module Base
{
	model VVA_Battery
	{
		mesh = vehicles/VVA/battery|Battery,
		texture = WorldItems/CarBattery,
		static = TRUE,
		scale = 0.004,		
	}
	model VVA_Battery90
	{
		mesh = vehicles/VVA/battery|Battery90,
		texture = WorldItems/CarBattery,
		static = TRUE,
		scale = 0.004,
	}
	model VVA_Battery180
	{
		mesh = vehicles/VVA/battery|Battery180,
		texture = WorldItems/CarBattery,
		static = TRUE,
		scale = 0.004,
	}
	model VVA_Battery270
	{
		mesh = vehicles/VVA/battery|Battery270,
		texture = WorldItems/CarBattery,
		static = TRUE,
		scale = 0.004,
	}	
}