module BanditsVoiceFemale4 {
    sound ZSSpotted_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/spotted_female_4_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/spotted_female_4_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/spotted_female_4_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Female_4_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/spotted_female_4_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Female_4_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/spotted_female_4_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Female_4_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/spotted_female_4_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Female_4_7 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/spotted_female_4_7.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Female_4_8 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/spotted_female_4_8.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/reloading_female_4_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/reloading_female_4_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/reloading_female_4_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Female_4_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/reloading_female_4_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Female_4_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/reloading_female_4_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Female_4_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/reloading_female_4_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromGlassCut,
        } 

    }

    sound ZSHit_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromHitBlunt,
        } 

    }

    sound ZSHit_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromRunIntoWall,
        } 

    }

    sound ZSHit_Female_4_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromLacerate,
        } 

    }

    sound ZSHit_Female_4_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 

    }

    sound ZSHit_Female_4_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromScratch,
        } 


    }

    sound ZSHit_Female_4_7 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 

    }

    sound ZSHit_Female_4_8 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 

    }

    sound ZSHit_Female_4_9 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 

    }

    sound ZSHit_Female_4_10 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 

    }

    sound ZSHit_Female_4_11 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 

    }

    sound ZSHit_Female_4_12 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 

    }

    sound ZSHit_Female_4_13 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 

    }

    sound ZSHit_Female_4_14 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromBite,
        } 

    }

    sound ZSBreach_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/breach_female_4_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/breach_female_4_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/breach_female_4_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Female_4_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/breach_female_4_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Female_4_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/breach_female_4_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Female_4_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/breach_female_4_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/car_female_4_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/car_female_4_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/car_female_4_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Female_4_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/car_female_4_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Female_4_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/car_female_4_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Female_4_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/car_female_4_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/death_female_4_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/death_female_4_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/death_female_4_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Female_4_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/death_female_4_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Female_4_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/death_female_4_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Female_4_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/death_female_4_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDead_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromFallHigh,
        } 
     }

    sound ZSDead_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Pain/FromFallHigh,
        } 
     }

    sound ZSDead_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSDead_Female_4_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSDead_Female_4_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSDead_Female_4_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/DeathFall,
        }
    }

    sound ZSBurn_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSBurn_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSBurn_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSDragdown_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSDragdown_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSDragdown_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip
        {
            event = Character/Voice/Female/Death/Eaten,
        } 
    }

    sound ZSInside_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/inside_female_4_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSInside_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/inside_female_4_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSInside_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/inside_female_4_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSOutside_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/outside_female_4_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSUpstairs_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/upstairs_female_4_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSOutside_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/outside_female_4_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSOutside_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/outside_female_4_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSRoom_Kitchen_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/room_kitchen_female_4_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSRoom_Bathroom_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/room_bathroom_female_4_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDefender_Spot_Female_4_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/defender_spot_female_4_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDefender_Spot_Female_4_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/defender_spot_female_4_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDefender_Spot_Female_4_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/defender_spot_female_4_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDefender_Spot_Female_4_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/female_4/defender_spot_female_4_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

}