module Base
{
	model VVA_Vehicles_Sport_HeadlightMounts
	{
		mesh = vehicles/VVA/Sport/hood|Light_Host_obj,
		shader = vehicle_multiuv_noreflect,
		static = FALSE,
		scale = 0.01,
		boneWeight = LeftLightsBone 1.0,
		boneWeight = RightLightsBone 1.0,
	}
	model VVA_Vehicles_Sport_HeadlightMounts_nr
	{
		mesh = vehicles/VVA/Sport/hood|Light_Host_obj,
		shader = vehicle_norandom_multiuv_noreflect,
		static = FALSE,
		scale = 0.01,
		boneWeight = LeftLightsBone 1.0,
		boneWeight = RightLightsBone 1.0,
	}

	template vehicle VVA_Sport_LightHost {
		template! = VVA_LightHostAnimate,
		part LightsHost
		{
			model Default
			{
				file = VVA_Vehicles_Sport_HeadlightMounts,
			}
		}
		part HeadlightLeft
		{
			parent = LightsHost,
		}
		part HeadlightRight
		{
			parent = LightsHost,
		}
	}
	template vehicle VVA_Sport_LightHost_nr {
		template! = VVA_LightHostAnimate,
		part LightsHost
		{
			model Default
			{
				file = VVA_Vehicles_Sport_HeadlightMounts_nr,
			}
		}
		part HeadlightLeft
		{
			parent = LightsHost,
		}
		part HeadlightRight
		{
			parent = LightsHost,
		}
	}
}
