module Base
{
    model VVA_Vehicles_Luxury
	{
		mesh = vehicles/VVA/Luxury/static|Model,
		shader = vehicle_multiuv_noreflect,
		invertX = FALSE,
		scale = 0.004,
	}
    model VVA_Vehicles_Luxury_nr
	{
		mesh = vehicles/VVA/Luxury/static|Model,
		shader = vehicle_norandom_multiuv_noreflect,
		invertX = FALSE,
		scale = 0.004,
	}
}
