module Base
{
	model VVA_Vehicles_Pickup_SeatFL
	{
		mesh = vehicles/VVA/Pickup/static|Seat_FrontLeft_obj,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_pickupshell,
		static = TRUE,
		scale = 0.004,
	}
	model VVA_Vehicles_Pickup_SeatFR
	{
		mesh = vehicles/VVA/Pickup/static|Seat_FrontRight_obj,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_pickupshell,
		static = TRUE,
		scale = 0.004,
	}
	template vehicle VVA_Pickup_SeatsF {
		part SeatFrontLeft
		{
			model Default
			{
				file = VVA_Vehicles_Pickup_SeatFL,
			}
		}
		part SeatFrontRight
		{
			model Default
			{
				file = VVA_Vehicles_Pickup_SeatFR,
			}
		}
	}
}
