BanditProc = BanditProc or {}

function BanditProc.HouseBigLuxury (sx, sy, sz)
	BanditBasePlacements.IsoLightSwitch ("lighting_outdoor_01_3", sx + 0, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 0, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 0, sy + 14, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_outdoor_01_3", sx + 0, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 26, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 1, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 26, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 2, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 3, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 3, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_3", sx + 3, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_7", sx + 3, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 6, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 9, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 10, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_12", sx + 3, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 3, sy + 13, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_fences_01_0", sx + 3, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("fencing_01_0", sx + 3, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 3, sy + 14, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_fences_01_0", sx + 3, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("fencing_01_0", sx + 3, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_7", sx + 3, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 16, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 17, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 19, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 20, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 22, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 24, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 25, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 26, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 26, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_2", sx + 3, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_5", sx + 3, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 3, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_64", sx + 3, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 4, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 4, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 4, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 4, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 4, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 4, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 4, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 4, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 4, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 4, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 5, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 5, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 5, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 5, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 5, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 5, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("d_generic_1_20", sx + 5, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 5, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 5, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 6, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 6, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 6, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 6, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 6, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 6, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 6, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 6, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 7, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 7, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 7, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 7, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_6", sx + 7, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_2", sx + 7, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_indoor_01_11", sx + 7, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_2", sx + 7, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_10", sx + 7, sy + 8, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_72", sx + 7, sy + 8, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_4", sx + 7, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_2", sx + 7, sy + 9, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_10", sx + 7, sy + 9, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_72", sx + 7, sy + 9, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_4", sx + 7, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_0", sx + 7, sy + 10, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_0", sx + 7, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("location_entertainment_gallery_01_90", sx + 7, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_storage_01_8", sx + 7, sy + 10, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_12", sx + 7, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_10", sx + 7, sy + 11, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_72", sx + 7, sy + 11, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_4", sx + 7, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 12, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_0", sx + 7, sy + 12, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_1", sx + 7, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_indoor_01_12", sx + 7, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 7, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_6", sx + 7, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 7, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_33", sx + 7, sy + 13, sz + 0)
	BanditBasePlacements.IsoDoor ("location_community_church_small_01_24", sx + 7, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 7, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_0", sx + 7, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_32", sx + 7, sy + 14, sz + 0)
	BanditBasePlacements.IsoDoor ("location_community_church_small_01_28", sx + 7, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_2", sx + 7, sy + 15, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_0", sx + 7, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_storage_01_9", sx + 7, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 16, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_10", sx + 7, sy + 16, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_72", sx + 7, sy + 16, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_4", sx + 7, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 17, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_0", sx + 7, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_10", sx + 7, sy + 18, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_72", sx + 7, sy + 18, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_4", sx + 7, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 19, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_10", sx + 7, sy + 19, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_72", sx + 7, sy + 19, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_4", sx + 7, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 7, sy + 20, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_0", sx + 7, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 7, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_6", sx + 7, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("trashcontainers_01_20", sx + 7, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 7, sy + 22, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_4", sx + 7, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_sinks_01_13", sx + 7, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 7, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_4", sx + 7, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_29", sx + 7, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 7, sy + 24, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_4", sx + 7, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("construction_01_6", sx + 7, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 7, sy + 25, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_4", sx + 7, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("construction_01_4", sx + 7, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 7, sy + 26, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_4", sx + 7, sy + 26, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 7, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 7, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_64", sx + 7, sy + 28, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_outdoor_01_3", sx + 8, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 8, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 8, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 8, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 8, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 8, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_11", sx + 8, sy + 7, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_73", sx + 8, sy + 7, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_6", sx + 8, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_93", sx + 8, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("recreational_01_53", sx + 8, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_93", sx + 8, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("recreational_01_51", sx + 8, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 8, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 8, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 8, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_71", sx + 8, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_34", sx + 8, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 8, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 8, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_3", sx + 8, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_30", sx + 8, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_22", sx + 8, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_18", sx + 8, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_57", sx + 8, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_18", sx + 8, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_57", sx + 8, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_16", sx + 8, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 8, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 8, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_5", sx + 8, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("location_business_machinery_01_16", sx + 8, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 8, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 8, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 8, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 8, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_26", sx + 8, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 8, sy + 26, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_29", sx + 8, sy + 27, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 8, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 8, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 8, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 9, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 9, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 9, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 9, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 9, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_11", sx + 9, sy + 7, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_73", sx + 9, sy + 7, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_6", sx + 9, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_93", sx + 9, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("recreational_01_52", sx + 9, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_93", sx + 9, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("recreational_01_50", sx + 9, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 9, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 9, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 9, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_35", sx + 9, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 9, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 9, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_31", sx + 9, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_21", sx + 9, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_56", sx + 9, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_101", sx + 9, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_tables_high_01_39", sx + 9, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_101", sx + 9, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_tables_high_01_38", sx + 9, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_20", sx + 9, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_58", sx + 9, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 9, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 9, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_5", sx + 9, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("location_business_machinery_01_17", sx + 9, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 9, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_01_55", sx + 9, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 9, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 9, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 9, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_27", sx + 9, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 9, sy + 26, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 9, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 9, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 9, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 10, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 10, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 10, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 10, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 10, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_1", sx + 10, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_93", sx + 10, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("recreational_01_49", sx + 10, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_93", sx + 10, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("recreational_01_48", sx + 10, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 10, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_indoor_01_12", sx + 10, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 10, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 10, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 10, sy + 13, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_0", sx + 10, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 10, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 10, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_1", sx + 10, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_storage_01_9", sx + 10, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_23", sx + 10, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_19", sx + 10, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_59", sx + 10, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_19", sx + 10, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_59", sx + 10, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_17", sx + 10, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 10, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 10, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_5", sx + 10, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("location_business_machinery_01_32", sx + 10, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 10, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 10, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 10, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 10, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_storage_02_17", sx + 10, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_storage_02_16", sx + 10, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 10, sy + 26, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 10, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 10, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 10, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 11, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 11, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 11, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 11, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 11, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_7", sx + 11, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_11", sx + 11, sy + 7, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_73", sx + 11, sy + 7, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_6", sx + 11, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 11, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_3", sx + 11, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 11, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_3", sx + 11, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 11, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_1", sx + 11, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_6", sx + 11, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_70", sx + 11, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_stairs_01_34", sx + 11, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_2", sx + 11, sy + 12, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 11, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_stairs_01_34", sx + 11, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_91", sx + 11, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_71", sx + 11, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_2", sx + 11, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 11, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 11, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 16, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 11, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 17, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 11, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 11, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 19, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 11, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_48", sx + 11, sy + 20, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 11, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 11, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_5", sx + 11, sy + 21, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_0", sx + 11, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("location_business_machinery_01_32", sx + 11, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 11, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 11, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 11, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 11, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_storage_02_16", sx + 11, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 11, sy + 26, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_29", sx + 11, sy + 27, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 11, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 11, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_64", sx + 11, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 12, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 12, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 12, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 12, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 12, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_1", sx + 12, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("location_entertainment_gallery_01_73", sx + 12, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_storage_01_9", sx + 12, sy + 7, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_36", sx + 12, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 12, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 12, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 12, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 12, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 12, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_stairs_01_33", sx + 12, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_60", sx + 12, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_stairs_01_33", sx + 12, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_60", sx + 12, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_1", sx + 12, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 12, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_49", sx + 12, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 12, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("industry_trucks_01_15", sx + 12, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_1", sx + 12, sy + 21, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_1", sx + 12, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 12, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 12, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 12, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 12, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_14", sx + 12, sy + 26, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 12, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 12, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 12, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 13, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 13, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 13, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 13, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 13, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_6", sx + 13, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_11", sx + 13, sy + 7, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_73", sx + 13, sy + 7, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_6", sx + 13, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 13, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_2", sx + 13, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 13, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_2", sx + 13, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 13, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_0", sx + 13, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 13, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 13, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 13, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_stairs_01_32", sx + 13, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 13, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_60", sx + 13, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_stairs_01_32", sx + 13, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 13, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_60", sx + 13, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_0", sx + 13, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 13, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 13, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 13, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_22", sx + 13, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("location_trailer_02_23", sx + 13, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_counters_01_4", sx + 13, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 13, sy + 16, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("location_trailer_02_23", sx + 13, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_counters_01_3", sx + 13, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_cooking_01_32", sx + 13, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 13, sy + 17, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("location_trailer_02_23", sx + 13, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_counters_01_3", sx + 13, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 13, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_cooking_01_12", sx + 13, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_cooking_01_68", sx + 13, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 13, sy + 19, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("location_trailer_02_23", sx + 13, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_counters_01_3", sx + 13, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 13, sy + 20, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("location_trailer_02_23", sx + 13, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_counters_01_2", sx + 13, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 13, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_22", sx + 13, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 13, sy + 22, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 13, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_53", sx + 13, sy + 24, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 13, sy + 25, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_30", sx + 13, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_0", sx + 13, sy + 25, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_4", sx + 13, sy + 25, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 26, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_23", sx + 13, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 13, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 13, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 14, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 14, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 14, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 14, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 14, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 14, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_05_11", sx + 14, sy + 7, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_73", sx + 14, sy + 7, sz + 0)
	BanditBasePlacements.IsoCurtain ("fixtures_windows_curtains_01_6", sx + 14, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_03_125", sx + 14, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 14, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_92", sx + 14, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_tables_low_01_11", sx + 14, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 14, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_92", sx + 14, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_tables_low_01_10", sx + 14, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 14, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 14, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_03_126", sx + 14, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 14, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 14, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_60", sx + 14, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_60", sx + 14, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 14, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 14, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 14, sy + 15, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_0", sx + 14, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_counters_01_5", sx + 14, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_cooking_01_28", sx + 14, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 14, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_51", sx + 14, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 14, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_50", sx + 14, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 14, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 14, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 14, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_counters_01_1", sx + 14, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_sinks_01_19", sx + 14, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_48", sx + 14, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_29", sx + 14, sy + 21, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 14, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 14, sy + 28, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 14, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 15, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 15, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 15, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 15, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 15, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_7", sx + 15, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_01_1", sx + 15, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_indoor_01_10", sx + 15, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 15, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_3", sx + 15, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_03_143", sx + 15, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 15, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_3", sx + 15, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_03_142", sx + 15, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_42", sx + 15, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_1", sx + 15, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_indoor_01_10", sx + 15, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 15, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 15, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 15, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 15, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_90", sx + 15, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 15, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_3", sx + 15, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 15, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_1", sx + 15, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 15, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_31", sx + 15, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_1", sx + 15, sy + 15, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_1", sx + 15, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 15, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 15, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 15, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 15, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 15, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_counters_01_1", sx + 15, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_48", sx + 15, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 15, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 15, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_68", sx + 15, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 15, sy + 24, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 15, sy + 24, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 15, sy + 25, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 15, sy + 25, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 15, sy + 26, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 15, sy + 26, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 15, sy + 27, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 15, sy + 27, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 15, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("fencing_01_69", sx + 15, sy + 28, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 16, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 16, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 16, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 16, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 16, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_34", sx + 16, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_41", sx + 16, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 16, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_32", sx + 16, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_41", sx + 16, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 16, sy + 9, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_32", sx + 16, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_41", sx + 16, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 16, sy + 10, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_32", sx + 16, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_41", sx + 16, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 16, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 16, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 16, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 16, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 16, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 16, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_48", sx + 16, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_0", sx + 16, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_11", sx + 16, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_1", sx + 16, sy + 13, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_1", sx + 16, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 16, sy + 14, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_0", sx + 16, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_3", sx + 16, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 16, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 16, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("location_community_school_01_32", sx + 16, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("trashcontainers_01_16", sx + 16, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 16, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_01_57", sx + 16, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 16, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_tables_high_01_6", sx + 16, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_cooking_01_58", sx + 16, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 16, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_01_58", sx + 16, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 16, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_10", sx + 16, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_refrigeration_01_10", sx + 16, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_53", sx + 16, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 16, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 16, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 16, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 17, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 17, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 17, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 17, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 17, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_72", sx + 17, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_35", sx + 17, sy + 7, sz + 0)
	BanditBasePlacements.IsoWindow ("walls_commercial_02_48", sx + 17, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("location_business_office_generic_01_5", sx + 17, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 17, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_74", sx + 17, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 17, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_74", sx + 17, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 17, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_78", sx + 17, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 17, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 17, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 17, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 17, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 17, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 17, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_49", sx + 17, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_1", sx + 17, sy + 13, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_0", sx + 17, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 17, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("walls_decoration_01_24", sx + 17, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("location_hospitality_sunstarmotel_02_20", sx + 17, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_sinks_01_20", sx + 17, sy + 14, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_22", sx + 17, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_55", sx + 17, sy + 16, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_28", sx + 17, sy + 16, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 17, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 17, sy + 17, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 17, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_53", sx + 17, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 17, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 17, sy + 19, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_28", sx + 17, sy + 19, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 17, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 17, sy + 20, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 17, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_53", sx + 17, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_23", sx + 17, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 17, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 17, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 18, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 18, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 18, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 18, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 18, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_77", sx + 18, sy + 7, sz + 0)
	BanditBasePlacements.IsoWindow ("walls_commercial_02_49", sx + 18, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("location_business_office_generic_01_4", sx + 18, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_com_01_72", sx + 18, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 18, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_109", sx + 18, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_03_43", sx + 18, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 18, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_109", sx + 18, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 18, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_76", sx + 18, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 18, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_5", sx + 18, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_79", sx + 18, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_1", sx + 18, sy + 11, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_1", sx + 18, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 18, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_4", sx + 18, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_13", sx + 18, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_house_02_0", sx + 18, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_house_02_11", sx + 18, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_1", sx + 18, sy + 13, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_1", sx + 18, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_13", sx + 18, sy + 14, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_house_02_0", sx + 18, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_laundry_01_2", sx + 18, sy + 14, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 18, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_55", sx + 18, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_48", sx + 18, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_55", sx + 18, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 18, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_53", sx + 18, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_48", sx + 18, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 18, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 18, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 19, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 19, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 19, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 19, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 19, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_73", sx + 19, sy + 7, sz + 0)
	BanditBasePlacements.IsoWindow ("walls_commercial_02_50", sx + 19, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("location_business_office_generic_01_6", sx + 19, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 19, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_75", sx + 19, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 19, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_75", sx + 19, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 19, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_79", sx + 19, sy + 10, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_3", sx + 19, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 19, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_7", sx + 19, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 19, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 19, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_1", sx + 19, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_13", sx + 19, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_house_02_1", sx + 19, sy + 13, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_0", sx + 19, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_13", sx + 19, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_laundry_01_6", sx + 19, sy + 14, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_29", sx + 19, sy + 15, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 19, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_53", sx + 19, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_48", sx + 19, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_53", sx + 19, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_55", sx + 19, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 19, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 19, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 19, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_64", sx + 19, sy + 23, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_outdoor_01_3", sx + 20, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 20, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 20, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 20, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 20, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 20, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_33", sx + 20, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_42", sx + 20, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 20, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_storage_01_14", sx + 20, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_indoor_01_0", sx + 20, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 20, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_storage_01_14", sx + 20, sy + 9, sz + 0)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_43", sx + 20, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_41", sx + 20, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_42", sx + 20, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 20, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_51", sx + 20, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 20, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 20, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_rugs_01_50", sx + 20, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_13", sx + 20, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_exterior_house_02_1", sx + 20, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_30", sx + 20, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_13", sx + 20, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("appliances_laundry_01_25", sx + 20, sy + 14, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 20, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_53", sx + 20, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_53", sx + 20, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_55", sx + 20, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_55", sx + 20, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 20, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("blends_street_01_54", sx + 20, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 20, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 20, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 21, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 21, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 21, sy + 2, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_1", sx + 21, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("vegetation_ornamental_01_4", sx + 21, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_28", sx + 21, sy + 9, sz + 0)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 21, sy + 9, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 10, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_30", sx + 21, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_0", sx + 21, sy + 12, sz + 0)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_0", sx + 21, sy + 12, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("d_generic_1_8", sx + 21, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 14, sz + 0)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_23", sx + 21, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("d_generic_1_16", sx + 21, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("d_generic_1_28", sx + 21, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 21, sy + 23, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_65", sx + 21, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 0, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 1, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 2, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 3, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_67", sx + 22, sy + 3, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 4, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 4, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 5, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 5, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 6, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 6, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 7, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 7, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 8, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_67", sx + 22, sy + 8, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 9, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 9, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 10, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 10, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 11, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 11, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 12, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 12, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 13, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_67", sx + 22, sy + 13, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 14, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 14, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 15, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 15, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 16, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 16, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 17, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 17, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 18, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_67", sx + 22, sy + 18, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 19, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 19, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 20, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 20, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 21, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 21, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 22, sz + 0)
	BanditBasePlacements.IsoThumpable ("fencing_01_66", sx + 22, sy + 22, sz + 0)
	BanditBasePlacements.IsoObject ("floors_exterior_tilesandstone_01_7", sx + 22, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("fencing_01_69", sx + 22, sy + 23, sz + 0)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 7, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_50", sx + 7, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_13", sx + 7, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 7, sy + 8, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_56", sx + 7, sy + 8, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 7, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 7, sy + 9, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_56", sx + 7, sy + 9, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 7, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 7, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_48", sx + 7, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_1", sx + 7, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 7, sy + 11, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_56", sx + 7, sy + 11, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 7, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_12", sx + 7, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 7, sy + 12, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_48", sx + 7, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_17", sx + 7, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 7, sy + 13, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_48", sx + 7, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_16", sx + 7, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 7, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_2", sx + 7, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_32", sx + 7, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 7, sy + 15, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_0", sx + 7, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_35", sx + 7, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 7, sy + 16, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_8", sx + 7, sy + 16, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 7, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_53", sx + 7, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 7, sy + 17, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_0", sx + 7, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_52", sx + 7, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 7, sy + 18, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_5", sx + 7, sy + 18, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_12", sx + 7, sy + 18, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 7, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 7, sy + 19, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_12", sx + 7, sy + 19, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 7, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_8", sx + 7, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 7, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_4", sx + 7, sy + 20, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_8", sx + 7, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 7, sy + 21, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 7, sy + 21, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_08_37", sx + 7, sy + 27, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 8, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_57", sx + 8, sy + 7, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 8, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_5", sx + 8, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 8, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_4", sx + 8, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 8, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 8, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 8, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 8, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 8, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 8, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_1", sx + 8, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_34", sx + 8, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_0", sx + 8, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 8, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_36", sx + 8, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 8, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_51", sx + 8, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 8, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_50", sx + 8, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 8, sy + 18, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_5", sx + 8, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 8, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 8, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 8, sy + 21, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_36", sx + 8, sy + 21, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_08_36", sx + 8, sy + 27, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 9, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_57", sx + 9, sy + 7, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 9, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_7", sx + 9, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 9, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_6", sx + 9, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 9, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 9, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 9, sy + 11, sz + 1)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_2", sx + 9, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 9, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 9, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 9, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_51", sx + 9, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_1", sx + 9, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("location_hospitality_sunstarmotel_02_22", sx + 9, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_sinks_01_22", sx + 9, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 9, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_50", sx + 9, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 9, sy + 16, sz + 1)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_2", sx + 9, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 9, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 9, sy + 18, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_5", sx + 9, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_95", sx + 9, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 9, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_94", sx + 9, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 9, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 9, sy + 21, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_35", sx + 9, sy + 21, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_08_35", sx + 9, sy + 27, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 10, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_49", sx + 10, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_13", sx + 10, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 10, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 10, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 10, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_70", sx + 10, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 10, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_51", sx + 10, sy + 11, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 10, sy + 11, sz + 1)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_1", sx + 10, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 10, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_50", sx + 10, sy + 12, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_78", sx + 10, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_0", sx + 10, sy + 12, sz + 1)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_0", sx + 10, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 10, sy + 13, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 10, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 10, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 10, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_stairs_01_42", sx + 10, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 10, sy + 15, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 10, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_stairs_01_41", sx + 10, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 10, sy + 16, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_68", sx + 10, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_stairs_01_40", sx + 10, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 10, sy + 17, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_78", sx + 10, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_0", sx + 10, sy + 17, sz + 1)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_0", sx + 10, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 10, sy + 18, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_5", sx + 10, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_2", sx + 10, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 10, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 10, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 10, sy + 21, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_27", sx + 10, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 10, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 10, sy + 22, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 10, sy + 23, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 10, sy + 24, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 10, sy + 25, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 10, sy + 26, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_08_27", sx + 10, sy + 27, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 11, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_57", sx + 11, sy + 7, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 11, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 11, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 11, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 11, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("fixtures_railings_01_29", sx + 11, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_22", sx + 11, sy + 13, sz + 1)
	BanditBasePlacements.IsoThumpable ("fixtures_railings_01_29", sx + 11, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_18", sx + 11, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_5", sx + 11, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_18", sx + 11, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_6", sx + 11, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_16", sx + 11, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_7", sx + 11, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 11, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 11, sy + 18, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_5", sx + 11, sy + 18, sz + 1)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_0", sx + 11, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_3", sx + 11, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 11, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 11, sy + 20, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_30", sx + 11, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 11, sy + 21, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_28", sx + 11, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_4", sx + 11, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_36", sx + 11, sy + 22, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_4", sx + 11, sy + 23, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_4", sx + 11, sy + 24, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_36", sx + 11, sy + 25, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_4", sx + 11, sy + 26, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_08_28", sx + 11, sy + 27, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 12, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_49", sx + 12, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 12, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_9", sx + 12, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 12, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("fixtures_railings_01_29", sx + 12, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_21", sx + 12, sy + 13, sz + 1)
	BanditBasePlacements.IsoThumpable ("fixtures_railings_01_29", sx + 12, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_101", sx + 12, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_101", sx + 12, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_20", sx + 12, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 12, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 12, sy + 18, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_15", sx + 12, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_1", sx + 12, sy + 18, sz + 1)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_1", sx + 12, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 12, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 12, sy + 20, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_31", sx + 12, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 12, sy + 21, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_29", sx + 12, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 12, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 12, sy + 22, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 12, sy + 23, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 12, sy + 24, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 12, sy + 25, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 12, sy + 26, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_08_29", sx + 12, sy + 27, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 13, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_0", sx + 13, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_9", sx + 13, sy + 7, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 13, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_26", sx + 13, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 13, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_51", sx + 13, sy + 8, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_0", sx + 13, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 13, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_50", sx + 13, sy + 9, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_0", sx + 13, sy + 9, sz + 1)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_1", sx + 13, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 13, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_79", sx + 13, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_1", sx + 13, sy + 10, sz + 1)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_1", sx + 13, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("fixtures_railings_01_29", sx + 13, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 13, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_23", sx + 13, sy + 13, sz + 1)
	BanditBasePlacements.IsoThumpable ("fixtures_railings_01_29", sx + 13, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 13, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_19", sx + 13, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 13, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_19", sx + 13, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 13, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_17", sx + 13, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 13, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 13, sy + 18, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_5", sx + 13, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 13, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 13, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 13, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 14, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_bathroom_01_9", sx + 14, sy + 7, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 14, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_27", sx + 14, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 14, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("location_hospitality_sunstarmotel_02_23", sx + 14, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_sinks_01_3", sx + 14, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_12", sx + 14, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_bathroom_01_2", sx + 14, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_69", sx + 14, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 11, sz + 1)
	BanditBasePlacements.IsoThumpable ("fixtures_railings_01_28", sx + 14, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 12, sz + 1)
	BanditBasePlacements.IsoThumpable ("fixtures_railings_01_28", sx + 14, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_31", sx + 14, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_0", sx + 14, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 14, sy + 18, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_04_5", sx + 14, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_43", sx + 14, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 14, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_01_39", sx + 14, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_carpet_01_11", sx + 14, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 14, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 15, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_2", sx + 15, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("location_shop_generic_01_58", sx + 15, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 15, sy + 8, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_0", sx + 15, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("location_shop_generic_01_57", sx + 15, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 15, sy + 9, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_0", sx + 15, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("location_shop_generic_01_56", sx + 15, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 15, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_2", sx + 15, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_18", sx + 15, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 15, sy + 11, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_0", sx + 15, sy + 11, sz + 1)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_1", sx + 15, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 15, sy + 12, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_10", sx + 15, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_0", sx + 15, sy + 12, sz + 1)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_0", sx + 15, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 15, sy + 13, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_0", sx + 15, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 15, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_0", sx + 15, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("vegetation_indoor_01_11", sx + 15, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_22", sx + 15, sy + 15, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_66", sx + 15, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_81", sx + 15, sy + 15, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 15, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_81", sx + 15, sy + 16, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 15, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_81", sx + 15, sy + 17, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 15, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_81", sx + 15, sy + 18, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 15, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_81", sx + 15, sy + 19, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 15, sy + 20, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_81", sx + 15, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_23", sx + 15, sy + 21, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_66", sx + 15, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 16, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_1", sx + 16, sy + 7, sz + 1)
	BanditBasePlacements.IsoLightSwitch ("lighting_indoor_01_0", sx + 16, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 16, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 16, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 16, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_1", sx + 16, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_19", sx + 16, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 16, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 16, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 16, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_40", sx + 16, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 16, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 16, sy + 15, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_67", sx + 16, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_80", sx + 16, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_80", sx + 16, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_80", sx + 16, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_80", sx + 16, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_80", sx + 16, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_02_80", sx + 16, sy + 20, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_67", sx + 16, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 17, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_10", sx + 17, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_9", sx + 17, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("fixtures_doors_frames_01_0", sx + 17, sy + 7, sz + 1)
	BanditBasePlacements.IsoDoor ("fixtures_doors_01_0", sx + 17, sy + 7, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 17, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 17, sy + 8, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_0", sx + 17, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_10", sx + 17, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 17, sy + 9, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_0", sx + 17, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_shelving_01_10", sx + 17, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 17, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_3", sx + 17, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 17, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 17, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 17, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_tables_low_01_8", sx + 17, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 17, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_38", sx + 17, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 17, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_accents_01_18", sx + 17, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_accents_01_18", sx + 17, sy + 16, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_accents_01_18", sx + 17, sy + 17, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_accents_01_18", sx + 17, sy + 18, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_accents_01_18", sx + 17, sy + 19, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_accents_01_18", sx + 17, sy + 20, sz + 1)
	BanditBasePlacements.IsoObject ("roofs_accents_01_16", sx + 17, sy + 21, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 18, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_9", sx + 18, sy + 7, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 18, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 18, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 18, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_22", sx + 18, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 18, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_18", sx + 18, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 18, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_18", sx + 18, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 18, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_16", sx + 18, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 18, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_tables_low_01_9", sx + 18, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 18, sy + 14, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_02_39", sx + 18, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 18, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 19, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_9", sx + 19, sy + 7, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 19, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_tables_high_01_40", sx + 19, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 19, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_seating_indoor_01_51", sx + 19, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 19, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_21", sx + 19, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 19, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_101", sx + 19, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_18", sx + 19, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 19, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_101", sx + 19, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_16", sx + 19, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 19, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_20", sx + 19, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 19, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 19, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_29", sx + 19, sy + 15, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 19, sy + 15, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 20, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("location_hospitality_sunstarmotel_01_1", sx + 20, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_tables_high_01_41", sx + 20, sy + 7, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 20, sy + 8, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 20, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_23", sx + 20, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_14", sx + 20, sy + 9, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 20, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_19", sx + 20, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_19", sx + 20, sy + 10, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 20, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_19", sx + 20, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_bedding_01_17", sx + 20, sy + 11, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 20, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_rugs_01_17", sx + 20, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("furniture_storage_01_14", sx + 20, sy + 12, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 20, sy + 13, sz + 1)
	BanditBasePlacements.IsoObject ("floors_interior_tilesandwood_01_46", sx + 20, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 20, sy + 15, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 7, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 8, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_28", sx + 21, sy + 9, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 21, sy + 9, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 10, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 11, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_28", sx + 21, sy + 12, sz + 1)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 21, sy + 12, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 13, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 21, sy + 14, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_23", sx + 21, sy + 15, sz + 1)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 7, sy + 10, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 7, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 7, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 7, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 7, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 7, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_24", sx + 7, sy + 20, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_36", sx + 8, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 8, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 8, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_36", sx + 8, sy + 12, sz + 2)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 8, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 8, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_36", sx + 8, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 8, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 8, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_36", sx + 8, sy + 17, sz + 2)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 8, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 8, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_25", sx + 8, sy + 19, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 8, sy + 20, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_35", sx + 9, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 9, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 9, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 9, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_35", sx + 9, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 9, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 9, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 9, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_26", sx + 9, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_1", sx + 9, sy + 19, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 9, sy + 20, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_32", sx + 10, sy + 7, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_33", sx + 10, sy + 8, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_34", sx + 10, sy + 9, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 10, sy + 10, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_30", sx + 10, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("furniture_storage_02_17", sx + 10, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("furniture_storage_02_17", sx + 10, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 10, sy + 11, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 10, sy + 11, sz + 2)
	BanditBasePlacements.IsoObject ("furniture_storage_02_16", sx + 10, sy + 11, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 10, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("walls_exterior_wooden_01_31", sx + 10, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 10, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 10, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 10, sy + 14, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 10, sy + 15, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 10, sy + 16, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 10, sy + 17, sz + 2)
	BanditBasePlacements.IsoObject ("walls_exterior_wooden_01_31", sx + 10, sy + 17, sz + 2)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_89", sx + 10, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 10, sy + 18, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_26", sx + 10, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_2", sx + 10, sy + 18, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_25", sx + 10, sy + 19, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_1", sx + 10, sy + 19, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_24", sx + 10, sy + 20, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 10, sy + 20, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 11, sy + 10, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 11, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("furniture_storage_02_19", sx + 11, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 11, sy + 11, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 11, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 11, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 11, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_88", sx + 11, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 11, sy + 15, sz + 2)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_88", sx + 11, sy + 15, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 11, sy + 16, sz + 2)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_88", sx + 11, sy + 16, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 11, sy + 17, sz + 2)
	BanditBasePlacements.IsoObject ("fixtures_railings_01_91", sx + 11, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 11, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_2", sx + 11, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_1", sx + 11, sy + 19, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 11, sy + 20, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_32", sx + 12, sy + 7, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 12, sy + 8, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 12, sy + 8, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_37", sx + 12, sy + 8, sz + 2)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 12, sy + 8, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 12, sy + 9, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 12, sy + 9, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 12, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("walls_exterior_wooden_01_31", sx + 12, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 12, sy + 11, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_22", sx + 12, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_13", sx + 12, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 12, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 12, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 12, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 12, sy + 14, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 12, sy + 15, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_27", sx + 12, sy + 15, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 12, sy + 15, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 12, sy + 16, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 12, sy + 16, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 12, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 12, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 12, sy + 18, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_26", sx + 12, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_10", sx + 12, sy + 18, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_25", sx + 12, sy + 19, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_1", sx + 12, sy + 19, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_24", sx + 12, sy + 20, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 12, sy + 20, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_32", sx + 13, sy + 7, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_32", sx + 13, sy + 7, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 8, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_33", sx + 13, sy + 8, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 13, sy + 9, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_34", sx + 13, sy + 9, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 13, sy + 10, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 13, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 13, sy + 11, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 13, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_2", sx + 13, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_12", sx + 13, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_4", sx + 13, sy + 14, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_28", sx + 13, sy + 15, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_4", sx + 13, sy + 15, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_4", sx + 13, sy + 16, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 13, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 13, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 13, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_4", sx + 13, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_9", sx + 13, sy + 19, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 13, sy + 20, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 14, sy + 10, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 14, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 14, sy + 11, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 14, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_2", sx + 14, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_1", sx + 14, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_11", sx + 14, sy + 14, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_29", sx + 14, sy + 15, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 14, sy + 15, sz + 2)
	BanditBasePlacements.IsoObject ("fixtures_windows_detailing_01_29", sx + 14, sy + 16, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 14, sy + 16, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_28", sx + 14, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_29", sx + 14, sy + 17, sz + 2)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_24", sx + 14, sy + 17, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 14, sy + 17, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_23", sx + 14, sy + 18, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_29", sx + 14, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 14, sy + 18, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 14, sy + 19, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_8", sx + 14, sy + 20, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 15, sy + 10, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 15, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 15, sy + 11, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 15, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_26", sx + 15, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_2", sx + 15, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_25", sx + 15, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_1", sx + 15, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_24", sx + 15, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 15, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 16, sy + 10, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_29", sx + 16, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 16, sy + 11, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_21", sx + 16, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_2", sx + 16, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_1", sx + 16, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("fixtures_windows_detailing_01_30", sx + 16, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 16, sy + 14, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_32", sx + 17, sy + 7, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 17, sy + 8, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 17, sy + 8, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_37", sx + 17, sy + 8, sz + 2)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 17, sy + 8, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 17, sy + 9, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 17, sy + 9, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 17, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("walls_exterior_wooden_01_31", sx + 17, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 17, sy + 11, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 17, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 17, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("industry_railroad_05_44", sx + 17, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_wooden_01_28", sx + 17, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_29", sx + 17, sy + 14, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_24", sx + 17, sy + 14, sz + 2)
	BanditBasePlacements.IsoWindow ("fixtures_windows_01_25", sx + 17, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 17, sy + 14, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_32", sx + 18, sy + 7, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 18, sy + 8, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 18, sy + 9, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_27", sx + 18, sy + 9, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 18, sy + 10, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_27", sx + 18, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 18, sy + 10, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 18, sy + 11, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_3", sx + 18, sy + 11, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 18, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_27", sx + 18, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_10", sx + 18, sy + 12, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_20", sx + 18, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_1", sx + 18, sy + 13, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_interior_house_03_23", sx + 18, sy + 14, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_24", sx + 18, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("fixtures_windows_detailing_01_31", sx + 18, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 18, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_28", sx + 19, sy + 8, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_4", sx + 19, sy + 9, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_28", sx + 19, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_36", sx + 19, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_36", sx + 19, sy + 11, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_28", sx + 19, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_4", sx + 19, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_9", sx + 19, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 19, sy + 14, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_29", sx + 20, sy + 7, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 20, sy + 8, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 20, sy + 9, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_29", sx + 20, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 20, sy + 10, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 20, sy + 11, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_29", sx + 20, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 20, sy + 12, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 20, sy + 13, sz + 2)
	BanditBasePlacements.IsoObject ("roofs_02_8", sx + 20, sy + 14, sz + 2)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_39", sx + 8, sy + 12, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_39", sx + 8, sy + 17, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_15", sx + 9, sy + 13, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_15", sx + 9, sy + 18, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 10, sy + 11, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 10, sy + 12, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 10, sy + 12, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_15", sx + 10, sy + 13, sz + 3)
	BanditBasePlacements.IsoObject ("fixtures_fireBanditBasePlacements.s_01_68", sx + 10, sy + 15, sz + 3)
	BanditBasePlacements.IsoObject ("fixtures_fireBanditBasePlacements.s_01_72", sx + 10, sy + 15, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_37", sx + 10, sy + 17, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_24", sx + 10, sy + 17, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_15", sx + 10, sy + 18, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_32", sx + 11, sy + 10, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_11", sx + 11, sy + 11, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_29", sx + 11, sy + 12, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 11, sy + 12, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 11, sy + 13, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 11, sy + 13, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 11, sy + 14, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 11, sy + 15, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_5", sx + 11, sy + 16, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_29", sx + 11, sy + 17, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_8", sx + 11, sy + 17, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_8", sx + 11, sy + 17, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_15", sx + 11, sy + 18, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_31", sx + 12, sy + 8, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_32", sx + 12, sy + 10, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_32", sx + 12, sy + 10, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_24", sx + 12, sy + 11, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 12, sy + 11, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_14", sx + 13, sy + 9, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_14", sx + 13, sy + 10, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 13, sy + 11, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 13, sy + 11, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_15", sx + 13, sy + 18, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 14, sy + 11, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_39", sx + 14, sy + 17, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_15", sx + 14, sy + 18, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 15, sy + 11, sz + 3)
	BanditBasePlacements.IsoObject ("fixtures_fireBanditBasePlacements.s_01_68", sx + 15, sy + 11, sz + 3)
	BanditBasePlacements.IsoObject ("fixtures_fireBanditBasePlacements.s_01_73", sx + 15, sy + 11, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_0", sx + 16, sy + 11, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_31", sx + 17, sy + 8, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_32", sx + 17, sy + 10, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_29", sx + 17, sy + 10, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_24", sx + 17, sy + 11, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_8", sx + 17, sy + 11, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_8", sx + 17, sy + 11, sz + 3)
	BanditBasePlacements.IsoThumpable ("walls_exterior_roofs_03_31", sx + 17, sy + 14, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_14", sx + 18, sy + 9, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_14", sx + 18, sy + 10, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_14", sx + 18, sy + 11, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_14", sx + 18, sy + 13, sz + 3)
	BanditBasePlacements.IsoObject ("roofs_02_14", sx + 18, sy + 14, sz + 3)

    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 21, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 22, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 23, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 24, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 25, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 26, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 21, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 22, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 23, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 24, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 25, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 26, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 21, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 22, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 23, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 24, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 25, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 26, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 21, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 22, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 23, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 24, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 25, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 26, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 21, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 22, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 23, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 24, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 25, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 26, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 21, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 22, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 23, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 24, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 25, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 26, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 15, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 16, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 17, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 18, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 19, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 20, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 15, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 16, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 17, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 18, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 19, sz + 1)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 20, sz + 1)

    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 10, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 11, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 12, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 15, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 16, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 17, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 18, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 19, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 7, sy + 20, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 10, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 11, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 15, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 16, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 18, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 19, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 20, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 10, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 11, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 15, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 16, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 18, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 19, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 20, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 18, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 19, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 20, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 18, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 19, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 20, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 12, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 15, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 16, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 18, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 19, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 20, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 12, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 15, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 16, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 18, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 19, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 20, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 12, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 15, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 16, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 17, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 18, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 19, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 20, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 12, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 12, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 17, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 17, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 18, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 18, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 18, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 18, sy + 10, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 18, sy + 11, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 18, sy + 12, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 18, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 18, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 19, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 19, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 19, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 19, sy + 10, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 19, sy + 11, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 19, sy + 12, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 19, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 19, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 20, sy + 7, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 20, sy + 8, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 20, sy + 9, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 20, sy + 10, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 20, sy + 11, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 20, sy + 12, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 20, sy + 13, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 20, sy + 14, sz + 2)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 12, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 8, sy + 17, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 12, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 9, sy + 17, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 10, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 11, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 12, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 13, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 14, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 15, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 16, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 10, sy + 17, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 10, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 11, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 12, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 13, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 14, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 15, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 16, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 11, sy + 17, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 8, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 9, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 10, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 11, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 12, sy + 17, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 10, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 11, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 13, sy + 17, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 10, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 14, sy + 11, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 10, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 15, sy + 11, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 10, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 16, sy + 11, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 17, sy + 8, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 17, sy + 9, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 17, sy + 10, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 17, sy + 11, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 17, sy + 12, sz + 3)
    BanditBasePlacements.IsoObject ("carpentry_02_56", sx + 17, sy + 13, sz + 3)
end
