module BanditsVoiceFemale1 {
    sound ZSSpotted_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/spotted_female_1_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSSpotted_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/spotted_female_1_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSSpotted_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/spotted_female_1_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSSpotted_Female_1_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/spotted_female_1_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSSpotted_Female_1_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/spotted_female_1_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSSpotted_Female_1_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/spotted_female_1_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSReloading_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/reloading_female_1_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSReloading_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/reloading_female_1_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSReloading_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/reloading_female_1_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSReloading_Female_1_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/reloading_female_1_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSReloading_Female_1_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/reloading_female_1_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSReloading_Female_1_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/reloading_female_1_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSHit_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromGlassCut,
        } 
    }

    sound ZSHit_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromHitBlunt,
        } 
    }

    sound ZSHit_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromRunIntoWall,
        } 
    }

    sound ZSHit_Female_1_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromLacerate,
        } 
    }

    sound ZSHit_Female_1_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_1_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromScratch,
        } 
    }

    sound ZSHit_Female_1_7 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_1_8 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_1_9 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_1_10 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_1_11 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_1_12 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_1_13 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSHit_Female_1_14 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 
    }

    sound ZSBreach_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/breach_female_1_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSBreach_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/breach_female_1_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSBreach_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/breach_female_1_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSBreach_Female_1_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/breach_female_1_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSBreach_Female_1_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/breach_female_1_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSBreach_Female_1_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/breach_female_1_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSCar_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/car_female_1_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSCar_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/car_female_1_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSCar_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/car_female_1_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSCar_Female_1_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/car_female_1_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSCar_Female_1_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/car_female_1_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSCar_Female_1_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/car_female_1_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDeath_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/death_female_1_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDeath_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/death_female_1_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDeath_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/death_female_1_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDeath_Female_1_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/death_female_1_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDeath_Female_1_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/death_female_1_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDeath_Female_1_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/death_female_1_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDeath_Female_1_7 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/death_female_1_7.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDeath_Female_1_8 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/death_female_1_8.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDead_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromFallHigh,
        } 
     }

    sound ZSDead_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromFallHigh,
        } 
     }

    sound ZSDead_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSDead_Female_1_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSDead_Female_1_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSDead_Female_1_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSBurn_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSBurn_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSBurn_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSDragdown_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSDragdown_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSDragdown_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSInside_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/inside_female_1_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSInside_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/inside_female_1_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSInside_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/inside_female_1_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSUpstairs_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/upstairs_female_1_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSOutside_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/outside_female_1_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSOutside_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/outside_female_1_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSOutside_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/outside_female_1_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSRoom_Kitchen_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/room_kitchen_female_1_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSRoom_Bathroom_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/room_bathroom_female_1_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDefender_Spot_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/defender_spot_female_1_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDefender_Spot_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/defender_spot_female_1_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDefender_Spot_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/defender_spot_female_1_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSDefender_Spot_Female_1_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/defender_spot_female_1_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSThief_Spot_Female_1_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/thief_spot_female_1_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSThief_Spot_Female_1_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/thief_spot_female_1_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSThief_Spot_Female_1_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/thief_spot_female_1_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSThief_Spot_Female_1_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/thief_spot_female_1_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSThief_Spot_Female_1_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/thief_spot_female_1_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }

    sound ZSThief_Spot_Female_1_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_1/thief_spot_female_1_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.3, 
        } 
    }
}