module Base
{
	model VVA_Vehicles_Offroad_Hood
	{
		mesh = vehicles/VVA/Offroad/hood|Hood_obj,
		shader = vehicle_multiuv_noreflect,
		static = FALSE,
		scale = 0.004,
		boneWeight = HoodBone 1.0,
  	}
	model VVA_Vehicles_Offroad_Hood_nr
	{
		mesh = vehicles/VVA/Offroad/hood|Hood_obj,
		shader = vehicle_norandom_multiuv_noreflect,
		static = FALSE,
		scale = 0.004,
		boneWeight = HoodBone 1.0,
  	}
	template vehicle VVA_Offroad_hood {
		part EngineDoor
		{
			model Default
			{
				file = VVA_Vehicles_Offroad_Hood,
			}
		}
		template! = VVA_Hood_Common,
	}
	template vehicle VVA_Offroad_hood_nr {
		part EngineDoor
		{
			model Default
			{
				file = VVA_Vehicles_Offroad_Hood_nr,
			}
		}
		template! = VVA_Hood_Common,
	}
}
