module BanditsVoiceFemale2 {
    sound ZSSpotted_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/spotted_female_2_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSSpotted_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/spotted_female_2_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSSpotted_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/spotted_female_2_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSSpotted_Female_2_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/spotted_female_2_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSSpotted_Female_2_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/spotted_female_2_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSSpotted_Female_2_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/spotted_female_2_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSReloading_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/reloading_female_2_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSReloading_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/reloading_female_2_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSReloading_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/reloading_female_2_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSReloading_Female_2_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/reloading_female_2_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSReloading_Female_2_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/reloading_female_2_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSReloading_Female_2_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/reloading_female_2_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSHit_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromGlassCut,
        } 
    }

    sound ZSHit_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromHitBlunt,
        } 
    }

    sound ZSHit_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromRunIntoWall,
        } 
    }

    sound ZSHit_Female_2_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromLacerate,
        } 
    }

    sound ZSHit_Female_2_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_2_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromScratch,
        } 
    }

    sound ZSHit_Female_2_7 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_2_8 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_2_9 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_2_10 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_2_11 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_2_12 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_2_13 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_2_14 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSBreach_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/breach_female_2_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSBreach_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/breach_female_2_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSBreach_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/breach_female_2_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSBreach_Female_2_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/breach_female_2_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSBreach_Female_2_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/breach_female_2_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSBreach_Female_2_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/breach_female_2_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSCar_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/car_female_2_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSCar_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/car_female_2_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSCar_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/car_female_2_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSCar_Female_2_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/car_female_2_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSCar_Female_2_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/car_female_2_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSCar_Female_2_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/car_female_2_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDeath_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/death_female_2_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDeath_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/death_female_2_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDeath_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/death_female_2_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDeath_Female_2_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/death_female_2_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDeath_Female_2_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/death_female_2_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDeath_Female_2_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/death_female_2_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDeath_Female_2_7 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/death_female_2_7.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDeath_Female_2_8 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/death_female_2_8.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDead_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromFallHigh,
        } 
     }

    sound ZSDead_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromFallHigh,
        } 
     }

    sound ZSDead_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSDead_Female_2_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSDead_Female_2_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSDead_Female_2_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSBurn_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSBurn_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSBurn_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSDragdown_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSDragdown_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSDragdown_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSInside_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/inside_female_2_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSInside_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/inside_female_2_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSInside_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/inside_female_2_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSUpstairs_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/upstairs_female_2_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSOutside_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/outside_female_2_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSOutside_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/outside_female_2_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSOutside_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/outside_female_2_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSRoom_Kitchen_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/room_kitchen_female_2_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSRoom_Bathroom_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/room_bathroom_female_2_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDefender_Spot_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/defender_spot_female_2_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDefender_Spot_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/defender_spot_female_2_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDefender_Spot_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/defender_spot_female_2_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSDefender_Spot_Female_2_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/defender_spot_female_2_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSThief_Spot_Female_2_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/thief_spot_female_2_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSThief_Spot_Female_2_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/thief_spot_female_2_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSThief_Spot_Female_2_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/thief_spot_female_2_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSThief_Spot_Female_2_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/thief_spot_female_2_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSThief_Spot_Female_2_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/thief_spot_female_2_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }

    sound ZSThief_Spot_Female_2_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_2/thief_spot_female_2_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.2, 
        } 
    }
}