module Base
{
	model VVA_Vehicles_Van_Cargo_decor
	{
		mesh = vehicles/VVA/Vans/static|decor_Cargo,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_vanspiffoshell,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_Van_Cargo_Decor {
		part Interior
		{
			model Decor_Cargo
			{
				file = VVA_Vehicles_Van_Cargo_decor,
			}
		}
	}
	model VVA_Vehicles_Van_Fill_decor
	{
		mesh = vehicles/VVA/Vans/static|decor_Fill,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_vanspiffoshell,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_Van_Fill_Decor {
		part Interior
		{
			model Decor_Fill
			{
				file = VVA_Vehicles_Van_Fill_decor,
			}
		}
	}
	model VVA_Vehicles_Van_Radio_decor
	{
		mesh = vehicles/VVA/Vans/static|decor_Radio,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_vanspiffoshell,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_Van_Radio_Decor {
		part Interior
		{
			model Decor_Radio
			{
				file = VVA_Vehicles_Van_Radio_decor,
			}
		}
	}
	model VVA_Vehicles_Van_seats_decor
	{
		mesh = vehicles/VVA/Vans/static|decor_seats,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_vanspiffoshell,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_Van_seats_Decor {
		part Interior
		{
			model Decor_seats
			{
				file = VVA_Vehicles_Van_seats_decor,
			}
		}
	}
	model VVA_Vehicles_Van_Bars_decor
	{
		mesh = vehicles/VVA/Vans/static|decor_Bars,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_vanspiffoshell,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_Van_Bars_Decor {
		part Interior
		{
			model Decor_Bars
			{
				file = VVA_Vehicles_Van_Bars_decor,
			}
		}
	}
}
