module Base
{
	model VVA_Vehicles_Pickup_Lightbar
	{
		mesh = vehicles/VVA/Pickup/static|Lightbar,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004,
	}

	template vehicle VVA_Pickup_Lightbar {
		part VVALightbar
		{
			model Default
			{
				file = VVA_Vehicles_Pickup_Lightbar,
			}
		}
	}
}
