BanditProc = BanditProc or {}

function BanditProc.Cabin (sx, sy, sz)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_30", sx + 1, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("carpentry_01_35", sx + 1, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 1, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("camping_01_17", sx + 1, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("carpentry_01_34", sx + 1, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 1, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_cooking_01_16", sx + 1, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 6, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_36", sx + 1, sy + 6, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_0", sx + 1, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_61", sx + 1, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 1, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 1, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_32", sx + 1, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 1, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_30", sx + 2, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 2, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 2, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_3", sx + 2, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_61", sx + 2, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_33", sx + 2, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 2, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("d_generic_1_28", sx + 3, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 3, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_0", sx + 3, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_39", sx + 3, sy + 3, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_29", sx + 3, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_61", sx + 3, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 3, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("f_bushes_1_15", sx + 3, sy + 9, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 4, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("camping_01_33", sx + 4, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 4, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("camping_01_32", sx + 4, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 4, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_63", sx + 4, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 4, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 5, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_25", sx + 5, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("f_bushes_1_7", sx + 5, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("carpentry_02_58", sx + 5, sy + 10, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 6, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_39", sx + 6, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 6, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_39", sx + 6, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_34", sx + 6, sy + 5, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_28", sx + 6, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_39", sx + 6, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_32", sx + 6, sy + 6, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_0", sx + 6, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_39", sx + 6, sy + 6, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 6, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_39", sx + 6, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_24", sx + 6, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_39", sx + 6, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_27", sx + 6, sy + 9, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_02_37", sx + 1, sy + 9, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_02_36", sx + 2, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_78", sx + 3, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_78", sx + 3, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_78", sx + 3, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_78", sx + 3, sy + 6, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_78", sx + 3, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_78", sx + 3, sy + 8, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_02_41", sx + 3, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_36", sx + 4, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_36", sx + 4, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_36", sx + 4, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_36", sx + 4, sy + 6, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_36", sx + 4, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_36", sx + 4, sy + 8, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_02_28", sx + 4, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_37", sx + 5, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_37", sx + 5, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_37", sx + 5, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_37", sx + 5, sy + 6, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_37", sx + 5, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_37", sx + 5, sy + 8, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_02_29", sx + 5, sy + 9, sz + 1)

    BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 6, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 6, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 6, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 6, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 6, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 8, sz + 1)

end