module BanditsVoiceMale18 {
    sound ZSSpotted_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/spotted_male_18_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSSpotted_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/spotted_male_18_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSSpotted_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/spotted_male_18_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSSpotted_Male_18_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/spotted_male_18_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSSpotted_Male_18_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/spotted_male_18_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSSpotted_Male_18_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/spotted_male_18_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSReloading_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/reloading_male_18_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSReloading_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/reloading_male_18_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSReloading_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/reloading_male_18_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSReloading_Male_18_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/reloading_male_18_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSReloading_Male_18_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/reloading_male_18_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSReloading_Male_18_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/reloading_male_18_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_7 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_7.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_8 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_8.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_9 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_9.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_10 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_10.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_11 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_11.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_12 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_12.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_13 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_13.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSHit_Male_18_18 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/hit_male_18_18.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSBreach_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/breach_male_18_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSBreach_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/breach_male_18_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSBreach_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/breach_male_18_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSBreach_Male_18_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/breach_male_18_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSBreach_Male_18_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/breach_male_18_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSBreach_Male_18_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/breach_male_18_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSCar_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/car_male_18_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSCar_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/car_male_18_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSCar_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/car_male_18_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSCar_Male_18_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/car_male_18_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSCar_Male_18_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/car_male_18_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSCar_Male_18_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/car_male_18_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDeath_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/death_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDeath_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/death_male_18_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDeath_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/death_male_18_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDeath_Male_18_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/death_male_18_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDeath_Male_18_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/death_male_18_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDeath_Male_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/death_male_18_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDeath_Male_18_7 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/death_male_18_7.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDeath_Male_8 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/death_male_18_8.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDead_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/dead_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDead_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/dead_male_18_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDead_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/dead_male_18_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDead_Male_18_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/dead_male_18_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDead_Male_18_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/dead_male_18_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDead_Male_18_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/dead_male_18_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSBurn_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/burn_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSBurn_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/burn_male_18_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSBurn_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/burn_male_18_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDragdown_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/dragdown_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDragdown_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/dragdown_male_18_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDragdown_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/dragdown_male_18_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSInside_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/inside_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSInside_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/inside_male_18_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSInside_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/inside_male_18_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSUpstairs_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/upstairs_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSOutside_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/outside_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSOutside_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/outside_male_18_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSOutside_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/outside_male_18_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSRoom_Kitchen_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/room_kitchen_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSRoom_Bathroom_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/room_bathroom_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDefender_Spot_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/defender_spot_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDefender_Spot_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/defender_spot_male_18_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDefender_Spot_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/defender_spot_male_18_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSDefender_Spot_Male_18_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/defender_spot_male_18_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSThief_Spot_Male_18_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/thief_spot_male_18_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSThief_Spot_Male_18_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/thief_spot_male_18_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSThief_Spot_Male_18_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/thief_spot_male_18_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSThief_Spot_Male_18_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/thief_spot_male_18_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSThief_Spot_Male_18_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/thief_spot_male_18_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }

    sound ZSThief_Spot_Male_18_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_18/thief_spot_male_18_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.5, 
        } 
    }
}