module Base
{
	model VVA_Vehicles_VVE_Normal_Trunk_decor
	{
		mesh = vehicles/VVE/Normal/static|decor_Trunk,
		shader = vva_fixetex,
		texture = Vehicles/vehicle_carnormalshell,
		static = TRUE,
		scale = 0.004,
	}

	template vehicle VVA_VVE_Normal_Trunk_Decor {
		part Interior
		{
			model Decor_Trunk
			{
				file = VVA_Vehicles_VVE_Normal_Trunk_decor,
			}
		}
	}
}
