module Base
{

	model VVA_Vehicles_SUV_internals
	{
		mesh = vehicles/VVA/SUV/static|Vehicles_Interior,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_suvshell,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_SUV_Interior {
		template! = VVA_Interior,
		part Interior
		{
			model Default
			{
				file = VVA_Vehicles_SUV_internals,
			}
		}
		part Battery
		{
			model Default
			{
				file = VVA_Battery,
				offset = -0.238432 0.0005728 0.81112,
			}
		}
	}
}
