BanditProc = BanditProc or {}

function BanditProc.Cementary (sx, sy, sz)
	BanditBasePlacements.IsoThumpable ("fencing_01_6", sx + 0, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 6, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 9, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 10, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 12, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 14, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 16, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 17, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 19, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 20, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 0, sy + 22, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 0, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 1, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 1, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 2, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 2, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 3, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 3, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 3, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 3, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 3, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 3, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 3, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 3, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 3, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 4, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 4, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 5, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 5, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 5, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_8", sx + 5, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 5, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_8", sx + 5, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_8", sx + 5, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 5, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 5, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 6, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 6, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 7, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 7, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 7, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 7, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 7, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 7, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 7, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 7, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 7, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 8, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 8, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 9, sy + 0, sz + 0)
    BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 9, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 10, sy + 0, sz + 0)
    BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 10, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 9, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 9, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 9, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 9, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 9, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 9, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 9, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 11, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 11, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_8", sx + 11, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 11, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 11, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_8", sx + 11, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 11, sy + 18, sz + 0)
    BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 11, sy + 0, sz + 0)
    BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 11, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 12, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 12, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 13, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 13, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 13, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 13, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 13, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 13, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 13, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 13, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 13, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 14, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 14, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 15, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 15, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 15, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 15, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 15, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 15, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 15, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 15, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 15, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 16, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 16, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 17, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 17, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 17, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 17, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_8", sx + 17, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 17, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_8", sx + 17, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 17, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 17, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 18, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 18, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 19, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 19, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 19, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 19, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 19, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 19, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 19, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_2", sx + 19, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 19, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 20, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 20, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 21, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 21, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 21, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_8", sx + 21, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_8", sx + 21, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 21, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_4", sx + 21, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 21, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 22, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_cemetary_01_0", sx + 22, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 22, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 23, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 23, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 24, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 24, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 25, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 25, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 26, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 26, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 27, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 27, sy + 23, sz + 0)

    BanditBasePlacements.IsoThumpable ("fencing_01_6", sx + 27, sy + 0, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 1, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 6, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 9, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 10, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 12, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 14, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 16, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 17, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 19, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 20, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_4", sx + 27, sy + 22, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_5", sx + 27, sy + 23, sz + 0)
end