module Base
{
    model VVA_Vehicles_VVE_Pickup_Van_RearWindow
	{
		mesh = vehicles/VVE/Pickup4D/trunk|RearWindow_Van_obj,
		shader = vehicle_multiuv_vva,
		static = FALSE,
		scale = 0.004,
	}
    model VVA_Vehicles_VVE_Pickup_Van_RearWindow_static
	{
		mesh = vehicles/VVE/Pickup4D/trunk|RearWindow_Van_sobj,
		shader = vehicle_multiuv_vva,
		scale = 0.004,
		static = TRUE,
	}
	template vehicle VVA_VVE_Pickup_Van_RearWindow {
		part WindshieldRear
		{
			model Default
			{
				file = VVA_Vehicles_VVE_Pickup_Van_RearWindow,
			}
			model Static
			{
				file = VVA_Vehicles_VVE_Pickup_Van_RearWindow_static,
			}
		}
	}
    model VVA_Vehicles_VVE_Pickup_4D_RearWindow
	{
		mesh = vehicles/VVE/Pickup4D/trunk|RearWindow_4D_obj,
		shader = vehicle_multiuv_vva,
		static = FALSE,
		scale = 0.004,
	}
    model VVA_Vehicles_VVE_Pickup_4D_RearWindow_static
	{
		mesh = vehicles/VVE/Pickup4D/trunk|RearWindow_4D_sobj,
		shader = vehicle_multiuv_vva,
		scale = 0.004,
		static = TRUE,
	}
	template vehicle VVA_VVE_Pickup_4D_RearWindow {
		part WindshieldRear
		{
			model Default
			{
				file = VVA_Vehicles_VVE_Pickup_4D_RearWindow,
			}
			model Static
			{
				file = VVA_Vehicles_VVE_Pickup_4D_RearWindow_static,
			}
		}
	}
}
