module Base
{
	model VVA_Vehicles_NormalTrunk_decor
	{
		mesh = vehicles/VVA/Normal/static|decorTrunk,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_carnormalshell,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_NormalTrunk_Decor {
		part Interior
		{
			model DecorTrunk
			{
				file = VVA_Vehicles_NormalTrunk_decor,
			}
		}
	}
	model VVA_Vehicles_NormalBars_decor
	{
		mesh = vehicles/VVA/Normal/static|decorBars,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_carnormalshell,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_NormalBars_Decor {
		part Interior
		{
			model DecorBars
			{
				file = VVA_Vehicles_NormalBars_decor,
			}
		}
	}
	model VVA_Vehicles_NormalKennel_decor
	{
		mesh = vehicles/VVA/Normal/static|decorKennel,
		shader = vehicle_norandom_multiuv_noreflect,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_NormalKennel_Decor {
		part Interior
		{
			model DecorKennel
			{
				file = VVA_Vehicles_NormalKennel_decor,
			}
		}
	}
}
