BanditProc = BanditProc or {}

function BanditProc.HouseMedium (sx, sy, sz)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_30", sx + 1, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 1, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 1, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 1, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 1, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 1, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 1, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 2, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 2, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 2, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 3, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_37", sx + 3, sy + 6, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_1", sx + 3, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 3, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 4, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_5", sx + 4, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_51", sx + 4, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_50", sx + 4, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 4, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 4, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_30", sx + 5, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_4", sx + 5, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 5, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_school_01_37", sx + 5, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 5, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_school_01_37", sx + 5, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_38", sx + 5, sy + 4, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_28", sx + 5, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 5, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 5, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 5, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 6, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 6, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_33", sx + 6, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 6, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_4", sx + 6, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 6, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_tables_high_01_8", sx + 6, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 6, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 6, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_39", sx + 6, sy + 6, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_29", sx + 6, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 6, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 7, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 7, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_cooking_01_17", sx + 7, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 7, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 7, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_tables_high_01_9", sx + 7, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 7, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_7", sx + 7, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 7, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 7, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 7, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 8, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_37", sx + 8, sy + 1, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_1", sx + 8, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 8, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 8, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 8, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 8, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 8, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 8, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 9, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_30", sx + 9, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_65", sx + 9, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 9, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 9, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_64", sx + 9, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 9, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_38", sx + 9, sy + 3, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_28", sx + 9, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_48", sx + 9, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_30", sx + 9, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("camping_01_35", sx + 9, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 9, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 9, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("camping_01_34", sx + 9, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("walls_exterior_wooden_01_31", sx + 9, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 10, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 10, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("carpentry_01_32", sx + 10, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_com_01_8", sx + 10, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 10, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 10, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_49", sx + 10, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_37", sx + 10, sy + 4, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_1", sx + 10, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 10, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 11, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 11, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("carpentry_01_33", sx + 11, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_radio_01_0", sx + 11, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 11, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("carpentry_01_46", sx + 11, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 11, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 11, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_38", sx + 11, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 12, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 12, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 12, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("walls_exterior_wooden_01_31", sx + 12, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 1, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 1, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 1, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 2, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 2, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 2, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 3, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 3, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 3, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 4, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 4, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 4, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 5, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 5, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 5, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 6, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 6, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 6, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 7, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 7, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 7, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_79", sx + 8, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_33", sx + 8, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 8, sy + 5, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_06_32", sx + 9, sy + 1, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_06_33", sx + 9, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_47", sx + 9, sy + 2, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_06_40", sx + 9, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 9, sy + 3, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_06_25", sx + 9, sy + 4, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_06_24", sx + 9, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_47", sx + 10, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 10, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_47", sx + 11, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_01_32", sx + 11, sy + 3, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_06_32", sx + 12, sy + 1, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_06_38", sx + 12, sy + 2, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_06_24", sx + 12, sy + 3, sz + 1)

    BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 1, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 2, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 3, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 4, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 5, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 6, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 6, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 6, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 6, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 6, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 7, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 7, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 7, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 7, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 7, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 8, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 8, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 8, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 8, sy + 4, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 8, sy + 5, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 9, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 9, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 9, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 10, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 10, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 10, sy + 3, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 11, sy + 1, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 11, sy + 2, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 11, sy + 3, sz + 1)

end