module BanditsVoiceMale14 {
    sound ZSSpotted_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/spotted_male_14_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/spotted_male_14_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/spotted_male_14_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Male_14_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/spotted_male_14_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Male_14_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/spotted_male_14_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSSpotted_Male_14_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/spotted_male_14_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/reloading_male_14_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/reloading_male_14_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/reloading_male_14_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Male_14_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/reloading_male_14_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Male_14_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/reloading_male_14_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSReloading_Male_14_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/reloading_male_14_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_7 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_7.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_8 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_8.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_9 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_9.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_10 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_10.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_11 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_11.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_12 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_12.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_13 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_13.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSHit_Male_14_14 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/hit_male_14_14.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/breach_male_14_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/breach_male_14_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/breach_male_14_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Male_14_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/breach_male_14_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Male_14_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/breach_male_14_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBreach_Male_14_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/breach_male_14_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/car_male_14_1.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/car_male_14_2.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/car_male_14_3.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Male_14_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/car_male_14_4.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Male_14_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/car_male_14_5.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSCar_Male_14_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/car_male_14_6.ogg, 
            distanceMin = 1, 
            distanceMax = 30, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/death_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/death_male_14_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/death_male_14_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Male_14_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/death_male_14_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Male_14_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/death_male_14_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Male_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/death_male_14_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Male_14_7 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/death_male_14_7.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDeath_Male_8 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/death_male_14_8.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDead_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/dead_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDead_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/dead_male_14_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDead_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/dead_male_14_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDead_Male_14_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/dead_male_14_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDead_Male_14_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/dead_male_14_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDead_Male_14_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/dead_male_14_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBurn_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/burn_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBurn_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/burn_male_14_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSBurn_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/burn_male_14_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDragdown_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/dragdown_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDragdown_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/dragdown_male_14_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDragdown_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/dragdown_male_14_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSInside_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/inside_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSInside_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/inside_male_14_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSInside_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/inside_male_14_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSUpstairs_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/upstairs_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSOutside_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/outside_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSOutside_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/outside_male_14_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSOutside_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/outside_male_14_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSRoom_Kitchen_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/room_kitchen_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSRoom_Bathroom_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/room_bathroom_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDefender_Spot_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/defender_spot_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDefender_Spot_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/defender_spot_male_14_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDefender_Spot_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/defender_spot_male_14_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSDefender_Spot_Male_14_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/defender_spot_male_14_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSThief_Spot_Male_14_1 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/thief_spot_male_14_1.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSThief_Spot_Male_14_2 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/thief_spot_male_14_2.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSThief_Spot_Male_14_3 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/thief_spot_male_14_3.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSThief_Spot_Male_14_4 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/thief_spot_male_14_4.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSThief_Spot_Male_14_5 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/thief_spot_male_14_5.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }

    sound ZSThief_Spot_Male_14_6 {
        category = Object, 
        loop = false
        is3D = true,
        clip { 
            file = media/sound/male_14/thief_spot_male_14_6.ogg, 
            distanceMin = 4,
            distanceMax = 80, 
            reverbFactor = 0.1, volume = 0.4, 
        } 
    }
}