module Base
{
    model VVA_Vehicles_Pickup
	{
		mesh = vehicles/VVA/Pickup/static|Model,
		shader = vehicle_multiuv_noreflect,
		invertX = FALSE,
		scale = 0.004,
	}
    model VVA_Vehicles_Pickup_nr
	{
		mesh = vehicles/VVA/Pickup/static|Model,
		shader = vehicle_norandom_multiuv_noreflect,
		invertX = FALSE,
		scale = 0.004,
	}
}
