module Bandits
{

    item WateringCan {
        ItemType = base:weapon,
        WeaponSprite = WateringCan,
        StaticModel = WateringCan,
        WorldStaticModel = WateringCanGround,
        DisplayName=Zombie Watering Can,
        DisplayCategory = WeaponCrafted,
        Icon=TZ_WateringCan,
        MaxRange = 0.4,
        MinAngle=0.65,
        Type=Weapon,
        MinimumSwingTime=4,
        KnockBackOnNoDeath=FALSE,
        SwingAmountBeforeImpact=0.02,
        Categories=SmallBlade,
        ConditionLowerChanceOneIn=1,
        Weight=1,
        SplatNumber=3,
        PushBackMod=0.3,
        SubCategory=Stab,
        CloseKillMove = Jaw_Stab,
        ConditionMax=3,
        MaxHitCount=1,
        DoorDamage=0,
        SwingAnim=Stab,
        MinRange=0.61,
        SwingTime=4,
        KnockdownMod=2,
        SplatBloodOnNoDeath=FALSE,
        BreakSound  =   SmashedBottleBreak,
        TreeDamage  =   0,
        CriticalChance=5,
        CritDmgMultiplier = 5,
        MinDamage=0.2,
        MaxDamage=0.5,
        BaseSpeed = 1.4,
        WeaponLength = 0.2,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound=SmashedBottleHit,
        ImpactSound=SmashedBottleHit,
        DoorHitSound = SmashedBottleHit,
        HitSound=SmashedBottleHit,
        SwingSound = SmashedBottleSwing,
        Tags = BrokenGlass,
    }

    item Bucket {
        ItemType = base:weapon,
        WeaponSprite = BucketEmpty,
        StaticModel = BucketEmpty,
        WorldStaticModel = Bucket_Ground,
        DisplayName=Zombie Bucket,
        DisplayCategory = WeaponCrafted,
        Icon=MetalBucket,
        MaxRange = 0.4,
        MinAngle=0.65,
        Type=Weapon,
        MinimumSwingTime=4,
        KnockBackOnNoDeath=FALSE,
        SwingAmountBeforeImpact=0.02,
        Categories=SmallBlade,
        ConditionLowerChanceOneIn=1,
        Weight=1,
        SplatNumber=3,
        PushBackMod=0.3,
        SubCategory=Stab,
        CloseKillMove = Jaw_Stab,
        ConditionMax=3,
        MaxHitCount=1,
        DoorDamage=0,
        SwingAnim=Stab,
        MinRange=0.61,
        SwingTime=4,
        KnockdownMod=2,
        SplatBloodOnNoDeath=FALSE,
        BreakSound  =   SmashedBottleBreak,
        TreeDamage  =   0,
        CriticalChance=5,
        CritDmgMultiplier = 5,
        MinDamage=0.2,
        MaxDamage=0.5,
        BaseSpeed = 1.4,
        WeaponLength = 0.2,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound=SmashedBottleHit,
        ImpactSound=SmashedBottleHit,
        DoorHitSound = SmashedBottleHit,
        HitSound=SmashedBottleHit,
        SwingSound = SmashedBottleSwing,
        Tags = BrokenGlass,
    }

    item PropaneTorch {
        ItemType = base:weapon,
        WeaponSprite = BlowTorch,
        StaticModel = BlowTorch,
        WorldStaticModel = BlowtorchGround,
        Icon=BlowTorch,
        DisplayName=Zombie Propane Torch,
        DisplayCategory = WeaponCrafted,
        Icon=TZ_WateringCan,
        MaxRange = 0.4,
        MinAngle=0.65,
        Type=Weapon,
        MinimumSwingTime=4,
        KnockBackOnNoDeath=FALSE,
        SwingAmountBeforeImpact=0.02,
        Categories=SmallBlade,
        ConditionLowerChanceOneIn=1,
        Weight=1,
        SplatNumber=3,
        PushBackMod=0.3,
        SubCategory=Stab,
        CloseKillMove = Jaw_Stab,
        ConditionMax=3,
        MaxHitCount=1,
        DoorDamage=0,
        SwingAnim=Stab,
        MinRange=0.61,
        SwingTime=4,
        KnockdownMod=2,
        SplatBloodOnNoDeath=FALSE,
        BreakSound  =   SmashedBottleBreak,
        TreeDamage  =   0,
        CriticalChance=5,
        CritDmgMultiplier = 5,
        MinDamage=0.2,
        MaxDamage=0.5,
        BaseSpeed = 1.4,
        WeaponLength = 0.2,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound=SmashedBottleHit,
        ImpactSound=SmashedBottleHit,
        DoorHitSound = SmashedBottleHit,
        HitSound=SmashedBottleHit,
        SwingSound = SmashedBottleSwing,
        Tags = BrokenGlass,
    }

    item Book {
        ItemType = base:weapon,
        WeaponSprite = Book,
		StaticModel = Book,
		WorldStaticModel = BookClosedGround
        DisplayName=Zombie Book,
        DisplayCategory = WeaponCrafted,
        Icon=TZ_WateringCan,
        MaxRange = 0.4,
        MinAngle=0.65,
        Type=Weapon,
        MinimumSwingTime=4,
        KnockBackOnNoDeath=FALSE,
        SwingAmountBeforeImpact=0.02,
        Categories=SmallBlade,
        ConditionLowerChanceOneIn=1,
        Weight=1,
        SplatNumber=3,
        PushBackMod=0.3,
        SubCategory=Stab,
        CloseKillMove = Jaw_Stab,
        ConditionMax=3,
        MaxHitCount=1,
        DoorDamage=0,
        SwingAnim=Stab,
        MinRange=0.61,
        SwingTime=4,
        KnockdownMod=2,
        SplatBloodOnNoDeath=FALSE,
        BreakSound  =   SmashedBottleBreak,
        TreeDamage  =   0,
        CriticalChance=5,
        CritDmgMultiplier = 5,
        MinDamage=0.2,
        MaxDamage=0.5,
        BaseSpeed = 1.4,
        WeaponLength = 0.2,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound=SmashedBottleHit,
        ImpactSound=SmashedBottleHit,
        DoorHitSound = SmashedBottleHit,
        HitSound=SmashedBottleHit,
        SwingSound = SmashedBottleSwing,
        Tags = BrokenGlass,
    }

    item Cigarette {
        ItemType = base:weapon,
        WeaponSprite = Cigarette,
		StaticModel = Cigarette,
		WorldStaticModel = CigarettePack_Ground
        DisplayName=Zombie Cigarette,
        DisplayCategory = WeaponCrafted,
        Icon=TZ_WateringCan,
        MaxRange = 0.4,
        MinAngle=0.65,
        Type=Weapon,
        MinimumSwingTime=4,
        KnockBackOnNoDeath=FALSE,
        SwingAmountBeforeImpact=0.02,
        Categories=SmallBlade,
        ConditionLowerChanceOneIn=1,
        Weight=1,
        SplatNumber=3,
        PushBackMod=0.3,
        SubCategory=Stab,
        CloseKillMove = Jaw_Stab,
        ConditionMax=3,
        MaxHitCount=1,
        DoorDamage=0,
        SwingAnim=Stab,
        MinRange=0.61,
        SwingTime=4,
        KnockdownMod=2,
        SplatBloodOnNoDeath=FALSE,
        BreakSound  =   SmashedBottleBreak,
        TreeDamage  =   0,
        CriticalChance=5,
        CritDmgMultiplier = 5,
        MinDamage=0.2,
        MaxDamage=0.5,
        BaseSpeed = 1.4,
        WeaponLength = 0.2,
        DamageCategory = Slash,
        DamageMakeHole = TRUE,
        HitFloorSound=SmashedBottleHit,
        ImpactSound=SmashedBottleHit,
        DoorHitSound = SmashedBottleHit,
        HitSound=SmashedBottleHit,
        SwingSound = SmashedBottleSwing,
        Tags = BrokenGlass,
    }
}