module Base
{
    model VVA_Vehicles_Wagon_RearWindow
	{
		mesh = vehicles/VVA/Normal/trunkWagon|RearWindow_Wagon_obj,
		shader = vehicle_multiuv_vva,
		static = FALSE,
		scale = 0.004,
	}
    model VVA_Vehicles_Wagon_RearWindow_static
	{
		mesh = vehicles/VVA/Normal/trunkWagon|RearWindow_Wagon_sobj,
		shader = vehicle_multiuv_vva,
		scale = 0.004,
		static = TRUE,
	}
	template vehicle VVA_Wagon_RearWindow {
		part WindshieldRear
		{
			model Default
			{
				file = VVA_Vehicles_Wagon_RearWindow,
			}
			model Static
			{
				file = VVA_Vehicles_Wagon_RearWindow_static,
			}
		}
	}
}
