module Base
{
    model VVA_Vehicles_Wagon
	{
		mesh = vehicles/VVA/Normal/static|Model_Wagon,
		shader = vehicle_multiuv_noreflect,
		invertX = FALSE,
		scale = 0.004,
	}
    model VVA_Vehicles_Wagon_nr
	{
		mesh = vehicles/VVA/Normal/static|Model_Wagon,
		shader = vehicle_norandom_multiuv_noreflect,
		invertX = FALSE,
		scale = 0.004,
	}
}
