Base.GreaveBone_Left
	clothing: Shoes = Base.Shoes_LeatherWrap
	weapons: melee = Base.SharpBone_Long

[b51839bf-e966-475e-8359-fd819c52bb80]
	general: modid = Bandits2
	general: cid = b7d3a430-e966-48e8-97fa-9078c8d848a4
	general: name = Bone_Crusher
	general: female = false
	general: skin = 1
	general: hairType = 37
	general: beardType = 1
	general: hairColor = 12
	general: health = 9
	general: strength = 9
	general: endurance = 9
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 13
	general: exp3 = 6
	clothing: Ears = Base.Earring_BoarTusk
	clothing: MaskEyes = Base.Hat_HockeyMask_MetalScrap
	clothing: Necklace = Base.Necklace_SkullSmall_Multi
	clothing: Gorget = Base.Necklace_Choker_Bone
	clothing: UnderwearBottom = Base.Briefs_Hide
	clothing: ShoulderpadRight = Base.Shoulderpad_Bone_R
	clothing: ShoulderpadLeft = Base.Shoulderpad_Bone_L
	clothing: ForeArm_Right = Base.VambraceBone_Right
	clothing: ForeArm_Left = Base.VambraceBone_Left
	clothing: Hands = Base.Gloves_BoneGloves
	clothing: Pants = Base.Trousers_Hide
	clothing: Thigh_Right = Base.ThighBone_R
	clothing: Thigh_Left = Base.ThighBone_L
	clothing: Calf_Right = Base.GreaveBone_Right
	clothing: Calf_Left = Base.GreaveBone_Left
	weapons: melee = Base.BlockMaul

[5cf6c33b-d119-433f-89ea-c03dc8aafa92]
	general: modid = Bandits2
	general: cid = b7d3a430-e966-48e8-97fa-9078c8d848a4
	general: name = Flesher
	general: female = false
	general: skin = 1
	general: hairType = 1
	general: beardType = 10
	general: hairColor = 12
	general: health = 7
	general: strength = 6
	general: endurance = 6
	general: sight = 3
	general: exp1 = 4
	general: exp2 = 8
	general: exp3 = 6
	clothing: Necklace = Base.Necklace_BoarTusk_Multi
	clothing: TorsoExtra = Base.Apron_Hide
	clothing: Pants = Base.Trousers_Hide
	clothing: Shoes = Base.Shoes_CrudeLeatherFootwear
	weapons: melee = Base.Axe_ScrapCleaver
	bag: name = Base.Bag_HideSlingBag

[52ef632e-9688-4eee-99a9-a8abbe8017ec]
	general: modid = Bandits2
	general: cid = b7d3a430-e966-48e8-97fa-9078c8d848a4
	general: name = Hidden_Fang
	general: female = false
	general: skin = 1
	general: hairType = 15
	general: beardType = 1
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 7
	general: exp1 = 14
	general: exp2 = 6
	general: exp3 = 3
	clothing: Necklace = Base.Necklace_BoarTusk
	clothing: Tshirt = Base.Tshirt_BluesCountry
	clothing: Jacket = Base.Jacket_LeatherIronRodent
	clothing: UnderwearBottom = Base.Briefs_Hide
	clothing: Pants = Base.TrousersMesh_DenimLight
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	weapons: melee = Base.HuntingKnife
	bag: name = Base.Bag_CrudeLeatherBag

[f47ded47-b927-4ac9-94ee-dabe6da34e5e]
	general: modid = Bandits2
	general: cid = b7d3a430-e966-48e8-97fa-9078c8d848a4
	general: name = Proven
	general: female = false
	general: skin = 1
	general: hairType = 24
	general: beardType = 1
	general: hairColor = 12
	general: health = 6
	general: strength = 7
	general: endurance = 6
	general: sight = 4
	general: exp1 = 11
	general: exp2 = 6
	general: exp3 = 10
	clothing: Necklace = Base.Necklace_BoarTusk
	clothing: Gorget = Base.Necklace_Choker_Bone
	clothing: TankTop = Base.Vest_Hide
	clothing: ShoulderpadRight = Base.Shoulderpad_Bone_R
	clothing: ForeArm_Right = Base.VambraceBone_Right
	clothing: ForeArm_Left = Base.VambraceBone_Left
	clothing: Pants = Base.Trousers_Hide
	clothing: Thigh_Right = Base.ThighBone_R
	clothing: Thigh_Left = Base.ThighBone_L
	clothing: Calf_Right = Base.GreaveBone_Right
	clothing: Calf_Left = Base.GreaveBone_Left
	clothing: Shoes = Base.Shoes_HideBoots
	weapons: melee = Base.BoneClub_Spiked
	bag: name = Base.Bag_HideSatchel

[364f91f8-ee65-4a6a-ae69-3ab17fda5c21]
	general: modid = Bandits2
	general: cid = b7d3a430-e966-48e8-97fa-9078c8d848a4
	general: name = Unproven
	general: female = false
	general: skin = 1
	general: hairType = 1
	general: beardType = 1
	general: hairColor = 1
	general: health = 6
	general: strength = 6
	general: endurance = 6
	general: sight = 4
	general: exp1 = 5
	general: exp2 = 6
	general: exp3 = 10
	clothing: Gorget = Base.Necklace_Choker_Bone
	clothing: Hands = Base.Gloves_BoneGloves
	clothing: Pants = Base.Trousers_Hide
	clothing: Shoes = Base.Shoes_CrudeLeatherFootwear
	weapons: melee = Base.BoneClub

[e530b385-0889-4dba-a7e0-61b3b98cc4da]
	general: modid = Bandits2
	general: cid = c5c7f769-e5e8-44bb-ada6-cdf00ee2c234
	general: name = Baseball_01
	general: female = false
	general: skin = 1
	general: hairType = 8
	general: beardType = 7
	general: hairColor = 1
	general: health = 7
	general: strength = 7
	general: endurance = 6
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 3
	general: exp3 = 0
	clothing: Hat = Base.Hat_BaseballHelmet_KY
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: ShortSleeveShirt = Base.Shirt_Baseball_KY
	clothing: Pants = Base.Trousers_WhiteTEXTURE
	clothing: Calf_Right = Base.ShinKneeGuardSpike_R_Baseball
	clothing: Calf_Left = Base.ShinKneeGuardSpike_L_Baseball
	clothing: Socks = Base.Socks_Ankle_White
	clothing: Shoes = Base.Shoes_RedTrainers
	weapons: melee = Base.BaseballBat_Nails

[ebbb1c3c-1cef-43c4-9d66-d3dc36eb7df5]
	general: modid = Bandits2
	general: cid = 8db5a57f-b0a9-4b04-9228-beeadd2db2fa
	general: name = Buther_01
	general: female = false
	general: skin = 1
	general: hairType = 1
	general: beardType = 1
	general: hairColor = 1
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 5
	general: exp2 = 0
	general: exp3 = 0
	clothing: MaskEyes = Base.Hat_HockeyMask_Silver
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: TorsoExtra = Base.Apron_Black
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_Black
	weapons: melee = Base.MeatCleaver

[8e55ed56-ae7a-4890-85b8-2edfc84112d9]
	general: modid = Bandits2
	general: cid = 8db5a57f-b0a9-4b04-9228-beeadd2db2fa
	general: name = Buther_02
	general: female = false
	general: skin = 2
	general: hairType = 1
	general: beardType = 1
	general: hairColor = 1
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 5
	general: exp2 = 0
	general: exp3 = 0
	clothing: MaskEyes = Base.Hat_HockeyMask_Silver
	clothing: Shirt = Base.Shirt_Crafted_DenimBlack
	clothing: Jacket = Base.Jacket_Black
	clothing: TorsoExtra = Base.Apron_Black
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_Black
	weapons: melee = Base.MeatCleaver

[80c566ea-c407-4375-a0c7-bccac4731a84]
	general: modid = Bandits2
	general: cid = 8db5a57f-b0a9-4b04-9228-beeadd2db2fa
	general: name = Buther_03
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 5
	general: exp2 = 0
	general: exp3 = 0
	clothing: MaskEyes = Base.Hat_HockeyMask_Silver
	clothing: TankTop = Base.Vest_DefaultTEXTURE
	clothing: Jacket = Base.Jacket_Black
	clothing: TorsoExtra = Base.Apron_Black
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_Black
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_Black
	weapons: melee = Base.MeatCleaver

[a11819f6-d1b3-455e-b10c-3a0e3923d3e5]
	general: modid = Bandits2
	general: cid = 8db5a57f-b0a9-4b04-9228-beeadd2db2fa
	general: name = Buther_04
	general: female = false
	general: skin = 2
	general: hairType = 8
	general: beardType = 1
	general: hairColor = 11
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 5
	general: exp2 = 0
	general: exp3 = 0
	clothing: MaskEyes = Base.Hat_HockeyMask_Silver
	clothing: ShortSleeveShirt = Base.Shirt_FormalWhite_ShortSleeve
	clothing: Jacket = Base.Jacket_Black
	clothing: TorsoExtra = Base.Apron_Leather
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_Black
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_Black
	weapons: melee = Base.Machete

[cf9288e9-d7c9-44db-a195-d84b79346dae]
	general: modid = Bandits2
	general: cid = 8db5a57f-b0a9-4b04-9228-beeadd2db2fa
	general: name = Buther_05
	general: female = false
	general: skin = 2
	general: hairType = 8
	general: beardType = 1
	general: hairColor = 2
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 5
	general: exp2 = 2
	general: exp3 = 0
	clothing: MaskEyes = Base.Hat_HockeyMask_Silver
	clothing: ShortSleeveShirt = Base.Shirt_NoSleeves_Crafted_DenimBlack
	clothing: Jacket = Base.Jacket_Black
	clothing: TorsoExtra = Base.Apron_Leather
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_Black
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_Brown
	weapons: melee = Base.Machete

[56b949e5-f622-4fa9-ba61-2c0c2eb75e48]
	general: modid = Bandits2
	general: cid = 8db5a57f-b0a9-4b04-9228-beeadd2db2fa
	general: name = Buther_06
	general: female = false
	general: skin = 5
	general: hairType = 7
	general: beardType = 1
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 5
	general: exp2 = 2
	general: exp3 = 0
	clothing: MaskEyes = Base.Hat_HockeyMask_Silver
	clothing: Tshirt = Base.Tshirt_DefaultDECAL
	clothing: Shirt = Base.Shirt_Crafted_Cotton
	clothing: Jacket = Base.Jacket_Black
	clothing: TorsoExtra = Base.Apron_Leather
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: Pants = Base.Trousers_Black
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_Brown
	weapons: melee = Base.Machete

[5c819caf-bde8-47f9-9d5a-859eb48ec910]
	general: modid = Bandits2
	general: cid = 8365593d-f3b2-4e93-a96f-29315f83c51f
	general: name = Prison_01
	general: female = false
	general: skin = 1
	general: hairType = 1
	general: beardType = 8
	general: hairColor = 3
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 3
	general: exp2 = 10
	general: exp3 = 0
	general: bid = 5c819caf-bde8-47f9-9d5a-859eb48ec910
	clothing: Boilersuit = Base.Boilersuit_PrisonerKhaki
	clothing: BeltExtra = Base.HolsterSimple_Brown
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Pistol
	weapons: melee = Base.MetalBar
	ammo: secondary = 1

[74001c94-fc95-4ce3-be40-ec3211e75dab]
	general: modid = Bandits2
	general: cid = 8365593d-f3b2-4e93-a96f-29315f83c51f
	general: name = Prison_02
	general: female = false
	general: skin = 1
	general: hairType = 29
	general: beardType = 8
	general: hairColor = 16
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 4
	general: bid = 74001c94-fc95-4ce3-be40-ec3211e75dab
	clothing: Boilersuit = Base.Boilersuit_PrisonerKhaki
	clothing: AmmoStrap = Base.AmmoStrap_Shells
	clothing: BeltExtra = Base.HolsterSimple_Brown
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: primary = Base.DoubleBarrelShotgun
	weapons: secondary = Base.Pistol
	weapons: melee = Base.MetalBar
	ammo: primary = 1
	ammo: secondary = 2
	bag: name = Base.Bag_InmateEscapedBag

[cd37ae95-af44-4c09-b167-0066b4580ee9]
	general: modid = Bandits2
	general: cid = 8365593d-f3b2-4e93-a96f-29315f83c51f
	general: name = Prison_03
	general: female = false
	general: skin = 5
	general: hairType = 1
	general: beardType = 10
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 12
	general: exp3 = 10
	general: bid = cd37ae95-af44-4c09-b167-0066b4580ee9
	clothing: Boilersuit = Base.Boilersuit_PrisonerKhaki
	clothing: BeltExtra = Base.HolsterSimple_Brown
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: primary = Base.DoubleBarrelShotgun
	weapons: secondary = Base.Pistol
	weapons: melee = Base.MetalBar
	ammo: primary = 1
	ammo: secondary = 2

[7b8bb39e-bde2-48c6-81cc-9b4b119e9521]
	general: modid = Bandits2
	general: cid = 8365593d-f3b2-4e93-a96f-29315f83c51f
	general: name = Prison_04
	general: female = false
	general: skin = 5
	general: hairType = 7
	general: beardType = 9
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 3
	general: exp2 = 7
	general: exp3 = 10
	general: bid = 7b8bb39e-bde2-48c6-81cc-9b4b119e9521
	clothing: Boilersuit = Base.Boilersuit_PrisonerKhaki
	clothing: BeltExtra = Base.HolsterSimple_Brown
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Pistol
	weapons: melee = Base.IronBar
	ammo: secondary = 3
	bag: name = Base.Bag_DuffelBag

[d93558ef-5d36-45c1-ab7b-d0294c993b8f]
	general: modid = Bandits2
	general: cid = 8365593d-f3b2-4e93-a96f-29315f83c51f
	general: name = Prison_05
	general: female = false
	general: skin = 3
	general: hairType = 14
	general: beardType = 7
	general: hairColor = 13
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 7
	general: exp3 = 10
	general: bid = d93558ef-5d36-45c1-ab7b-d0294c993b8f
	clothing: Boilersuit = Base.Boilersuit_PrisonerKhaki
	clothing: BeltExtra = Base.HolsterSimple_Brown
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Revolver_Long
	weapons: melee = Base.IronBar
	ammo: secondary = 2
	bag: name = Base.Bag_BreakdownBag

[e1d59775-6822-4b76-986f-906e467825dc]
	general: modid = Bandits2
	general: cid = 8365593d-f3b2-4e93-a96f-29315f83c51f
	general: name = Prison_06
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 7
	general: hairColor = 9
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 12
	general: exp3 = 10
	general: bid = e1d59775-6822-4b76-986f-906e467825dc
	clothing: Eyes = Base.Glasses_CatsEye
	clothing: Boilersuit = Base.Boilersuit_PrisonerKhaki
	clothing: BeltExtra = Base.HolsterSimple_Brown
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Random
	weapons: secondary = Base.Revolver_Long
	weapons: melee = Base.IronBar
	ammo: secondary = 2

[1655bc37-9444-4a4b-aa4e-06912358db37]
	general: modid = Bandits2
	general: cid = e42fc351-dd10-4a0c-a154-b383cef3b987
	general: name = Wedding_01
	general: female = true
	general: skin = 1
	general: hairType = 22
	general: beardType = 1
	general: hairColor = 1
	general: health = 6
	general: strength = 5
	general: endurance = 5
	general: sight = 6
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Hat = Base.Hat_WeddingVeil
	clothing: FullSuit = Base.WeddingDress
	clothing: UnderwearExtra1 = Base.StockingsWhite
	clothing: Left_MiddleFinger = Base.Ring_Left_MiddleFinger_GoldDiamond
	clothing: Left_RingFinger = Base.Ring_Left_RingFinger_Gold
	clothing: Shoes = Base.Shoes_Strapped
	weapons: secondary = Base.Revolver_Short
	weapons: melee = Base.BareHands
	ammo: secondary = 2

[5907ece2-7e04-4d60-bd57-c4dc0a630525]
	general: modid = Bandits2
	general: cid = e42fc351-dd10-4a0c-a154-b383cef3b987
	general: name = Wedding_02
	general: female = false
	general: skin = 2
	general: hairType = 17
	general: beardType = 4
	general: hairColor = 11
	general: health = 6
	general: strength = 5
	general: endurance = 5
	general: sight = 7
	general: exp1 = 0
	general: exp2 = 0
	general: exp3 = 0
	clothing: Neck = Base.Tie_BowTieFull
	clothing: Shirt = Base.Shirt_FormalWhite
	clothing: JacketSuit = Base.WeddingJacket
	clothing: Left_RingFinger = Base.Ring_Left_RingFinger_Gold
	clothing: Pants = Base.Trousers_Black
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_Black
	weapons: secondary = Base.Revolver_Long
	weapons: melee = Base.FireplacePoker
	ammo: secondary = 2

[91cf5a83-08d5-421b-b57a-486432e69dad]
	general: modid = Bandits2
	general: cid = cf115969-1f01-425e-9f42-bc4aec99555a
	general: name = Mafia_09
	general: female = false
	general: skin = 3
	general: hairType = 5
	general: beardType = 10
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 1
	general: exp2 = 2
	general: exp3 = 10
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Neck = Base.Tie_Full
	clothing: Shirt = Base.Shirt_FormalTINT
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: ShoulderHolster = Base.HolsterShoulder
	clothing: Pants = Base.Trousers_Suit
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	tint: Shirt = 3355443
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.BareHands
	ammo: secondary = 2

[2439555e-1cb9-4aba-8a0a-b6176979405d]
	general: modid = Bandits2
	general: cid = cf115969-1f01-425e-9f42-bc4aec99555a
	general: name = Mafia_10
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 4
	general: hairColor = 18
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 3
	general: exp1 = 1
	general: exp2 = 2
	general: exp3 = 7
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Neck = Base.Tie_Worn
	clothing: Shirt = Base.Shirt_FormalTINT
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: ShoulderHolster = Base.HolsterShoulder
	clothing: Pants = Base.Trousers_Suit
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	tint: Shirt = 3355443
	weapons: primary = Base.DoubleBarrelShotgun
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.HuntingKnife
	ammo: primary = 1
	ammo: secondary = 2
	bag: name = Base.Bag_SWAT

[be3daebf-b3f5-412e-a25e-79b2fa2c3f84]
	general: modid = Bandits2
	general: cid = f8aa0e8c-92ee-4dce-99e8-e4cc3a5a8fbe
	general: name = Robber_03
	general: female = false
	general: skin = 5
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 11
	general: health = 3
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 7
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: Sweater = Base.Jumper_TankTopTINT
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: Pants = Base.Trousers_DefaultTEXTURE_TINT
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	tint: Mask = 3355443
	tint: TankTop = 3355443
	tint: Sweater = 6710886
	tint: Pants = 6710886
	weapons: secondary = Base.Revolver
	weapons: melee = Base.Crowbar
	ammo: secondary = 1
	bag: name = Base.Bag_DuffelBagTINT

[37f81f27-edfd-45b7-ba79-3a213fa2d7c5]
	general: modid = Bandits2
	general: cid = f8aa0e8c-92ee-4dce-99e8-e4cc3a5a8fbe
	general: name = Robber_02
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 1
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 7
	general: exp2 = 2
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: Jacket = Base.Jacket_WhiteTINT
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: Pants = Base.Trousers_DefaultTEXTURE_TINT
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	tint: Mask = 3355443
	tint: TankTop = 3355443
	tint: Jacket = 3355443
	tint: Pants = 6710886
	weapons: secondary = Base.Revolver
	weapons: melee = Base.Crowbar
	ammo: secondary = 1
	bag: name = Base.Bag_DuffelBagTINT

[5c33bd9c-90bc-4e51-b2e4-15adb563502a]
	general: modid = Bandits2
	general: cid = f8aa0e8c-92ee-4dce-99e8-e4cc3a5a8fbe
	general: name = Robber_04
	general: female = false
	general: skin = 1
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 2
	general: health = 3
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 3
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: Sweater = Base.Jumper_PoloNeck
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	tint: Mask = 3355443
	tint: TankTop = 3355443
	tint: Sweater = 3355443
	tint: Pants = 6710886
	weapons: secondary = Base.Pistol
	weapons: melee = Base.BoltCutters
	ammo: secondary = 1
	bag: name = Base.Bag_DuffelBagTINT

[cb174354-7f72-4e29-933f-00263c5122f0]
	general: modid = Bandits2
	general: cid = f8aa0e8c-92ee-4dce-99e8-e4cc3a5a8fbe
	general: name = Robber_01
	general: female = false
	general: skin = 1
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 2
	general: health = 3
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 3
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: Sweater = Base.Jumper_PoloNeck
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: Pants = Base.Trousers_DefaultTEXTURE_TINT
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	tint: Mask = 3355443
	tint: TankTop = 3355443
	tint: Sweater = 3355443
	tint: Pants = 6710886
	weapons: secondary = Base.Revolver
	weapons: melee = Base.Crowbar
	ammo: secondary = 1
	bag: name = Base.Bag_DuffelBagTINT

[cf9b208b-0476-4df0-95af-cccd28547831]
	general: modid = Bandits2
	general: cid = f8aa0e8c-92ee-4dce-99e8-e4cc3a5a8fbe
	general: name = Robber_05
	general: female = false
	general: skin = 2
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 1
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 7
	general: exp2 = 2
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: Jacket = Base.Jacket_WhiteTINT
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: Pants = Base.Trousers_CamoUrban
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	tint: Mask = 3355443
	tint: TankTop = 3355443
	tint: Jacket = 3355443
	tint: Pants = 6710886
	weapons: secondary = Base.Pistol
	weapons: melee = Base.Crowbar
	ammo: secondary = 1
	bag: name = Base.Bag_DuffelBagTINT

[9512e5bc-00b6-4cce-8a00-8429714bb22a]
	general: modid = Bandits2
	general: cid = f8aa0e8c-92ee-4dce-99e8-e4cc3a5a8fbe
	general: name = Robber_06
	general: female = false
	general: skin = 5
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 11
	general: health = 3
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 7
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: SweaterHat = Base.HoodieUP_WhiteTINT
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: Pants = Base.Trousers_CamoUrban
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	tint: Mask = 3355443
	tint: TankTop = 3355443
	tint: SweaterHat = 3355443
	tint: Pants = 6710886
	weapons: secondary = Base.Revolver
	weapons: melee = Base.Crowbar
	ammo: secondary = 1
	bag: name = Base.Bag_DuffelBagTINT

[bb965377-9074-403b-8ff3-ab95ef9b37dd]
	general: modid = Bandits2
	general: cid = f8aa0e8c-92ee-4dce-99e8-e4cc3a5a8fbe
	general: name = Robber_07
	general: female = false
	general: skin = 5
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 11
	general: health = 3
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 7
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: SweaterHat = Base.HoodieUP_WhiteTINT
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: Pants = Base.Trousers_Crafted_DenimBlack
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	tint: Mask = 3355443
	tint: TankTop = 3355443
	tint: SweaterHat = 3355443
	tint: Pants = 6710886
	weapons: primary = Base.DoubleBarrelShotgun
	weapons: melee = Base.BoltCutters
	ammo: primary = 1
	bag: name = Base.Bag_DuffelBagTINT

[263b60d5-8299-4567-bd3d-4b95a2c2c86b]
	general: modid = Bandits2
	general: cid = f8aa0e8c-92ee-4dce-99e8-e4cc3a5a8fbe
	general: name = Robber_08
	general: female = true
	general: skin = 4
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 11
	general: health = 3
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 4
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: SweaterHat = Base.HoodieUP_WhiteTINT
	clothing: UnderwearExtra1 = Base.TightsFishnets
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: Skirt = Base.Skirt_Mini
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	tint: Mask = 3355443
	tint: TankTop = 3355443
	tint: SweaterHat = 3355443
	tint: Skirt = 3355443
	weapons: secondary = Base.Revolver_Short
	weapons: melee = Base.BoltCutters
	ammo: secondary = 1
	bag: name = Base.Bag_DuffelBagTINT

[ec7ce557-79eb-4e96-ace0-03a6ec24cbb9]
	general: modid = Bandits2
	general: cid = f8aa0e8c-92ee-4dce-99e8-e4cc3a5a8fbe
	general: name = Robber_09
	general: female = true
	general: skin = 3
	general: hairType = 13
	general: beardType = 1
	general: hairColor = 11
	general: health = 3
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 8
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: SweaterHat = Base.HoodieUP_WhiteTINT
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	tint: Mask = 3355443
	tint: TankTop = 3355443
	tint: SweaterHat = 3355443
	weapons: secondary = Base.Revolver_Short
	weapons: melee = Base.IronBar
	ammo: secondary = 1
	bag: name = Base.Bag_DuffelBagTINT

[a7556865-b536-4840-b043-70473ccb9d14]
	general: modid = Bandits2
	general: cid = f8aa0e8c-92ee-4dce-99e8-e4cc3a5a8fbe
	general: name = Robber_10
	general: female = true
	general: skin = 2
	general: hairType = 15
	general: beardType = 1
	general: hairColor = 1
	general: health = 3
	general: strength = 5
	general: endurance = 5
	general: sight = 4
	general: exp1 = 2
	general: exp2 = 8
	general: exp3 = 10
	clothing: Mask = Base.Hat_BalaclavaFull
	clothing: TankTop = Base.Vest_DefaultTEXTURE_TINT
	clothing: SweaterHat = Base.HoodieUP_WhiteTINT
	clothing: UnderwearExtra1 = Base.TightsBlackSemiTrans
	clothing: Hands = Base.Gloves_FingerlessLeatherGloves_Black
	clothing: LeftWrist = Base.WristWatch_Left_ClassicGold
	clothing: Skirt = Base.Skirt_Mini
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_BlackBoots
	tint: Mask = 3355443
	tint: TankTop = 3355443
	tint: SweaterHat = 3355443
	tint: Skirt = 3355443
	weapons: secondary = Base.Revolver_Short
	weapons: melee = Base.IronBar
	ammo: secondary = 1
	bag: name = Base.Bag_DuffelBagTINT

[cf63fb2e-ca3e-477e-bc8d-a01db4ce2f24]
	general: modid = Bandits2
	general: cid = 94d0c40a-539f-480a-883e-f3fdf15c703f
	general: name = Spike_01
	general: female = false
	general: skin = 1
	general: hairType = 37
	general: beardType = 7
	general: hairColor = 1
	general: health = 3
	general: strength = 4
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 3
	general: exp3 = 0
	clothing: Tshirt = Base.Tshirt_DefaultDECAL_TINT
	clothing: Pants = Base.TrousersMesh_DenimLight
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Black
	weapons: melee = Base.Crowbar
	bag: name = Base.Bag_DuffelBagTINT

[7c0b5bcf-87a2-4db6-b4d1-4f36468bab75]
	general: modid = Bandits2
	general: cid = 94d0c40a-539f-480a-883e-f3fdf15c703f
	general: name = Spike_02
	general: female = false
	general: skin = 2
	general: hairType = 37
	general: beardType = 5
	general: hairColor = 19
	general: health = 3
	general: strength = 4
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 7
	general: exp3 = 0
	clothing: Tshirt = Base.Tshirt_DefaultDECAL_TINT
	clothing: Pants = Base.Trousers_CamoUrban
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Black
	weapons: melee = Base.BaseballBat
	bag: name = Base.Bag_DuffelBagTINT

[7f4f3426-4996-4d7e-baeb-743b3f8d7ee4]
	general: modid = Bandits2
	general: cid = 94d0c40a-539f-480a-883e-f3fdf15c703f
	general: name = Spike_03
	general: female = false
	general: skin = 2
	general: hairType = 37
	general: beardType = 8
	general: hairColor = 18
	general: health = 3
	general: strength = 4
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 7
	general: exp3 = 0
	clothing: Tshirt = Base.Tshirt_DefaultDECAL_TINT
	clothing: ShortPants = Base.Shorts_CamoUrbanLong
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Black
	weapons: secondary = Base.Revolver_Short
	weapons: melee = Base.Axe
	ammo: secondary = 1
	bag: name = Base.Bag_DuffelBagTINT

[13a1bad4-06e4-41aa-ae7b-2841c68a10d1]
	general: modid = Bandits2
	general: cid = 94d0c40a-539f-480a-883e-f3fdf15c703f
	general: name = Spike_04
	general: female = false
	general: skin = 3
	general: hairType = 37
	general: beardType = 10
	general: hairColor = 12
	general: health = 3
	general: strength = 4
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 10
	general: exp3 = 0
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: ShortPants = Base.Shorts_LongDenim_Punk
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Black
	weapons: melee = Base.LongMace
	bag: name = Base.Bag_DuffelBagTINT

[ba5f393b-3e1f-4f82-86ed-cf0faf7b3f4d]
	general: modid = Bandits2
	general: cid = 94d0c40a-539f-480a-883e-f3fdf15c703f
	general: name = Spike_05
	general: female = false
	general: skin = 2
	general: hairType = 37
	general: beardType = 9
	general: hairColor = 17
	general: health = 3
	general: strength = 4
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 10
	general: exp3 = 0
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: ShortsShort = Base.Shorts_ShortDenim
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Black
	weapons: melee = Base.LargeKnife
	bag: name = Base.Bag_DuffelBagTINT

[969d637d-b0d9-4a3f-a1e4-877c4e439ea1]
	general: modid = Bandits2
	general: cid = 94d0c40a-539f-480a-883e-f3fdf15c703f
	general: name = Spike_06
	general: female = true
	general: skin = 2
	general: hairType = 43
	general: beardType = 9
	general: hairColor = 17
	general: health = 3
	general: strength = 4
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 8
	general: exp3 = 0
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: UnderwearExtra1 = Base.TightsFishnets
	clothing: Skirt = Base.Skirt_Mini
	clothing: Socks = Base.Socks_Ankle
	clothing: Shoes = Base.Shoes_Black
	weapons: melee = Base.LargeKnife
	bag: name = Base.Bag_DuffelBagTINT

[94ec100b-44e8-4378-85ca-f2fc87f09a60]
	general: modid = Bandits2
	general: cid = 48b1d4b0-ca4e-4b02-ab56-e1fff39afe48
	general: name = Leather_04
	general: female = false
	general: skin = 1
	general: hairType = 24
	general: beardType = 1
	general: hairColor = 12
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 3
	general: exp3 = 0
	clothing: Mask = Base.Hat_BandanaMaskTINT
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: TorsoExtraVest = Base.Vest_Leather_BarrelDogs
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_FullFace = Base.MakeUp_SkullFace2
	weapons: primary = Base.Shotgun
	weapons: secondary = Base.Pistol
	weapons: melee = Base.BaseballBat_GardenForkHead
	ammo: primary = 1
	ammo: secondary = 2
	bag: name = Base.Bag_SheetSlingBag

[1b18427b-a25f-48d7-a44a-0de771021d22]
	general: modid = Bandits2
	general: cid = 48b1d4b0-ca4e-4b02-ab56-e1fff39afe48
	general: name = Leather_08
	general: female = false
	general: skin = 2
	general: hairType = 26
	general: beardType = 2
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 11
	general: exp3 = 0
	clothing: Neck = Base.ShemaghScarf
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: Jacket = Base.Jacket_Leather_Punk
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	clothing: MakeUp_Eyes = Base.MakeUp_Football
	weapons: primary = Base.Shotgun
	weapons: secondary = Base.Revolver_Long
	weapons: melee = Base.BaseballBat_RakeHead
	ammo: primary = 1
	ammo: secondary = 2

[d5f0f888-9295-4236-831e-eaedff02e1ef]
	general: modid = Bandits2
	general: cid = cf115969-1f01-425e-9f42-bc4aec99555a
	general: name = Mafia_02
	general: female = false
	general: skin = 3
	general: hairType = 4
	general: beardType = 10
	general: hairColor = 11
	general: health = 5
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 1
	general: exp2 = 3
	general: exp3 = 10
	clothing: Eyes = Base.Glasses_Aviators
	clothing: Shirt = Base.Shirt_FormalWhite
	clothing: VestTexture = Base.Vest_Waistcoat
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: ShoulderHolster = Base.HolsterShoulder
	clothing: Pants = Base.Trousers_Suit
	clothing: Socks = Base.Socks_Ankle_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: primary = Base.VarmintRifle
	weapons: secondary = Base.Pistol3
	weapons: melee = Base.KnifeButterfly
	ammo: primary = 1
	ammo: secondary = 2
	bag: name = Base.Bag_SWAT

[1d370773-de89-44ea-ba31-d6431f1638a2]
	general: modid = Bandits2
	general: cid = 48b1d4b0-ca4e-4b02-ab56-e1fff39afe48
	general: name = Leather_06
	general: female = false
	general: skin = 1
	general: hairType = 1
	general: beardType = 1
	general: hairColor = 12
	general: health = 4
	general: strength = 5
	general: endurance = 5
	general: sight = 5
	general: exp1 = 2
	general: exp2 = 5
	general: exp3 = 0
	clothing: Neck = Base.ShemaghScarfFace
	clothing: Tshirt = Base.Tshirt_Metal
	clothing: Jacket = Base.Jacket_LeatherIronRodent
	clothing: Hands = Base.Gloves_LeatherGlovesBlack
	clothing: Pants = Base.Trousers_LeatherBlack
	clothing: Socks = Base.Socks_Long_Black
	clothing: Shoes = Base.Shoes_ArmyBoots
	weapons: primary = Base.Shotgun
	weapons: secondary = Base.Revolver
	weapons: melee = Base.BaseballBat_Nails
	ammo: primary = 1
	ammo: secondary = 2

