module Base
{

	model VVA_Vehicles_Modern02_DoorRearLeft
	{
		mesh = vehicles/VVA/Modern02/doorR|Door_RearLeft_obj,
		shader = vehicle_multiuv_noreflect,
		static = FALSE,
		scale = 0.004,
		boneWeight = RearDoor.L 1.0,
	}
	model VVA_Vehicles_Modern02_DoorRearLeft_nr
	{
		mesh = vehicles/VVA/Modern02/doorR|Door_RearLeft_obj,
		shader = vehicle_norandom_multiuv_noreflect,
		static = FALSE,
		scale = 0.004,
		boneWeight = RearDoor.L 1.0,
	}
	model VVA_Vehicles_Modern02_WindowRearLeft
	{
		mesh = vehicles/VVA/Modern02/doorR|Window_RearLeft_obj,
		shader = vehicle_multiuv_vva,
		static = FALSE,
		scale = 0.004,
		boneWeight = RearWindow.L 1.0,
	}


	template vehicle VVA_Modern02_RearLeftShared {
		part WindowRearLeft
        {
			model Default
            {
            	file = VVA_Vehicles_Modern02_WindowRearLeft,
            }
		}
		template! = VVA_WindowRL,
		template! = VVA_DoorRL_Common,
	}

	template vehicle VVA_Modern02_RearLeft {
		part DoorRearLeft
		{
			model Default
			{
				file = VVA_Vehicles_Modern02_DoorRearLeft,
			}
		}
		template! = VVA_Modern02_RearLeftShared,
	}
	template vehicle VVA_Modern02_RearLeft_nr {
		part DoorRearLeft
		{
			model Default
			{
				file = VVA_Vehicles_Modern02_DoorRearLeft_nr,
			}
		}
		template! = VVA_Modern02_RearLeftShared,
	}
}
