module Base
{
	model VVA_Vehicles_PickupVan_decor
	{
		mesh = vehicles/VVA/Pickup/static|decorVan,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_pickupshell,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_PickupVan_Decor {
		part Interior
		{
			model DecorVan
			{
				file = VVA_Vehicles_PickupVan_decor,
			}
		}
	}
}
