module Base
{
	model VVA_Vehicles_Sport_DoorFrontRight
	{
		mesh = vehicles/VVA/Sport/doorF|Door_FrontRight_obj,
		shader = vehicle_multiuv_noreflect,
		static = FALSE,
		scale = 0.01,
		boneWeight = FrontDoor.R 1.0,
	}
	model VVA_Vehicles_Sport_DoorFrontRight_nr
	{
		mesh = vehicles/VVA/Sport/doorF|Door_FrontRight_obj,
		shader = vehicle_norandom_multiuv_noreflect,
		static = FALSE,
		scale = 0.01,
		boneWeight = FrontDoor.R 1.0,
	}
	model VVA_Vehicles_Sport_WindowFrontRight
	{
		mesh = vehicles/VVA/Sport/doorF|Window_FrontRight_obj,
		shader = vehicle_multiuv_vva,
		static = FALSE,
		scale = 0.01,
		boneWeight = FrontWindow.R 1.0,
	}

	template vehicle VVA_Sport_FrontRightShared {
		part WindowFrontRight
        {
			model Default
            {
            	file = VVA_Vehicles_Sport_WindowFrontRight,
            }
		}
		template! = VVA_WindowFR,
		template! = VVA_DoorFR_Common,
	}

	template vehicle VVA_Sport_FrontRight {
		part DoorFrontRight
		{
			model Default
			{
				file = VVA_Vehicles_Sport_DoorFrontRight,
			}
		}
		template! = VVA_Sport_FrontRightShared,
	}
	template vehicle VVA_Sport_FrontRight_nr {
		part DoorFrontRight
		{
			model Default
			{
				file = VVA_Vehicles_Sport_DoorFrontRight_nr,
			}
		}
		template! = VVA_Sport_FrontRightShared,
	}
}
